Oko and Qailee
2013-09-24, 10:27 PM
Hey guys, so I'm trying to make a very specific character as a bit of a build challenge, and I have most of it kinda figured out.
SO basically, I' trying to build Edward Elric from FMA as a build challenge, here's what I have so far:
1) Monk2
-Evasion, flurry of blows, unarmed strike, profeciencies with weapons Edward often uses (ex. Dagger and quarter staff are his two most frequently used weapons)
2) MightyArm graft from Faiths of Ebberon
-A graft made of metal, simulates the automail arm. This is useful because t allows you to Shape Metal it into a weapon
3) Spells
-The following spells can essentially recreate Ed's entire arsenal:
Stoneshape, Metalshape, Fabricate, Repair (minor/light/mod/serious)
The big problem I have is #3, there are clearly too few spells Ed needs... but he also needs more spells/day so that he is practically limitless (he never really "runs out" of alchemy in the series).
Now obviously I can fill in some of the spells known with things reflavored: Ex. Obscuring Mist, just say he sees pools of water and transmutes.
The other thing is to change some spells to spell-like-abilities via "Innate Spell."
IDK, thoughts? recommendations?
SO basically, I' trying to build Edward Elric from FMA as a build challenge, here's what I have so far:
1) Monk2
-Evasion, flurry of blows, unarmed strike, profeciencies with weapons Edward often uses (ex. Dagger and quarter staff are his two most frequently used weapons)
2) MightyArm graft from Faiths of Ebberon
-A graft made of metal, simulates the automail arm. This is useful because t allows you to Shape Metal it into a weapon
3) Spells
-The following spells can essentially recreate Ed's entire arsenal:
Stoneshape, Metalshape, Fabricate, Repair (minor/light/mod/serious)
The big problem I have is #3, there are clearly too few spells Ed needs... but he also needs more spells/day so that he is practically limitless (he never really "runs out" of alchemy in the series).
Now obviously I can fill in some of the spells known with things reflavored: Ex. Obscuring Mist, just say he sees pools of water and transmutes.
The other thing is to change some spells to spell-like-abilities via "Innate Spell."
IDK, thoughts? recommendations?