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metalith
2013-09-17, 09:54 AM
I have been searching is there anyway to help boost your spells so there are much harder to dispell. Been fighting a tough series of encounters with focused Dispellers who are nuking party buffs.

Aracor
2013-09-17, 10:56 AM
Basically just increase your caster level.

Feytalist
2013-09-17, 11:07 AM
Many many ways, although they're mostly sort of limited in scope. That is, they apply only to certain schools or types of spells, mostly.

Argent Savant does this with your force spells, although the downside is that you have to be an Argent Savant. Some other classes do similar things.

Tenacious Magic is a feat that does it for all schools excepting Transmutation and Evocation. Needs Shadow Weave Magic, and nerfs your own dispelling ability a bit.

sleepyphoenixx
2013-09-17, 11:27 AM
Ring of Enduring Arcana (CMage, 6000gp) adds +4 to dispel DCs against wearer.
Psionics has Dispelling Buffer (XPH) for +5 against dispels.
Divine casters can get an easy +8 to CL with a Bead of Karma (DMG) and Ankh of Ascension (MIC).
Reserves of Strength (DCS) adds +3 to CL. Divine Spell Power (FC1) adds up to +4 to CL. Elder Giant Magic (SoS) adds up to +3 to CL. A Orange Ioun Stone (DMG) adds +1 to CL.
All of those stack but Divine Spell Power requires Turn Undead.

Chronos
2013-09-17, 11:28 AM
Dweomerkeeper can turn your spells into supernatural abilities, which therefore cannot be dispelled. It's universally regarded as cheesy and overpowered, though.

You can get a Ring of Counterspells, and store a Dispel Magic or Greater Dispel Magic in it. This is fairly inexpensive, but the downside is you can only put one spell in it, so if you're dispelled multiple times, all but one will get through, and all will get through if they use a different spell than you put in (Reaving Dispel, Voracious Dispelling, etc.).

If you're getting hit by area dispels, which only dispel one spell on each target, then you could cast a bunch of Magic Mouth spells (with ludicrous triggering conditions on them) on yourself, as a sort of ablative armor: It's permanent until triggered and doesn't cost any expensive components, so you can stack the deck so that each dispel will probably only take down a Mouth, not a real buff.

Emperor Tippy
2013-09-17, 12:10 PM
A Spell Blade (Players Guide to FR iirc). Get one for each of the Dispel spells.

Cast a Selective Otiluke's Suppressing Field (Complete Mage) set to abjuration and dispelling becomes much harder.

Cast a Selective Anti-magic Field and you become immune.

Chronos
2013-09-17, 01:19 PM
A Spell Blade (Players Guide to FR iirc). Get one for each of the Dispel spells.
Debatable; spell immunity acts like infinitely-high spell resistance, and the various Dispel spells are SR: No.

Dusk Eclipse
2013-09-17, 01:33 PM
i thought Spellblades just reflected the spell, no mention of Spell immunity.

Biffoniacus_Furiou
2013-09-17, 03:22 PM
A Spellblade automatically absorbs the specific spell as long as it was cast targeting you (not as an area effect). You can then choose to release the spell back on the caster or just let it fizzle away. It can be put it on the same weapon multiple times, each time selecting a different spell, and you can put it on a set of Armor Spikes or a Gauntlet so you always have it at the ready even when your primary weapon is sheathed.

herrhauptmann
2013-09-17, 03:26 PM
i thought Spellblades just reflected the spell, no mention of Spell immunity.
Just checked it.
No mention of SR. Just that if the wielder is subjected to the spell that his blade is keyed to (targeted, not area), the weapon absorbs it. Next round, it either drains away harmlessly, or he can reflect it to a target of his choice.

Infinite SR? That sounds like someone talking about a colossus being immune to magic.

edit:
Dang you Biffoniacus_Furiou! Why are you always so knowledgeable and concise?

Biffoniacus_Furiou
2013-09-17, 03:39 PM
Just checked it.
No mention of SR. Just that if the wielder is subjected to the spell that his blade is keyed to (targeted, not area), the weapon absorbs it. Next round, it either drains away harmlessly, or he can reflect it to a target of his choice.

Infinite SR? That sounds like someone talking about a colossus being immune to magic.

edit:
Dang you Biffoniacus_Furiou! Why are you always so knowledgeable and concise?

I think he was mistaking it for acting like a (Greater) Spell Immunity (http://www.d20srd.org/srd/spells/spellImmunity.htm) effect, which does specify that it grants "unbeatable spell resistance regarding the specified spell or spells." It's good against a Half-Fiend Tarrasque's caster level 48 Blasphemy, no so much vs Dispel Magic.

Lactantius
2013-09-17, 04:24 PM
More tools:

- Initiate of the Sevenfold Veil gets a bonus of +1 to +7 (class levels) against abjuration spells attacking her - which includes all forms of dispel since they are abjuration spells.

- Spell Girding, feat, Magic of Faerūn: gives enemies a -2 penalty on dispel checks.

- ring of counterspells: as mentioned, but a neat trick could be to stackk this ring with itself by crafting it more than once on one ring.
With a basic cost oft 4,000gp, the additional effect would cost only 6,000gp.
So, you could double up your stored spells.

- Shadow Weave users vs. weave users get a special bonus; check the FR-supplements for more information

- Last but not least: just counterspell the dispel attempt (dispel magic vs. dispel magic and so on).


edit: even if it is RAW, you should not use dispel magic / greater dispel magic etc. as weapon enchantment for spellblade.
This seems so wrong and I assume that the designers oversaw that problem.
It would just lead to a total 24/7 protection against dispels and therefore making any dispel boosts/resists obsolete.

Psyren
2013-09-17, 04:36 PM
Note that the Spell Blade protects you, but not itself, so they can target your blade to suppress it and then target you normally.

Gavinfoxx
2013-09-17, 04:38 PM
Have you read this?

http://community.wizards.com/go/thread/view/75882/19871214/Dispelling_38;_Counterspelling_Compilation

It has a section on resisting them as well.

TuggyNE
2013-09-17, 05:44 PM
edit: even if it is RAW, you should not use dispel magic / greater dispel magic etc. as weapon enchantment for spellblade.
This seems so wrong and I assume that the designers oversaw that problem.
It would just lead to a total 24/7 protection against dispels and therefore making any dispel boosts/resists obsolete.

Besides what Psyren said, note that it provides no protection at all against area dispels, including disjunction. So it's a good option, but it's not so overwhelming as one might think.

Dusk Eclipse
2013-09-17, 06:20 PM
Would the tinfoil hat trick work against disjunction?

Psyren
2013-09-17, 06:30 PM
Would the tinfoil hat trick work against disjunction?

No, because by the time the hat triggers it's too late. Or rather, the "hat" will return to full size and cover you, but all your gear would already have been hit by then.

Dusk Eclipse
2013-09-17, 06:32 PM
Damn, oh well disjunction should be used as plot-event more than a "normal" combat spell in any case... but still there has to be one defense that works against it.

Psyren
2013-09-17, 06:50 PM
Damn, oh well disjunction should be used as plot-event more than a "normal" combat spell in any case... but still there has to be one defense that works against it.

There are several - anything that blocks line of effect for instance. Wings of Cover is one handy defense.

Curmudgeon
2013-09-17, 06:59 PM
You can avoid the targeted dispels simply by making the buffed creatures untargetable. Any effect which foils line of sight will do that. At the very least you'll buy yourself an extra round while they're dispelling the Fog Cloud or whatever. A layered defense is usually easier to construct and more resilient than a single tougher defense.