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Jeff the Green
2013-09-20, 09:05 PM
As the title: What is the craziest, cheesiest, or weirdest build you've played or seriously considered playing in a real game?

For me, it's a gestalt build I'm working on as a backup for my Beguiler//Archivist.

It's a Unseelie half-fey spark human evolved vampire (http://www.giantitp.com/forums/showpost.php?p=8056982&postcount=173) Spirit shaman 6/Mystic wanderer 2//Cleric 1/Conjurer 1/Marshal 1/Vampire 2/Mindbender 1/Dread Necromancer 1/Nar Demonbinder 1

Past that the spirit shaman side would pick up Divine Oracle, Loremaster, and Contemplative levels, while the dip side would continue with Nar Demonbinder.

At level 8 he's got 13 feats (2 flaws, 1 human, 1 Otyugh Hole, 1 Frog God's Fane, 1 spirit shaman, 2 domains, 1 conjurer, 1 marshal, 3 levels), and can DMM quicken six times a day without items, eight with. He also gets his Charisma bonus (+9 unbuffed) to AC twice and to initiative and Dex-based skills, and has a protection from X effect that protects from everything but animals and magical beasts.

Edit:
Oh, I forgot. I call the build the Nar Demon Drinker, as he's been trapped in the Mournlands for years without food, so uses planar binding (and a bag of tricks) as takeout. Usually he goes with bloodbag imps, though wrackspawn are okay too.

He also has an octopus familiar he keeps in a partially flooded enveloping pit. His coffin is also down there, floating on a raft.

Red Fel
2013-09-20, 09:10 PM
I remember playing a Half-Celestial Devil-Blooded Hexblade in an epic level campaign. My LA crippled my character so badly (not to mention his truly terrible class choice) that he was completely useless in the big battle against a deity's avatar. His spells pretty much failed constantly, his class ability was wasted on near-divine entities... But on the plus side, he was able to appeal to his Celestial Daddy at the last minute for some backup...

It was so many years ago that I don't even know if I have the character sheet...

On the plus side, he had an imp familiar and an intelligent ioun stone so... yay?

Captnq
2013-09-20, 09:34 PM
Can't help ya, I'm afraid. I haven't played the game in over a decade.
I always get stuck DMing.

John Longarrow
2013-09-20, 09:50 PM
Half-Troll Mongrel Folk Warblade. Still can't figure out how her mom got the troll drunk...

Story
2013-09-20, 10:04 PM
Old Necropolitan Fire Elf with CON dumped into the ground via PB. Before becoming Necropolitan, he would have had negative CON if such a thing were possible.

ChaoticDitz
2013-09-20, 11:14 PM
I've played a Dragonborn Goliath-Touched Half-Ogre Effigy Incarnate Construct Cleric 4/Bone Knight 10//Barbarian 1/Paladin of Freedom 2/Fighter 6/Divine Crusader 5 who was focused on charging... Not quite as complex as you class-wise, but the most complicated thing I've played, especially race-wise (and I don't even usually have anything to do with spellcasting, though I suppose it was mandated as that was my first Gestalt game).

On the other hand, weirdest character can easily and hands-down go to Dilex, my Loredrake Kobold Loremaster/Archmage. Ignoring how it's already weird that I went for the full progressions of those two fairly weak PrCs, I'll just mention that despite being a Sorcerer, he was an absolute nerd/bookworm with weirdly high Intelligence, who bookwormed it out (and pulled millions of practical jokes with lower-level spells) and whose fighting style revolved around... Poop. Yeah, he poured dozens of months' worth of his life into researching spells specifically to have dung as components (and the rare one or two with poop-related effects), sometimes even rare and exotic dungs that end up costing him money just to cast his danged poop-spells. (note that it was houseruled that Sorcerers could research spells just so long as they learned the spells they researched with leveling or feats, rather than just "oh, here you go Sorcerer, a free spell known!")

Well, you're welcome for wasting a minute of your life :smalltongue: Enjoy the rest of this thread, it's guaranteed to get zany as all get-out.

Divide by Zero
2013-09-20, 11:21 PM
Fighter 3.

ChaoticDitz
2013-09-20, 11:37 PM
Fighter 3.

You have doomed us all

Deathcharge01
2013-09-20, 11:52 PM
My group had a level 25 pvp campaign some time ago, I put together a build I went on to name "HIM" (inspired by the power puff girls villain). It was an Thiefling and went something like this.....savage

bard 1,spellthief 1, wiz 3, ur priest 2, Mystic Theurge 4, sublime chord 1, Mystic Theurge 3, Io7v 7, Incantatrix 3, tainted scholar 1. He walked around with a whose who page or two of persisted spells,

an item familiar and a regular familiar(both of which could also cast spells). There were 8 of us at this pvp, and it quickly turned into a 4 vs 1 after I dropped my first spell.....:smallbiggrin:

Mystia
2013-09-21, 12:05 AM
Half-Elf Hexblade/Blackguard. My goodness, how I miss playing him.

Tvtyrant
2013-09-21, 12:08 AM
Do creatures you run as a DM count? Because I totally ran an Aboleth that uses its permanent glyphs to make itself high as a kite. Glyphs of Hideous Laughter to make itself feel good, Hypnotic Pattern to fascinate itself, etc.

It had a hard life.

Divide by Zero
2013-09-21, 12:14 AM
Half-Elf Hexblade/Blackguard. My goodness, how I miss playing him.

Similar to this, while I never actually played it, I had planned to play (it was for a game that ended up not happening) a Hexblade/Paladin of Tyranny/Blackguard/Divine Crusader/Entropomancer whose goal was basically to make sure that the enemy never succeeded on a single save.

Manly Man
2013-09-21, 12:24 AM
Do creatures you run as a DM count? Because I totally ran an Aboleth that uses its permanent glyphs to make itself high as a kite. Glyphs of Hideous Laughter to make itself feel good, Hypnotic Pattern to fascinate itself, etc.

It had a hard life.

That makes me think of a mind flayer I had who acquired an addiction to trashy romance, and stalked Bards almost exclusively for such fare. Has to get his tasty, tasty fix.

As for cheese... I once made a spell-to-power Erudite that gestalted with Wizard/Archivist/Mystic Theurge and had a Druid//Ranger buddy. Yeah, that didn't go so well for the DM.

Story
2013-09-21, 01:08 AM
Any relation to Steve the Aboleth?

Firebug
2013-09-21, 01:27 AM
I played a lizard wizard once... it was a poison dusk lizardfolk wizard. Transmutation focus (not specialist) to add more natural attacks. A couple of extra arms, a scorpion tail, etc. Looking back at it now... why would I ever do that, lol. First off, it was straight wizard no prestige, on a race that has a +1 level adjustment but no bonus to intelligence. And I played in melee.

TiaC
2013-09-21, 01:34 AM
Primodial, Phrenic half-Giant Spark Favored soul/Sacred Exorcist//Sorceror/Fleshwarper, and I think there was another dip or two in there as well. He had four wyrmling gold Dragons as familiars. Each of them had a massive number of persisted buffs and combat stats equivalent to a barbarian of my level. He had a large number of grafts on both himself and them. One of them used loredrake to qualify for item creation feats and all had access to White Raven Tactics. It was a solo oneshot, the DM and I were bored so we each took a few hours to prepare from scratch and then ran through it in an afternoon.

Forrestfire
2013-09-21, 03:27 AM
I'm currently playing a moderately houseruled character in a gestalt 3.5 game whose build is so dippy it could be served with chips:

Ghost 3/Dungeoncrasher 2/Master of the Unseen Hand 3//Factotum 3/Marshal 1/Dragonfire Adept 1/Houseruled Fiend of Possession 3

Heading into Master Thrower and then 6//7 levels in some other something, I haven't figured it out yet.

(House rules: PrCs can be taken on both sides as long as we don't make the DM regret it, I can take levels in Fiend of Possession as a ghost, and that I have 2 less LA, but I am fully manifested at all times and only get telekinesis from the abilities).

The character is fluffed as a conglomerate of four bound souls that alternate control for their actions, with the plethora of abilities gained from the dips representing the stuff the characters can do. They're bound to within 100 feet of a special riverine longsword that stands on its point when unattended.

Also, I have a Glove of Endless Glaives (using the ability from a glove of endless javalins) that I use to spawn a ton of weapons for Violent Thrust.

The ghostalt is a fun character :smallbiggrin:

zlefin
2013-09-21, 08:18 AM
A polystalt game that had the characters on the path to becoming deities, so silly high power was expected.
iirc I submitted a spellwarped voidmind halfdragon halfcelestial phrenic pixie; I don't remember all the classes but I took basically everything on the X stat to Y bonus list that I could; I had every stat but str to AC, which does a lot when all your stats are in the 20s-30s and a whole lot of other gnarly stuff.

Ansem
2013-09-21, 08:40 AM
Necropolitan Aasimar DN/Pale Master.

My backstory of a goodly race fallen from alignment and the OP shenanigans I could pull off made it the craziest build I played so far. Have yet to do anything really weird because I dont want to overshadow the rest of the party or screw the DM too much.

Doc_Maynot
2013-09-21, 09:13 AM
If we're going with craziest things you've ran as a DM, I once had a pun-pun be the BBEG in a campaign I ran. And in another the BBEG was a commoner 1. Sadly, my group thwarted the pun-pun with greater ease than they did the commoner.

Feytalist
2013-09-21, 09:14 AM
Not quite as crazy as some of the examples here, but I had lots of fun with this guy:

A Dragonborn Spirit Shaman / Dragon Shaman. No prestige, no OP, just a shamany shaman with a few Soulmeld feats thrown in for good measure, fluffed as spirits bound to his flesh. Focused on natural attacks via the bite of were-x spells, girallion's blessing, the melds, stuff like that. Said "the spirits are restless" a lot. Lots of fun. And he was actually surprisingly effective.

Lord_Gareth
2013-09-21, 09:16 AM
I actually played Sir Bearington once.

Who, for all future reference, is a Goliath Bear Totem Barbarian/Warblade/Bloodstorm Blade who throws boomeranging grizzly bears at people.

Feytalist
2013-09-21, 09:20 AM
I actually played Sir Bearington once.

Who, for all future reference, is a Goliath Bear Totem Barbarian/Warblade/Bloodstorm Blade who throws boomeranging grizzly bears at people.

Isn't Sir Bearington the bear character with a pearl of speech and a bluff modifier so absurdly high that everyone believed it was human? I remember reading something like that once.

Lord_Gareth
2013-09-21, 09:22 AM
Isn't Sir Bearington the bear character with a pearl of speech and a bluff modifier so absurdly high that everyone believed it was human? I remember reading something like that once.

Understandable misunderstanding - that's Lord Bearington.

There's Lord Bearington, who you just described. Then there's Sir Bearington, who I just described. And then there's Bear Bearington the Bearbarian, who is a bear that gets so angry that he turns into a bear that turns into a bear, summons bears, rides bears, commands bears, speaks to bears, and has a bear mage companion who can summon Bear Cavalry (not kidding).

Feytalist
2013-09-21, 09:30 AM
Ah, I see.

They must have interesting family gatherings.

Unbalanced
2013-09-21, 09:37 AM
level 20 gestalt linnorm shaman/sorcerer with a slew of OP magic items.
It was ridiculous.
The way the campaign ended was we cut a several holes in reality which somehow ensured that the 9 hells would be constantly flooded with enemies, and too busy with an eternal war to attack and destroy the material plane.
I don't recall all the details. It was weird. Haha.

All I remember is maximized, heightened, twin fire breath/s was a fantastic way to circumvent SR :)

Snowbluff
2013-09-21, 09:40 AM
Unseelie Saint Gloura Warlock/Warmage/Eldritch Theurge (Specificall allowed)//Hexblade/Spelldancer/A ton of other things. :smalltongue:

Firechanter
2013-09-21, 09:59 AM
I guess that would be my

Grey Elf Generalist Wizard / Incantatrix / Nar Demonbinder / Ultimate Magus

actually qualifying for UM with Arcane Disciple (War) and, getting double mileage out of that, Persisted Divine Power.

With piles of Metamagic feats, including Quicken, Persist, Reach and Chain Spell. At level 18, she had something like 71 spell slots per day (not counting Cantrips). Most of my wealth went into researching new spells. I forget exactly how many spells she knew, I guess it was something around 300.
I even built in some non-optimized blasting stuff, just because I could.
So buffing the entire party for full days with just a handful of slots was just the beginning.

Normally I don't make cheesy builds like that, but in that case the DM had encouraged us to optimize to the brim.

lordzya
2013-09-21, 10:20 AM
I was a custom living machine race called Veyn (kind of a tweaked warforged) with the build of rogue 2/Duskblade 7/Daggerspell mage 10. Character had severe emotional problems, was chaotic neutral leaning on evil, and had a weird cowboy/vigilante aesthetic, fought with a lever action rifle he invented at ranged and a built-in punching dagger and shield bashes at melee.

Then I find out that my character's soul was once a LG female human paladin of Pelor, and the BBEG sealed it into this body so he could sculpt me to his evil purposes. I regain my old memories and the DM then drops 10 levels of paladin and 10 divine crusader on me. On top of all this, I had tons of craft skills and feats, so I remodeled my body to be feminine, built myself angel wings and started RPing in a feminine voice with a sudden alignment shift to LG. (I figured my 8 year old robot life was overpowerd by a 40 year old human's experiences)

That weird enough for everyone?

TrollCapAmerica
2013-09-21, 12:04 PM
I played PF for the first time with a group of 4th ed players who had been getting sick of that edition.They were having a little trouble adapting to this much more open version of the game so I decided to make a weird character that could really stretch their imaginations a bit

After hearing that the game was starting on a series of islands I secure permission from the DM to use a Merfolk.I decide to make her a nature Oracle and take the Lame curse losing my 5ft move rate on land.I snag animal companion/mount feature and im gonna spend the entire campaign riding side-saddle.I read the text on oracle animal companions alound for at one point and it says you get to choose between a Horse [Ok cool makes sense] and a Camel.The second I say "Camel" everyone breaks out laughing at the thought of a Camel riding gimpy mermaid in the tropics inexplicably island hopping

Me-".....Yes thats exactly what I planned"

Ok so it wasent but they dont need to know that

Next thing you know Lady Lorelei the Seasinger and her faithful steed Moofy the Camel go forth and fight for justice on the land!

Grod_The_Giant
2013-09-21, 12:08 PM
Not me personally, but in a recent one-shot, another player ran an awakened horse antipaladin. Who could somehow conjure up notes saying things like "This is a goob hors pleas ignor him."

TrollCapAmerica
2013-09-21, 12:24 PM
Not me personally, but in a recent one-shot, another player ran an awakened horse antipaladin. Who could somehow conjure up notes saying things like "This is a goob hors pleas ignor him."

So thats who that gentlemanly Anthropomorphic Whale with the spiked Anchor[Chain] was chasing after in that one game game I played

Emperor Tippy
2013-09-21, 02:21 PM
Probably Do'Keth, a Wizard who was moderately insane in the first place but then had to fight Atropus and Ragnorra and decided that being a "living" planet was a grand old idea.

So he went and bought seventeen Thought Bottles and got himself killed and Raised (with Raise Dead) until he was level 3 before using his Thought Bottles to regain his XP and become a Wizard 3/ Psion 7/ Cerebremancer 10. He then went and used Teleport Through Time to go back in time a thousand years and proceeded to cast Genesis two thousand times (for a radius of 360,000 feet, or about one fifty eighth of the radius of Earth). The entire demiplane was solid Obdurium.

Do'Keth then went and picked up an extra HD from Shapechanging into a Barghest and using its Feed ability three times.

Do'Keth then Wished up a very high level scroll of Animate Object to animate his giant sphere and then used Polymoprh Any Object to make it a human temporarily before using True Mind Switch to take its body and dismissing the PAO.

After that Do'Keth went and picked up Permanent Emanation: Planar Bubble so that he would forever benefit from the major positive dominate and subjective directional gravity traits of his demiplane. He also grabbed Permanent Emanation: Selective Antimagic Field and Permanent Emanation: Selective Temporal Repair (so that only he can use magic and time manipulation around his body).

Next Planet Do'Keth took himself back in time again so that his Major Positive Dominate trait would have time to build him up to pretty much infinite HP.

And then he Plane Shifted himself to the Prime Material Plane. As far as the rest of the world was concerned Do'Keth declared "I'm going to become a planet" and returned 6 seconds later as said planet.

The party then proceeded to troll the multiverse by doing little things like accelerating up to ramming speed and aiming at inhabited planets before teleporting to the other side right before impact.

The DM axed becoming an Aleax though.

Adindra
2013-09-21, 02:49 PM
My fiancee and i played male and female awakened black bear rogues (who spoke with bad russian accents) for awhile, they used the bluff trick and disguise to pretend to just be weird human. The party fell for it for a long time until we were crushed by giants and they checked our corpses :smalltongue:

Firechanter
2013-09-21, 03:40 PM
My fiancee and i played male and female awakened black bear rogues (who spoke with bad russian accents) for awhile

On unicycles, я надеюсь?

http://i695.photobucket.com/albums/vv319/Stona111/bearonunicycle.jpg

skyth
2013-09-21, 04:06 PM
Back in 3.0 (When we thought +CR was +ECL)...I played a Half Celestial Halfling Monk/Rogue/Psychic Warrior/Duelist/Gladiator. He went from 5th to 17th level in the campaign. AC was through the roof :)

Norin
2013-09-21, 04:19 PM
Do'Keth sounds like a nice lad.

Cool story.:smallbiggrin:

Jeff the Green
2013-09-21, 05:27 PM
The DM axed becoming an Aleax though.

See, I should have mentioned that Tippy's banned from this thread so no one is made to feel bad at their build's relative mundanity. :smalltongue:

Aegis013
2013-09-21, 05:36 PM
Wizard 5/Shadowcraft Mage 5... that's as high level as we got. Next 10 levels were set for Incantatrix. Still, very fun being the Shadowcraft Mage.

Manly Man
2013-09-21, 09:16 PM
Craziest one I've actually played is a Human gestalt Barbarian 6/Frenzied Berserker 9//Warblade 16. Made sure that she had Righteous Wrath, since the DM said what applies to raging applies to frenzies. On top of that, I made sure that her Wisdom was tied as her best secondary stat (it went Str>Int>Wis>Con>Dex>Cha), so that when Moment of Perfect Mind wasn't available, I still had a decent chance of not flipping out. My initial rolls (5d6, best 3) were something like:

Str: 18
Dex: 14
Con: 16
Int: 18
Wis: 16
Cha: 13

Had her in a demon-based campaign using a +2 holy merciful cold iron fullblade. The only thing that still got much in terms of DR against her was a sibriex she and a bard fought together, and even then, the thing just... died. Only about four rounds without immense Power Attack/Leap Attack/Shock Trooper abuse.

Vin Robinson
2013-09-21, 10:05 PM
This is great! I once played in a high level campaign a Ghost with levels in Master of the Unseen hand and Fiend of Possession. Lots of fun.

Another great character was I actually got to play a Haberdasher The Masked, build with a heavy Chameleon Investment. It played more like a caster than anything else, but I also had tricks like Iajutsu Focus to play with. We had an insane amount of gold from our first adventure (DM was curious to see what we would do with it.) so the character ended up making a base deep underground with a bunch of low level followers, and the I think I had nipple clamps of exquisite pain and a pain extractor to make lots and lots of drugs. I eventually had the entire party coked out on liquid pain, and then convinced them to all put on slave rings. I think the place got wrecked because I had stolen a minor artifact from a drow matron and she found me, but that's a story for another time.

I also had a carpet of flying with a portable hole stuck inside it, filled with a decanter of endless water, and a very bored necropolitan follower weighed to the bottom with a ring of prestidigitation to keep it warm and make bubbles. Flying Jacuzzi. The DM also earlier in the game had left the damage from falling objects uncapped to TPK an earlier group of characters. When he tried to impress us by having a Tarrasque walk around below my flying hot tub, I choose the fattest person with the lowest will save. (A Goliath Barbarian) and dimension doored him into mid-air directly above the Tarrasque. I think the falling damage from the very high height we were at was enough to kill it.. And of course our poor Barbarian. (It's okay, we were able to put him back together, albeit with the half iron golem template.)

But yeah, so much cheese with that character. The first and last high level campaign I will ever play.

CoffeeIncluded
2013-09-21, 10:12 PM
Well, I'm currently playing a rogue/swashbuckler/trapsmith and I'm planning to add swordsage to the mix in a couple of levels. She's actually gotten pretty decent, the swordsage gives her cat's grace and gaseous form which has saved the party or made things a lot easier a few times now, and the swordsage dip should restore her lost sneak attack (I've got the daring outlaw feat). Character-wise she's got pretty severe expressive dysphasia which makes roleplaying fun and...fun, and she's also a bit of a coward and hates herself for it.

Tokuhara
2013-09-21, 10:13 PM
My craziest...

In a PF game, I ran a Dhampir Vivisectionist Beastmorph (Looked like a Werewolf) Alchemist who when not mutied up carried an anatomy textbook (had a friend who just finished mortician school who let me borrow his extra textbook for this), fought with a scalpel, and constantly smoked "Halaster Light" cigarettes. He has this strange fascination with dissection, and occasionally used the party in his experiments. He took the Dwarf Barbarian's left index finger and right index finger and switched them around so his right finger was on his left hand and vice-versa. He had a bag of holding with several bodies in it that he had for "spare parts" in case a party member lost a limb. I turned Knowledge: Nature and Heal skills into something the party dreaded, because they didn't know where that patch of new skin came from...


And for my wizard friends who are sick of your spellbook being stolen, here's a creative solution for those who've killed a lot of humanoids and can get Gentle Repose:

Using the Tattooed Spellbook rules from Complete Arcane, you can "scribe" your spellbook on humanoid bodies, which with a neck slot, give them a constant amulet of Gentle Repose. Then, stuff the bodies into a Bag of Holding and every morning, prepare them from the dead bodies. Something goes south? Have your cleric friend have a Rune of Raise Dead put into the bag so if it leaves your side, it turns your former spellbooks into Zombies who are not only grouchy from being raised, but hungry.

Malroth
2013-09-21, 10:21 PM
Using the Tattooed Spellbook rules from Complete Arcane, you can "scribe" your spellbook on humanoid bodies, which with a neck slot, give them a constant amulet of Gentle Repose. Then, stuff the bodies into a Bag of Holding and every morning, prepare them from the dead bodies. Something goes south? Have your cleric friend have a Rune of Raise Dead put into the bag so if it leaves your side, it turns your former spellbooks into Zombies who are not only grouchy from being raised, but hungry.


WAYYYY more expensive than simply buying a spare spellbook

Tokuhara
2013-09-21, 10:24 PM
WAYYYY more expensive than simply buying a spare spellbook

But you have to consider that when another wizard finds out your spellbooks are dead people, even the most unscrupulous wizard will think long and hard about robbing you of your "spellbooks"

Honest Tiefling
2013-09-21, 10:27 PM
I'd imagine they would just steal them, learn the spells and then dump them off at the nearest good or neutral aligned temple and ask for more spells. It even gives you an excuse to steal them if you get caught by the authorities, provided that the wizard in question hasn't killed the authorities.

Tokuhara
2013-09-21, 10:33 PM
Well, having played a Death Master 1-20 in an Evil campaign where I focused my energy on creating undead and debuffing, my "spellbooks" became wonderful ghouls and vampires that would give even the most hardened good guys pause for thought. He was also bat**** insane, believing he would ascend to lichdom, devour Orcus' heart, and become the Lord of Undeath in his place.

TiaC
2013-09-22, 12:47 AM
Once I played a Half-Orc Monk who fought with an orc double axe and had an item of at-will, self only Levitate. He was about as effective as you'd think.

bekeleven
2013-09-22, 01:09 AM
Wizard 5/Shadowcraft Mage 5... that's as high level as we got. Next 10 levels were set for Incantatrix. Still, very fun being the Shadowcraft Mage.

Sanctum spell for early qualification?

DeathGodKyo
2013-09-22, 01:16 AM
Gray Elf Wight Focused Specialist Wizard 3/Master Specialist 2/Incantatrix 15. Focused on locking people down and metamagic-ing Enervation mostly, killing people with negative levels and letting my DM's houserule kick in that even though I didn't use the Wight's ability to negative level them to death I could still get them as slave-Wights which I created a regimented program for training. Was fun, though obviously Incantatrix is capable of infinitely crazier things.

Also, not quite as cool as what Tippy said about being a planet, but it's pretty hard to get more awesome than BECOMING THE FINAL DUNGEON of a campaign. This dungeon had everything I had at disposal in normal life dedicated solely to preventing the other PCs from escaping through magical means, and as an added bonus I could shape said dungeon however I felt like (though I had to try to hurt them, even though my character would have wanted to help them, due to the nature of the process). It worked, until they eventually defeated the final boss, expecting it to save me, but instead destroying me and my soul. Depressing end to a campaign :P

EDIT: If you didn't notice me say "Incantatrix 15 pre-epic", yeah, my DM wasn't the brightest bulb when it came to houseruling.

Honest Tiefling
2013-09-22, 01:19 AM
Well, having played a Death Master 1-20 in an Evil campaign where I focused my energy on creating undead and debuffing, my "spellbooks" became wonderful ghouls and vampires that would give even the most hardened good guys pause for thought.

I have to admit, this makes far more sense. Of course, that requires either advertising you are a necromancer, or preparing cleaning spells.

gorfnab
2013-09-22, 02:07 AM
Currently playing a Draegloth // Bard. He sings heavy metal and carries a great crossbow. Not exactly optimal, but surprisingly fun especially since "mommy" is being played by another party member.

John Longarrow
2013-09-22, 05:29 AM
OK, not a character, but in a previous game we had a whale that we killed, then animated, then awakened. We built our base inside. Course it was odd trying to get the Paladin inside...

Theodoxus
2013-09-22, 12:08 PM
Kirthfinder game, Fey-touched, small size - fey paragon 5. Flight, 60' good man. Greater invis at will, cha to AC (deflection). Has a 29 Cha at level 8. 3 levels Sorcerer (fey).

Flies around charming/compulsing bad guys in a Council of Thieves game. Also has a bow that can shoot unlimited magic missiles from, if he needs to do actual damage.

The little guy blows the rest of the team away as far as optimization goes. Kirthfinder is really for power gamers - and sadly, the rest of the players aren't.

I've fallen completely in love with a fey blooded sorc though... might just be my favorite combination of any class in the 3.x/pf genre.

Vortenger
2013-09-22, 12:43 PM
Gestalt High Elf Rogue 1/Archivist 11/Elven Paragon 3 // Elven Generalist Wizard 5 (w/spont. divination)/geometer 2/Dweomerkeeper 8. Gave up 1 CL on either side, but it was way too much for the DM to take.

This was for Age of Worms but between my spells and the absurd damage output our cleric archer of Ehlonna and blender Daring Outlaw, we broke the campaign and ended at 15.

Threadnaught
2013-09-22, 01:27 PM
Two characters with bloodlines. A Kobold Druid with the, I kid you not, Kobold bloodline. And an easy bake/Gray Elf Wizard with the, Elf bloodline. My justification is that they're pure blooded. :smallamused:

Of course, this is nothing compared to Emperor Win.


Probably Do'Keth

There's doubt?

Okay I'm probably going to regret this, but what is the least crazy build you've played?

Emperor Tippy
2013-09-22, 02:35 PM
There's doubt?
Yes. Hell, I'm playing a Gray Elf Factotum 11/ Chameleon 2/ Psion 3/ Cebremancer 4 at the moment, with a CL of 20 and an ML of 19 that can cast as a 6th level Chameleon (4th level arcane spells) and manifest as a 7th level Psion (4th level powers).

Considering the absurdities that you need to go through to get Chameleon into a non human build, that one is pretty crazy.


Okay I'm probably going to regret this, but what is the least crazy build you've played?
A level 10 core only Monk that was questing with his wife to track down and recover an artifact that was stolen from their monastery. That game was pretty fun.

Lord Vukodlak
2013-09-22, 03:37 PM
Morten Shadowrock

Wizard5/ShadowAdept1/ShadowdCrafter10/Shadocraft mage5 with the illusion mastery specialist variant.

Played straight from first level. I went from a fearful screaming gnomish illusionist to an all-powerful Shadowcaster. to add to the crazy after slaying a Garngrath I picked up its horn which them promptly shrunk and attached to my skull. So I was a gnomish illusionist cloaked in shadows with a rainbow colored crystal horn coming out of my for head.

Most wizard's planned a head, Mortin just faked it. Nothing like summoning an elemental monolith that was over 100% real.

Red Fel
2013-09-22, 04:31 PM
OK, not a character, but in a previous game we had a whale that we killed, then animated, then awakened. We built our base inside. Course it was odd trying to get the Paladin inside...

... I'm picturing Mr. T in full plate, announcing to the party that he "ain't gettin' on no undead sea mammal."

... Nothing else to add.

Aegis013
2013-09-22, 07:00 PM
Sanctum spell for early qualification?

Earth Spell.

Sith_Happens
2013-09-22, 09:25 PM
Not me personally, but in a recent one-shot, another player ran an awakened horse antipaladin. Who could somehow conjure up notes saying things like "This is a goob hors pleas ignor him."

"He rides across the nation, the Thoroughbred of Sin..."


See, I should have mentioned that Tippy's banned from this thread so no one is made to feel bad at their build's relative mundanity. :smalltongue:

True that.

I'm not sure what the Barghest HD was for though. That where all the XP for the Wish came from?

Snowbluff
2013-09-22, 09:29 PM
"He rides across the nation, the Thoroughbred of Sin..."
He got the application you just sent in!



True that. I should learn more crazy stuff. I hardly ever get to use that sort of stuff due to my groups' lower level play.


I'm not sure what the Barghest HD was for though. That where all the XP for the Wish came from?

Presumably.

Emperor Tippy
2013-09-22, 09:32 PM
I'm not sure what the Barghest HD was for though.
21 HD to qualify for epic feats.


That where all the XP for the Wish came from?
No, that is done with Shapechange into a Zodar.

Snowbluff
2013-09-22, 09:34 PM
21 HD to qualify for epic feats.


*facepalm* I caught that when I first read the plan. :smallsigh:

Sith_Happens
2013-09-22, 09:43 PM
21 HD to qualify for epic feats.

No, that is done with Shapechange into a Zodar.

Duh and duh-er.:smallredface:

A_S
2013-09-22, 09:44 PM
Yes. Hell, I'm playing a Gray Elf Factotum 11/ Chameleon 2/ Psion 3/ Cebremancer 4 at the moment, with a CL of 20 and an ML of 19 that can cast as a 6th level Chameleon (4th level arcane spells) and manifest as a 7th level Psion (4th level powers).

Considering the absurdities that you need to go through to get Chameleon into a non human build, that one is pretty crazy.
How are you meeting Cerebremancer's spellcasting requirement in this build?

Sith_Happens
2013-09-22, 09:50 PM
How are you meeting Cerebremancer's spellcasting requirement in this build?

By Chameleon being awesome. Specifically, it starts with 4/2/0 spells per day.

rockdeworld
2013-09-22, 11:44 PM
Probably Do'Keth, <snip>
Next Planet Do'Keth took himself back in time again so that his Major Positive Dominate trait would have time to build him up to pretty much infinite HP.
The best part about this story is that you actually played it. But I'm curious, how did Do'Keth survive the nigh-infinite number of fortitude saves to prevent exploding from positive energy?

For myself, I'm playing PFS right now as a batman wizard, which is pretty cool. And crazy, in the sense that I have at least 4 times in my 8 sessions had exactly the right spell to end/pass the encounter.

Emperor Tippy
2013-09-22, 11:48 PM
The best part about this story is that you actually played it. But I'm curious, how did Do'Keth survive the nigh-infinite number of fortitude saves to prevent exploding from positive energy?

For myself, I'm playing PFS right now as a batman wizard, which is pretty cool.

His type is Construct, which has that nifty little line about immunity to anything needing a fort save unless it also effects objects.

It's why you don't dump Undead or Constructs onto the Positive Energy plane if you want to deal with them. There HP very shortly hits ludicrous levels.

ChaoticDitz
2013-09-22, 11:49 PM
The best part about this story is that you actually played it. But I'm curious, how did Do'Keth survive the nigh-infinite number of fortitude saves to prevent exploding from positive energy?

For myself, I'm playing PFS right now as a batman wizard, which is pretty cool. And crazy, in the sense that I have at least 4 times in my 8 sessions had exactly the right spell to end/pass the encounter.

Gee, I wouldn't normally think that a plane/planet would be affected by its own energy. Otherwise the Negative Energy Plane wouldn't exist and the Positive Energy Plane would alternate between being utterly indestructible and self-destructing.

And yeah, that happens when you're a Batman wizard.

EDIT: Both ninja'd and corrected.

Felandria
2013-09-23, 01:38 AM
Sor 14/Bard 1/ Godling 10 Half Elf/Half Storm Giant

Lateral
2013-09-23, 02:04 AM
You know, Jeff, you haven't actually played the Nar Demon Drinker yet. Not until Davhkur dies. And I know you think he's going to die in every combat, but I have faith in the team's ability to barely scrape by one encounter a day. :smallamused:

Ah, jeez... that's a tough one. There's - -͡҉̕͢͠-͘҉.̛͘.̴҉̶.̵̨.̕͜҉̡-̶̷͘͝.҉ (http://www.myth-weavers.com/sheetview.php?sheetid=353993), the impossible horror from beyond the universe (DAMN was he fun to play); Mara the pyromaniac eldritch horror creepy child (she was a lot of fun, too; I wish I still had her sheet, but I screwed it up a few weeks ago); Mortar, (http://www.myth-weavers.com/sheetview.php?sheetid=466323) whose build isn't exactly crazy, but his armor is possessed by the spirit of a ridiculously powerful wizard from the age of myth and he's capable of putting out about 180 damage/round to every target on the battlefield (he was actually a lot less fun to RP, but at least I got to roll ALL the dice), Sarkan (http://www.myth-weavers.com/sheetview.php?sheetid=582427) the fire-breathing dragon robot (DAMN I wish that campaign hadn't died), Ilhuicamina (http://www.myth-weavers.com/sheetview.php?sheetid=345583) the thri-kreen soulbow (who got to roll even more dice, though his combat rounds took FOREVER- we're talkin' 24 attack rolls/round), or even Zara (http://www.myth-weavers.com/sheetview.php?sheetid=658373) the almighty invisible secretary, who I'll be playing in a few days if everything goes according to plan.

And then, of course, there are the NPCs. Jeff, I never did show you Oxy's sheet, (http://www.myth-weavers.com/sheetview.php?sheetid=543375) did I? :smallamused:

A_S
2013-09-23, 02:51 AM
By Chameleon being awesome. Specifically, it starts with 4/2/0 spells per day.
Benefits Chameleon gains from Aptitude Focus explicitly can't be used to qualify for anything, including Prestige Classes.

Emperor Tippy
2013-09-23, 03:14 AM
Benefits Chameleon gains from Aptitude Focus explicitly can't be used to qualify for anything, including Prestige Classes.

That got overlooked, guess its a house rule then.

Lord Haart
2013-09-23, 07:31 AM
Because Tippy's group totally needs houserules.

Jeff the Green
2013-09-23, 12:51 PM
You know, Jeff, you haven't actually played the Nar Demon Drinker yet. Not until Davhkur dies. And I know you think he's going to die in every combat, but I have faith in the team's ability to barely scrape by one encounter a day. :smallamused:

True. That's why I included "seriously considered playing."

And considering Davkhur's uncanny ability to get hit with iron and fire and end those single encounters with <20 HP, I fully expect him to bite it before too long (especially if you decide to force back-to-back encounters we can't escape from).


And then, of course, there are the NPCs. Jeff, I never did show you Oxy's sheet, (http://www.myth-weavers.com/sheetview.php?sheetid=543375) did I? :smallamused:

No, and you still haven't. :smalltongue: (It's private still.)

SkarnerDaBest
2013-09-23, 06:35 PM
Currently playing in a Pathfinder game, but the GM based part of the campaign on Past Life feats, I ended up with the Barbaric past life, so i can rage once per day as a barbarian. I also have been given a race from Faerun called the Lythari, because it came with the past life once I RP'd enough to get it. Lythari is basically a race that gains lycanthropy naturally and not through a curse, so they can change at will and are not considered the shifter subtype since it is completely natural to them. So pretty much msot of the werewolf bonuses, with none of the drawbacks.

Nicholas Fellfire
NG Human Alchemist 6, with a LA of +2 (Lythari)

The character is a scientist, entrepreneur, and general nice guy. Most things I develop from class features like discoveries and stuff are RP'd as accidents and the character considers every mistake a chance to learn something. Because of this, I'm always excited when something new "happens" to me.

I have a Raven Tumor familiar named Archimedes, who despite his fleshy tumor-ness, the entire party has come to love due to being air-headed and adorable(ALL the GM on this one, I just didn't argue since it would drive the party bonkers), I have four arms one of which has a slight lecherous personality from my mead guzzling barbarous past life(We have called him Gropey), and i have recently, to the horror of the party, developed insect wings which I am very proud of.

So this translates to a four armed, flying werewolf with the ability to get drugged up on mutagens and then enter a rage. I am our front line combatant. This is all as a level six character which makes me happy.

In the capitol city, people know my face and are happy to see me and no one looks twice at my arms, wings, or tumor unless they really aren't from around here. They just don't know I am a kind of werewolf. By using my mutagens at the capitol festival, I managed to win from the thieves guild who ran the event enough gold to purchase a small kingdom and the insurance policy it wouldn't be tampered with by their guild. It is with this gold that I have done something so terrible it should never be repeated.

I made fantasy Walmart. It is called Fellfire's Wonder Emporium.
Everything from potions to panties. We carry it.

I opened it and am now accruing several hundred gold monthly and have made all of my other party members rather jealous since none of them have gotten nearly as much monetary gain, instead getting the actual magical loot we find, since I'm getting enough magical buffs most of it is nil on me anyways.

Can't wait to see how things go for the rest of the game since the GM said she plans on going to Epic levels.

Lateral
2013-09-23, 06:41 PM
No, and you still haven't. :smalltongue: (It's private still.)
Oh. Oops. It's public now, but even so, it's not really that interesting- he's really nothing more than a Cleric with the Madness domain and a pet giant frog.


True. That's why I included "seriously considered playing."

And considering Davkhur's uncanny ability to get hit with iron and fire and end those single encounters with <20 HP, I fully expect him to bite it before too long (especially if you decide to force back-to-back encounters we can't escape from).
...I miiiiight have some plans for back-to-back encounters after you finish this scenario with Morty the Mutant Ghost. Don't worry, they'll be slightly less grueling.