lady2beetle
2013-09-18, 02:13 PM
Hello! I haven't posted before but I've been reading all your posts on just about everything and you are all awesome. So here goes - my first real question.
My group is starting a new campaign and since it's an entirely urban adventure, I've decide to bite the bullet and play a bard. She's intended to be a combination skillmonkey, enchantress/diviner/illusionist and spy. Essentially, if it happens in her city, she knows about it, or can find out.
My question is about the Leadership feat. I used it in a campaign years ago where the followers were just the orphans and street rats in the cities that were my character's eyes and ears. At the time it was more of a fluff feat (I think it may have given me a bonus to my gather information checks or something), but if I'm going to ask my GM to use it this time around, I wanted to run it by you guys first. How would you go about doing this? Are there any feats that would help me? I think most of the leadership feats I saw involve adventuring and combat, and I have no intention of taking my followers into combat with me.
So, ideas? Thoughts? Experiences? I'm all ears!
Added information that may or may not be aplicable:
We're starting at level 1.
I am planning on going the Bard/Virtuoso/Sublime Chord route.
It's a large group - between 8-10 players at any given time.
Most of our group likes to kill things, but I enjoy roleplay, so I try to fit it in through my character's story and feats like this to give my character some flavor.
It also means I hope to have some use in combat since there will be a lot of it, but I don't have to be strong at combat since at least half the party will be a fighter-type character.
We're using Core 3.5 + Complete Books
I have no intention of abusing the leadership feat, but I know feats are hard to come by, so I'm still trying to decide if it will be worth taking.
My group is starting a new campaign and since it's an entirely urban adventure, I've decide to bite the bullet and play a bard. She's intended to be a combination skillmonkey, enchantress/diviner/illusionist and spy. Essentially, if it happens in her city, she knows about it, or can find out.
My question is about the Leadership feat. I used it in a campaign years ago where the followers were just the orphans and street rats in the cities that were my character's eyes and ears. At the time it was more of a fluff feat (I think it may have given me a bonus to my gather information checks or something), but if I'm going to ask my GM to use it this time around, I wanted to run it by you guys first. How would you go about doing this? Are there any feats that would help me? I think most of the leadership feats I saw involve adventuring and combat, and I have no intention of taking my followers into combat with me.
So, ideas? Thoughts? Experiences? I'm all ears!
Added information that may or may not be aplicable:
We're starting at level 1.
I am planning on going the Bard/Virtuoso/Sublime Chord route.
It's a large group - between 8-10 players at any given time.
Most of our group likes to kill things, but I enjoy roleplay, so I try to fit it in through my character's story and feats like this to give my character some flavor.
It also means I hope to have some use in combat since there will be a lot of it, but I don't have to be strong at combat since at least half the party will be a fighter-type character.
We're using Core 3.5 + Complete Books
I have no intention of abusing the leadership feat, but I know feats are hard to come by, so I'm still trying to decide if it will be worth taking.