lunar2
2013-10-06, 03:41 PM
dwarf
medium size
20 ft. base speed, but not slowed by encumbrance or armor.
0 ft. burrow speed (full round action to burrow 5 ft.)
-2 Dex, +2 Con
stable: +4 to opposed checks to avoid being bullrushed, tripped, or overrun
+2 profession (miner), +2 craft (any one)
elf
medium size
30 ft. base speed
-2 Str, +2 Int
+2 to caster checks
trained in all knowledge skills, even without ranks
+2 knowledge (all)
goblin
small size
20 ft. base speed
-2 Str, +2 Dex
wild empathy (as druid equal to their character level)
+2 handle animal, ride
human
as PHB
orc
medium size
30 ft. base speed
+4 Str, -2 Int, -2Cha
scent
low light vision
+2 spot, +2 listen
quickling
small size
40 ft. base speed
+2 dex, -2 con
fast attack (Ex): anytime they make an attack or full attack, they can make an extra attack at their highest BAB, but all attacks take a minus 2 penalty until the start of their next round.
+2 jump, +2 tumble
so, as you can see, i was going for a little stronger than the PHB races. i wanted to bring them more in line with humans. i'm worried i may have overshot a bit with some of them, especially dwarves and quicklings. which is why i made quicklings the only race to have a Con penalty. as for dwarves, i can remove stability if they went too far.
i realize elves seem a bit underpowered with their special ability, but they are meant to be almost all casters, which kind of makes up for that.
in this setting, being a goblin is the only way to get wild empathy, so i hope that makes it a little better for them. goblins are the beastmasters of this setting, so i felt wild empathy would be appropriate. if it's not quite enough, i could expand it to cover all non-sentient creatures, not just animals and magical beasts.
medium size
20 ft. base speed, but not slowed by encumbrance or armor.
0 ft. burrow speed (full round action to burrow 5 ft.)
-2 Dex, +2 Con
stable: +4 to opposed checks to avoid being bullrushed, tripped, or overrun
+2 profession (miner), +2 craft (any one)
elf
medium size
30 ft. base speed
-2 Str, +2 Int
+2 to caster checks
trained in all knowledge skills, even without ranks
+2 knowledge (all)
goblin
small size
20 ft. base speed
-2 Str, +2 Dex
wild empathy (as druid equal to their character level)
+2 handle animal, ride
human
as PHB
orc
medium size
30 ft. base speed
+4 Str, -2 Int, -2Cha
scent
low light vision
+2 spot, +2 listen
quickling
small size
40 ft. base speed
+2 dex, -2 con
fast attack (Ex): anytime they make an attack or full attack, they can make an extra attack at their highest BAB, but all attacks take a minus 2 penalty until the start of their next round.
+2 jump, +2 tumble
so, as you can see, i was going for a little stronger than the PHB races. i wanted to bring them more in line with humans. i'm worried i may have overshot a bit with some of them, especially dwarves and quicklings. which is why i made quicklings the only race to have a Con penalty. as for dwarves, i can remove stability if they went too far.
i realize elves seem a bit underpowered with their special ability, but they are meant to be almost all casters, which kind of makes up for that.
in this setting, being a goblin is the only way to get wild empathy, so i hope that makes it a little better for them. goblins are the beastmasters of this setting, so i felt wild empathy would be appropriate. if it's not quite enough, i could expand it to cover all non-sentient creatures, not just animals and magical beasts.