wagnerloeher
2013-09-20, 10:31 AM
About the Power Create, for 3rd Edition. (Page 102)
If I drop an object on someone will it says I'll cause the object Toughness as Damage, the Toughness of the Object is equal to it's rank, so, in this case, 10.
So the Dodge check to avoid it is 20 (10+10 of the rank) and the Toughness check to avoid damage will be 25 (15+10)?
Also, do I need to create a HUGE object (rank 10 is thousands of cubic feets), or can I create a small object that will cause that much damage due to it's weigth/concentrated mass?
One more thing, if I have continous, movable, innate, precise and selective extras, at Rank 14, isn't it truly overpowered? Think about this:
Defensive: I create a sphere of steel around me and friends, opaque outside, transparent inside (full concealment to them, but they can see the enemy), hard outside but insubstancial inside (full cover, but they can yet attack from within it), at once (because it won't reach 15k cubic feet), and I can make Area attacks that can trap and damage foes, without harming friends (Selective) or structures, including inside buildings? Is that right?
If I drop an object on someone will it says I'll cause the object Toughness as Damage, the Toughness of the Object is equal to it's rank, so, in this case, 10.
So the Dodge check to avoid it is 20 (10+10 of the rank) and the Toughness check to avoid damage will be 25 (15+10)?
Also, do I need to create a HUGE object (rank 10 is thousands of cubic feets), or can I create a small object that will cause that much damage due to it's weigth/concentrated mass?
One more thing, if I have continous, movable, innate, precise and selective extras, at Rank 14, isn't it truly overpowered? Think about this:
Defensive: I create a sphere of steel around me and friends, opaque outside, transparent inside (full concealment to them, but they can see the enemy), hard outside but insubstancial inside (full cover, but they can yet attack from within it), at once (because it won't reach 15k cubic feet), and I can make Area attacks that can trap and damage foes, without harming friends (Selective) or structures, including inside buildings? Is that right?