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CervantesTheDefenestrator
2006-12-31, 04:36 AM
I came up with a prestige class for disciples of the Diamond Mind discipline. For lack of a better name, I am calling it the Diamond Soul for now. If you have an absolutely awesome name for it, please post it. Suggestions and ideas are also welcome, it probably needs a little fine-tuning. And I am extremely sorry about the way the charts turned out. It was great on my computer.

Diamond Soul
HD:d8
Skill Points: 4
Skills: Autohypnosis, Balance, Climb, Concentration, Craft, Diplomacy, Hide, Intimidate, Jump, Knowledge (psionics), Martial Lore, Move Silently, Ride, Sense Motive, Swim, Tumble.

Entry Requirements
Alignment: Any non-chaotic
Base Attack Bonus: +3
Skills: Concentration 8 ranks
Feats: Unnerving Calm
Instant Clarity or Psychic Renewal
Martial Maneuvers: Must know at least two Diamond Mind maneuvers and one Diamond Mind stance, one of which has to be 2nd level or higher.
Special: Must have at least 1 power point.

Level BAB Fort Ref Will Maneuvers Maneuvers Stances Special
Known Readied Known
1 +1 +0 +2 +2 0 0 0 Psionics
2 +2 +0 +3 +3 1 0 0 Power Reserve
3 +3 +1 +3 +3 0 0 0 Battle of Wills
4 +4 +1 +4 +4 1 1 0 Focused Mind
5 +5 +1 +4 +4 0 0 1 Power Reserve
6 +6 +2 +5 +5 1 0 0 Nightmare Strike
7 +7 +2 +5 +5 0 0 0 War of Wills
8 +8 +2 +6 +6 1 1 0 Power Reserve
9 +9 +3 +6 +6 0 0 0 Blink of an Eye
10 +10 +3 +7 +7 1 0 1 Tempest of the Mind

Power Reserve: At 2nd, 5th, and 8th level, the Diamond Soul gains 2 bonus power points.

Battle of Will: At 3rd level, whenever the Diamond Soul engages in a duel of wills, he may affect an additional two opponents, roll only once for all opponents. The Diamond Soul may engage in a duel of wills with creatures out to 60 feet. In addition, in any battle in which the Diamond Soul engages in a dual of wills, regardless of the outcome, he gets a +2 bonus on initiative.

Focused Mind: At 4th level, the Diamond Soul gains a +2 bonus on Concentration checks and +1 on attack rolls made as part of a Diamond Mind Maneuver as long as he is psionically focused.

Nightmare Strike: Whenever a Diamond Soul of 6th level or higher initiates a successful Diamond mind strike with the words nightmare or insightful in them, the target must make a Will save DC 10+strike level+Str mod or become shaken for a number of rounds equal to the strike level.

War of Wills: At 7th level, the Diamond Soul may affect an additional 2 opponents with a dual of wills. If they submit, they suffer an additional -1 on initiative and attack rolls. If they ignore it, you gain the bonus on attack rolls for a number of rounds equal to your Concentration check divided by ten (minimum 2). If they participate, the bonuses and penalties on attack and damage rolls increases by 1. your bonus on initiative increases to +4

Blink of an Eye: Once per day, a 9th level Diamond Soul May take two turns. He may do this only if he wins initiative. To do this, he must expend his psionic focus.

Tempest of the Mind: At 10th level, the Diamond Soul may choose to forgo the normal bonuses of a Diamond Mind stance as a swift action to activate the Tempest of the Mind. You burn one power point every round you are in this stance. You gain a +4 bonus on rolls to resist trip, disarm, bull rush, sunder, and grapple checks. Feint checks automatically fail against you. You gain an additional swift action per round, which also means you may take another immediate action per round. You can easily anticipate opponents moves, giving you a +4 dodge bonus to AC. You cannot be flanked or caught flat-footed. Whenever you make a save against a mind-affecting ability by five or more, it rebounds on the controller, just like spell turning, only it affects any mind-affecting ability. You may treat Diamond Mind maneuvers and powers as the same thing. For instance, instead of spending power points to manifest a spell, you may expend a Diamond Mind maneuver of the same or higher level. And instead of expending a Diamond Mind maneuver, you may spend power points as if it were a power of the same level, without having to expend the maneuver.


Psionics: At 1st level, a Diamond Soul gains one of two versions of psionic advancement.
In the first one, the Diamond Soul adds +1 to any manifesting class he belongs to at certain levels. He gains these advances at 2nd, 3rd, 5th, 6th, 8th, and 9th level. He gains this if he has at least one level in a manifesting class.
In the second one, consult the following chart. His psionics can be based on either Intelligence or Wisdom, his choice at the first level of this class. He draws his powers from the psychic warrior class list.

Level Power Points per day Powers known Maximum power level known
1 0 1 1
2 1 1 1
3 3 2 1
4 4 3 1
5 6 3 2
6 7 4 2
7 9 5 2
8 10 5 3
9 12 6 3
10 14 7 3