giles92
2013-09-24, 12:43 AM
It's a dark night in Absalom and the more reputable bars are turning out stubborn patrons. Rainstorms have been the weather of late, and tonight was no exception. Five individuals hunker down in a narrow alley to escape the rainfall. Deeper in the narrow walk way, voices can be heard.
"I'll nay allow this, ye bastards! Lord Gyr will call upo..." Silence. No dying scream, the man hobbled over towards the five unfortunate souls and collapsed.[1] Two androgynous, identical people strode out of the shadows.
They wore clothes of an alternate color red/black scheme and both were festooned in various diabolic gewgaws. One was armed with a bloody knife, while the other was armed with a placating smile. His or her voice was disarming, in that it's owner sounded like someone who cut off arms. "Well then Avelfuew, it looks like you're off the hook," he remarked to his twin holding the knife, who in return gave her a shocked look.
"The murderers! I've found Lord Derringer's murderers!!!", he yelled down the alley's side. As if on cue, two dozen guards, most with looks of uncomfortable fake surprise, came running down the alley. She looked at her twin, who immediately dropped, and smiled at the group of recently framed people. "You might want to start running". With no other options, they start running. Any who stayed would no doubt be killed while "resisting arrest".
The next eight hours were ones of despair. Every they looked, posters were being pinned, criers crying murder, and not a friendly face in the city. A huge 30000 gold bounty had seen to that. There were men at the docks checking ships, wary guards at every gate, and flying woodland companions monitored the sky. Apparently Lord Derringer had opposed Lord Gyr at every turn and the city's merchants were in an uproar, clambering for blood. No where was safe. There remained one place of possible peace, or at least one place that might be safe from amateur bounty hunters. The Precipice District.[2]
They all had the same idea and when throwing off various disguises, decided to remain together for safety. As yesterday, rain was pouring down and they decided to get out of it. A squat wooden building with the faintest remains of gilt seemed the safest bet. It wasn't big enough to house a horde of undead and the roof was caved in, so there would be no surprises from upstairs.
Once again like yesterday, misfortune struck like lightning. Unfortunately, it was actual lightning this time. The entire building shook, but remained standing. It was raining too hard for fire to be much of a problem and for the briefest of moments, everything seemed it would be alright. But then the floor fell out, so that's bad.
All five of the unfortunate civilians fell through the floor and into the building's cellar, which, just like the floor it was situated beneath, began to crack and give way. The party finds themselves unceremoniously dumped into what was no doubt once a complex sewer line, now the city equivalent of an underground river.
After much jostling and banging of heads, the pipe neatly deposited them into a deep, scummy [3] pool. A minute of horrified gasping and frantic swimming later, the group finds itself in a large, brightly lit, domed room. Murals from a multitude of faiths, philosophies, historical events, and a little tasteful nudity decorate the walls. Wizard lights situated near the ceiling provide a soft blue glow.
Shuffling near around the room's northern wall draws their attention to a pile of rags, which lifts itself up into a pile of bones. The ragged looking skeleton blinks, at least the two red spots in it's skull go on and off, before settling on the water logged party.
"Wow, you folks look almost as bad as I do." The skeleton had a cultured, almost aristocratic voice, but with an edge that said it wasn't. "You folks are the first I've seen in the past eighty-five years. Welcome to the glorious hidden base of the Bastard Knights!",[4] the skeleton said with the sarcasm of a disappointed mother or an atheist who's turning down an offer to go to church. "Well since you'r here, s'pose I'd better make the pitch then. Eighty odd years ago a group of outcasts made a hell of a lot of trouble in Absalom. These blokes were known as the Bastard Knights. One day, they stole something they shouldn't have from a Quardian diplomat. It was an artifact of incredible power that housed an honest to Abadan angel. Rather than smiting the lot of them, which would the logical thing to do, this angel gave them a chance at redemption. Making up for the their past sins and whatnot. Community service to the extreme. She took all they were and bound them inside various masks, hoods, and helmets." At this, the skeleton gestured toward a row of enclaves behind him, each one bearing a single piece of headgear. "Of course, she then also took their innocent[5] steward and made him watch over the masks until they paid their dues." Somehow the skull managed to convey a look of despair at the unfairness of the world. "All you have to do is put on a mask and their power will be yours. Not all of it, of course. Just as much as you can handle. There's also the slight issue regarding a compulsion to mete out justice, but glossing over that..."
"With one sample payment of a lifetime of do-gooding, gain the power of the Bastard Knights today! Non-refundable." The skeleton laughed at his own little joke. Grouping together, all five of them made a unanimous decision. Wear the masks to clear their names. It sounds noble, but the alternatives were beheading or spending years in the precipice district.
As one, they reached over and grabbed hold of a mask. Something was guiding their actions, something ethereal, like destiny itself. Or maybe they just chose the ones that looked the coolest. Either way, let's get this show on the road!
1-DC 10 Local to know who he is
2-For those unfamiliar with Absalom, that name should be sounded with Dun dun dunnn!
3-Official Pathfinder Dictionary Definition #54 Scummy: Liquid, usually water, that is at least one-half urine, feces, blood, parts of dead people, or rats that are currently drowning.
4-History or local check for information on the Bastard Knights
5-Official Pathfinder Dictionary Definition #26 Innocent: What a necromancer says at midnight in a graveyard. While carrying a shovel.
"I'll nay allow this, ye bastards! Lord Gyr will call upo..." Silence. No dying scream, the man hobbled over towards the five unfortunate souls and collapsed.[1] Two androgynous, identical people strode out of the shadows.
They wore clothes of an alternate color red/black scheme and both were festooned in various diabolic gewgaws. One was armed with a bloody knife, while the other was armed with a placating smile. His or her voice was disarming, in that it's owner sounded like someone who cut off arms. "Well then Avelfuew, it looks like you're off the hook," he remarked to his twin holding the knife, who in return gave her a shocked look.
"The murderers! I've found Lord Derringer's murderers!!!", he yelled down the alley's side. As if on cue, two dozen guards, most with looks of uncomfortable fake surprise, came running down the alley. She looked at her twin, who immediately dropped, and smiled at the group of recently framed people. "You might want to start running". With no other options, they start running. Any who stayed would no doubt be killed while "resisting arrest".
The next eight hours were ones of despair. Every they looked, posters were being pinned, criers crying murder, and not a friendly face in the city. A huge 30000 gold bounty had seen to that. There were men at the docks checking ships, wary guards at every gate, and flying woodland companions monitored the sky. Apparently Lord Derringer had opposed Lord Gyr at every turn and the city's merchants were in an uproar, clambering for blood. No where was safe. There remained one place of possible peace, or at least one place that might be safe from amateur bounty hunters. The Precipice District.[2]
They all had the same idea and when throwing off various disguises, decided to remain together for safety. As yesterday, rain was pouring down and they decided to get out of it. A squat wooden building with the faintest remains of gilt seemed the safest bet. It wasn't big enough to house a horde of undead and the roof was caved in, so there would be no surprises from upstairs.
Once again like yesterday, misfortune struck like lightning. Unfortunately, it was actual lightning this time. The entire building shook, but remained standing. It was raining too hard for fire to be much of a problem and for the briefest of moments, everything seemed it would be alright. But then the floor fell out, so that's bad.
All five of the unfortunate civilians fell through the floor and into the building's cellar, which, just like the floor it was situated beneath, began to crack and give way. The party finds themselves unceremoniously dumped into what was no doubt once a complex sewer line, now the city equivalent of an underground river.
After much jostling and banging of heads, the pipe neatly deposited them into a deep, scummy [3] pool. A minute of horrified gasping and frantic swimming later, the group finds itself in a large, brightly lit, domed room. Murals from a multitude of faiths, philosophies, historical events, and a little tasteful nudity decorate the walls. Wizard lights situated near the ceiling provide a soft blue glow.
Shuffling near around the room's northern wall draws their attention to a pile of rags, which lifts itself up into a pile of bones. The ragged looking skeleton blinks, at least the two red spots in it's skull go on and off, before settling on the water logged party.
"Wow, you folks look almost as bad as I do." The skeleton had a cultured, almost aristocratic voice, but with an edge that said it wasn't. "You folks are the first I've seen in the past eighty-five years. Welcome to the glorious hidden base of the Bastard Knights!",[4] the skeleton said with the sarcasm of a disappointed mother or an atheist who's turning down an offer to go to church. "Well since you'r here, s'pose I'd better make the pitch then. Eighty odd years ago a group of outcasts made a hell of a lot of trouble in Absalom. These blokes were known as the Bastard Knights. One day, they stole something they shouldn't have from a Quardian diplomat. It was an artifact of incredible power that housed an honest to Abadan angel. Rather than smiting the lot of them, which would the logical thing to do, this angel gave them a chance at redemption. Making up for the their past sins and whatnot. Community service to the extreme. She took all they were and bound them inside various masks, hoods, and helmets." At this, the skeleton gestured toward a row of enclaves behind him, each one bearing a single piece of headgear. "Of course, she then also took their innocent[5] steward and made him watch over the masks until they paid their dues." Somehow the skull managed to convey a look of despair at the unfairness of the world. "All you have to do is put on a mask and their power will be yours. Not all of it, of course. Just as much as you can handle. There's also the slight issue regarding a compulsion to mete out justice, but glossing over that..."
"With one sample payment of a lifetime of do-gooding, gain the power of the Bastard Knights today! Non-refundable." The skeleton laughed at his own little joke. Grouping together, all five of them made a unanimous decision. Wear the masks to clear their names. It sounds noble, but the alternatives were beheading or spending years in the precipice district.
As one, they reached over and grabbed hold of a mask. Something was guiding their actions, something ethereal, like destiny itself. Or maybe they just chose the ones that looked the coolest. Either way, let's get this show on the road!
1-DC 10 Local to know who he is
2-For those unfamiliar with Absalom, that name should be sounded with Dun dun dunnn!
3-Official Pathfinder Dictionary Definition #54 Scummy: Liquid, usually water, that is at least one-half urine, feces, blood, parts of dead people, or rats that are currently drowning.
4-History or local check for information on the Bastard Knights
5-Official Pathfinder Dictionary Definition #26 Innocent: What a necromancer says at midnight in a graveyard. While carrying a shovel.