KevlarTheD
2013-09-30, 03:08 PM
Hi all,
I was hoping to get some help with a character build. I have a few specific ideas, which I will go over at the end of the post. My group's campaigns generally end well before the Epic tier, so the build only goes to level 15.
My character will be entering the campaign at level 5, just before level 6 (when a PC dies in our group, the next session they can bring in a new char with the same XP, but they don’t get any XP for the session they died during. Mine is coming in with ~13,500XP). I have access to just about every book through the magic of the internet. My rolls were decent - highest 16 into INT, lowest 8 into STR, decent DEX and CON.
I’ll break down the build I have in mind below. Please criticize and post your opinions. Should I be taking different feats? Etc. The main thing I’d like to keep is the Spryte Wizard bit, as I just can’t get past the image of something the size of Tinkerbell shooting horse-sized fireballs.
Race: Loresong Faen (Small, -2STR +2INT, Bonuses to Spellcraft)
Traits: Slow (Half ground movement speed but I’ll usually be flying. +1 Hp/Level)
1. Domain Wizard 1 – Abjuration Domain, Collegiate Wizard feat, Scribe Scroll
2. Loresong Faen 1 - SLA’s, +1 spellcasting level, may use Faen spell template
3. Loresong Faen 2 - Eschew Materials feat, +1DEX, +1INT, +1 spellcasting level
4. Loresong Faen 3 +1DEX, +1INT, +1 spellcasting level
5. Domain Wizard 2 – (+1BAB and a spellcasting level)
THIS IS WHERE MY CHARACTER WILL ENTER THE CAMPAIGN
6. (a +1 BAB Class) - Underfoot Combat feat, (class abilities)
7. Spryte 1 – Tiny size, Average Flight 30ft, SLA’s, +1DEX
8. Spryte 2 - +1DEX, +1 spellcasting level, SLA’s
9. Spryte 3 - Combat Casting feat (to get into Champion), Perfect Flight, SLA’s
10. Abjurant Champion 1 - Abjurant Armor, Extended Abjuration
11. Abjurant Champion 2 - Swift Abjuration
12. Abjurant Champion 3 - Flyby Attack feat
13. Abjurant Champion 4 - Arcane Boost
14. Abjurant Champion 5 - Martial Arcanist
15. Domain Wizard 3 – Spell Focus (Faen) feat
What I’d like to do:
I am attracted to the idea of Small-sized or smaller characters, but have never really played one up until now. I think Wizard is a great class for this type of character because their damage isn’t based off Strength and they’d very much benefit from being harder to hit.
Wizards are very squishy, though, and my group doesn’t shy from killing PCs. I don’t want to give up TOO much in the way of spellcasting (I want to be a wizard, not a gish), but I’m looking for some extra survivability and I’m willing to dip out of wizard for it.
get into Abjurant Champion as soon as practical. Between the tiny size, perfect flying, and bonuses to mage armor & shield spells, my guy will be very hard to hit. The BAB progression is nice as well – between that and the size bonus, he should rarely have a problem hitting anything with ranged touch attacks.
The fastest way for me to get into abjurant champion, from my wizardy base, is dip one level into a class with full BAB progression and a martial weapon proficiency. I know there are a quite a few –I’ve narrowed it down to Ranger Variant or Fighter, I think.
RGR VARIANT – d8HD, access to a lot of unwizardlike skills such as Spot, Listen, and Survival. There are enough undead in our campaign to not make Favored Enemy totally useless. Track (lol). Fast movement. (The variant drops combat styles for Wildshape and Fast Movement.)
FTR – d10HD, a bonus feat (if a good feat, the reason I would take this over ranger)
If I don’t dip into a +1BAB class for level 6, but still want to be a sprite within a decent amount of time, I’ll have to put a feat towards learning a martial weapon and wait to get my perfect flight maneuverability until level 15. In a campaign where I’m looking to hit level 20 with maximum spellcaster ranks it’s probably worth it – but we’re not worried about that quite as much.
1. WIZ 1
2. LSF 1
3. LSF 2
4. LSF 3
5. WIZ 2
6. SPRYTE 1
7. SPRYTE 2
8. WIZ 3
9. WIZ 4
10. ABJURANT CHAMPION 1
11. ABJURANT CHAMPION 2
12. ABJURANT CHAMPION 3
13. ABJURANT CHAMPION 4
14. ABJURANT CHAMPION 5
15. SPRYTE 3
Lastly, there’s a feat called Eidetic Spellcaster - amazing, but I can take only 1 feat at first level (Either this or the Collegiate Wizard feat). Which is better for my purposes? A Quickling Faen could take both (they get a bonus feat like humans), but I’d lose out on a whole crapload of INT bonuses (to be replaced with… more DEX. Hooray.)
Thanks in advance for any help!
I was hoping to get some help with a character build. I have a few specific ideas, which I will go over at the end of the post. My group's campaigns generally end well before the Epic tier, so the build only goes to level 15.
My character will be entering the campaign at level 5, just before level 6 (when a PC dies in our group, the next session they can bring in a new char with the same XP, but they don’t get any XP for the session they died during. Mine is coming in with ~13,500XP). I have access to just about every book through the magic of the internet. My rolls were decent - highest 16 into INT, lowest 8 into STR, decent DEX and CON.
I’ll break down the build I have in mind below. Please criticize and post your opinions. Should I be taking different feats? Etc. The main thing I’d like to keep is the Spryte Wizard bit, as I just can’t get past the image of something the size of Tinkerbell shooting horse-sized fireballs.
Race: Loresong Faen (Small, -2STR +2INT, Bonuses to Spellcraft)
Traits: Slow (Half ground movement speed but I’ll usually be flying. +1 Hp/Level)
1. Domain Wizard 1 – Abjuration Domain, Collegiate Wizard feat, Scribe Scroll
2. Loresong Faen 1 - SLA’s, +1 spellcasting level, may use Faen spell template
3. Loresong Faen 2 - Eschew Materials feat, +1DEX, +1INT, +1 spellcasting level
4. Loresong Faen 3 +1DEX, +1INT, +1 spellcasting level
5. Domain Wizard 2 – (+1BAB and a spellcasting level)
THIS IS WHERE MY CHARACTER WILL ENTER THE CAMPAIGN
6. (a +1 BAB Class) - Underfoot Combat feat, (class abilities)
7. Spryte 1 – Tiny size, Average Flight 30ft, SLA’s, +1DEX
8. Spryte 2 - +1DEX, +1 spellcasting level, SLA’s
9. Spryte 3 - Combat Casting feat (to get into Champion), Perfect Flight, SLA’s
10. Abjurant Champion 1 - Abjurant Armor, Extended Abjuration
11. Abjurant Champion 2 - Swift Abjuration
12. Abjurant Champion 3 - Flyby Attack feat
13. Abjurant Champion 4 - Arcane Boost
14. Abjurant Champion 5 - Martial Arcanist
15. Domain Wizard 3 – Spell Focus (Faen) feat
What I’d like to do:
I am attracted to the idea of Small-sized or smaller characters, but have never really played one up until now. I think Wizard is a great class for this type of character because their damage isn’t based off Strength and they’d very much benefit from being harder to hit.
Wizards are very squishy, though, and my group doesn’t shy from killing PCs. I don’t want to give up TOO much in the way of spellcasting (I want to be a wizard, not a gish), but I’m looking for some extra survivability and I’m willing to dip out of wizard for it.
get into Abjurant Champion as soon as practical. Between the tiny size, perfect flying, and bonuses to mage armor & shield spells, my guy will be very hard to hit. The BAB progression is nice as well – between that and the size bonus, he should rarely have a problem hitting anything with ranged touch attacks.
The fastest way for me to get into abjurant champion, from my wizardy base, is dip one level into a class with full BAB progression and a martial weapon proficiency. I know there are a quite a few –I’ve narrowed it down to Ranger Variant or Fighter, I think.
RGR VARIANT – d8HD, access to a lot of unwizardlike skills such as Spot, Listen, and Survival. There are enough undead in our campaign to not make Favored Enemy totally useless. Track (lol). Fast movement. (The variant drops combat styles for Wildshape and Fast Movement.)
FTR – d10HD, a bonus feat (if a good feat, the reason I would take this over ranger)
If I don’t dip into a +1BAB class for level 6, but still want to be a sprite within a decent amount of time, I’ll have to put a feat towards learning a martial weapon and wait to get my perfect flight maneuverability until level 15. In a campaign where I’m looking to hit level 20 with maximum spellcaster ranks it’s probably worth it – but we’re not worried about that quite as much.
1. WIZ 1
2. LSF 1
3. LSF 2
4. LSF 3
5. WIZ 2
6. SPRYTE 1
7. SPRYTE 2
8. WIZ 3
9. WIZ 4
10. ABJURANT CHAMPION 1
11. ABJURANT CHAMPION 2
12. ABJURANT CHAMPION 3
13. ABJURANT CHAMPION 4
14. ABJURANT CHAMPION 5
15. SPRYTE 3
Lastly, there’s a feat called Eidetic Spellcaster - amazing, but I can take only 1 feat at first level (Either this or the Collegiate Wizard feat). Which is better for my purposes? A Quickling Faen could take both (they get a bonus feat like humans), but I’d lose out on a whole crapload of INT bonuses (to be replaced with… more DEX. Hooray.)
Thanks in advance for any help!