Tegu8788
2013-09-16, 11:04 PM
So, I was thinking about a character I want to LARP as, and decided to try and build it. And after about 20 minutes of playing around, I think I actually have something pretty decent here. Between Druid of Summer and Staff Expertise, you have reach 3 with a d12 weapon, you are pretty darn tough, and you actually make for a pretty decent leader. Given Paladin defenses your summons are extra durable, and your Divine Challenge can be pretty nasty. Between Controller ranged powers and a pair of beasties under your control, I feel like this guy could do a very good job as an unusual Defender, healing up any damage he can't mitigate. He also has high perception, which is never a bad thing.
Thoughts, reviews, suggestions?
====== Created Using Wizards of the Coast D&D Character Builder ======
Ilikan, level 14
Goliath, Druid (Sentinel)/Paladin, Champion of Order
Season: Druid of Summer
Hybrid Paladin Option: Hybrid Paladin Reflex
Hybrid Talent Option: Paladin Armor Proficiency
Inherent Bonuses
Occupation - Mariner (+2 to Perception)
Theme: Guardian
FINAL ABILITY SCORES
STR 22, CON 13, DEX 13, INT 9, WIS 22, CHA 11
STARTING ABILITY SCORES
STR 16, CON 12, DEX 12, INT 8, WIS 16, CHA 10
AC: 30 Fort: 27 Ref: 24 Will: 27
HP: 91 Surges: 9 Surge Value: 22
TRAINED SKILLS
Athletics +18, Heal +18, Nature +20, Perception +22
UNTRAINED SKILLS
Acrobatics +4, Arcana +6, Bluff +7, Diplomacy +7, Dungeoneering +13, Endurance +4, History +6, Insight +15, Intimidate +7, Religion +6, Stealth +4, Streetwise +7, Thievery +4
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian‘s Counter
Goliath Racial Power: Stone's Endurance
Cleric Utility: Healing Word
Paladin Feature: Divine Challenge
Druid Attack: Combined Attack
Shaman Feature: Call Spirit Companion
Shaman Feature: World Speaker's Command
Shaman Feature: Speak with Spirits
Shaman Feature: Healing Spirit
Druid Attack 1: Grasping Tide (Druid)
Paladin Attack 1: Valiant Strike
Paladin Attack 1: Paladin's Judgment
Druid Utility 2: Warding Wind
Druid Attack 5: Summon Guard Drake
Paladin Utility 6: Shield of Discipline
Paladin Attack 7: Resurgent Smite
Druid Attack 9: Sunbeam
Druid Utility 10: Clear the Chaff
Champion of Order Attack 11: Certain Justice
Champion of Order Utility 12: None Shall Pass
Druid Attack 13: Primeval Thunder
FEATS
Level 1: Hybrid Talent
Level 2: Mighty Challenge
Level 4: Spirit Talker
Level 6: Mending Spirit
Level 8: Staff Expertise
Level 10: Virtuous Recovery
Level 11: Honored Foe
Level 12: Spirit's Eyes
Level 14: Bitter Challenge
ITEMS
Plate Armor x1
Staff x1
Heavy Shield x1
Thoughts, reviews, suggestions?
====== Created Using Wizards of the Coast D&D Character Builder ======
Ilikan, level 14
Goliath, Druid (Sentinel)/Paladin, Champion of Order
Season: Druid of Summer
Hybrid Paladin Option: Hybrid Paladin Reflex
Hybrid Talent Option: Paladin Armor Proficiency
Inherent Bonuses
Occupation - Mariner (+2 to Perception)
Theme: Guardian
FINAL ABILITY SCORES
STR 22, CON 13, DEX 13, INT 9, WIS 22, CHA 11
STARTING ABILITY SCORES
STR 16, CON 12, DEX 12, INT 8, WIS 16, CHA 10
AC: 30 Fort: 27 Ref: 24 Will: 27
HP: 91 Surges: 9 Surge Value: 22
TRAINED SKILLS
Athletics +18, Heal +18, Nature +20, Perception +22
UNTRAINED SKILLS
Acrobatics +4, Arcana +6, Bluff +7, Diplomacy +7, Dungeoneering +13, Endurance +4, History +6, Insight +15, Intimidate +7, Religion +6, Stealth +4, Streetwise +7, Thievery +4
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian‘s Counter
Goliath Racial Power: Stone's Endurance
Cleric Utility: Healing Word
Paladin Feature: Divine Challenge
Druid Attack: Combined Attack
Shaman Feature: Call Spirit Companion
Shaman Feature: World Speaker's Command
Shaman Feature: Speak with Spirits
Shaman Feature: Healing Spirit
Druid Attack 1: Grasping Tide (Druid)
Paladin Attack 1: Valiant Strike
Paladin Attack 1: Paladin's Judgment
Druid Utility 2: Warding Wind
Druid Attack 5: Summon Guard Drake
Paladin Utility 6: Shield of Discipline
Paladin Attack 7: Resurgent Smite
Druid Attack 9: Sunbeam
Druid Utility 10: Clear the Chaff
Champion of Order Attack 11: Certain Justice
Champion of Order Utility 12: None Shall Pass
Druid Attack 13: Primeval Thunder
FEATS
Level 1: Hybrid Talent
Level 2: Mighty Challenge
Level 4: Spirit Talker
Level 6: Mending Spirit
Level 8: Staff Expertise
Level 10: Virtuous Recovery
Level 11: Honored Foe
Level 12: Spirit's Eyes
Level 14: Bitter Challenge
ITEMS
Plate Armor x1
Staff x1
Heavy Shield x1