Mjollnir075
2013-10-07, 10:43 PM
Here's the skinny,
Starting a Rise of the Runelords campaign this coming weekend, and I'm looking for any tips from people who have DM'ed this before.
The party is gestalt, with three PCs. Non-optimizers, its more of a beer and pizza kind of game.
Party consists of a
1 - Halfling Ninja/Gunslinger
2 - Half Elf Mindchemist/Magus
3 - Elf Reincarnated Druid/Witch
Books we have access to are Core, Adv. PG, Ultimate Combat, Ultimate Magic, Ultimate Campaign, Advanced Race Guide, Ultimate Equipment
Tips I'm looking for are..
Do I run enemies as gestalt?
Should I have any DM Npcs?
The first one would be a Npcs named Chugga-Wugga, a Ranger/Barbarian Goblin(or Hobgoblin) who was exiled from the goblin tribes and seeks to make a name for himself as a real hero. Comments/Suggestions?
Any standout npcs I should alter for any reason?
Any quests I should alter for any reason?
Basics of the game:
PCs are part of the "Pathfinders", pretty much just boiled down to adventurers guild. They are opening a new Pathfinder Chapterhouse in Sandpoint with a npc as pseudo-leader, though the PCs will have most of the say in the guild. They will be able to trick out their Pathfinder Guild House with some of the rules in Ultimate Campaign. They will be able to recruit certain Npcs to the "Pathfinders" as they meet them and do quests with them (see above spoiler).
TLDR; any tips for even basic ROTR campaign will be welcomed. Thanks Playground
Starting a Rise of the Runelords campaign this coming weekend, and I'm looking for any tips from people who have DM'ed this before.
The party is gestalt, with three PCs. Non-optimizers, its more of a beer and pizza kind of game.
Party consists of a
1 - Halfling Ninja/Gunslinger
2 - Half Elf Mindchemist/Magus
3 - Elf Reincarnated Druid/Witch
Books we have access to are Core, Adv. PG, Ultimate Combat, Ultimate Magic, Ultimate Campaign, Advanced Race Guide, Ultimate Equipment
Tips I'm looking for are..
Do I run enemies as gestalt?
Should I have any DM Npcs?
The first one would be a Npcs named Chugga-Wugga, a Ranger/Barbarian Goblin(or Hobgoblin) who was exiled from the goblin tribes and seeks to make a name for himself as a real hero. Comments/Suggestions?
Any standout npcs I should alter for any reason?
Any quests I should alter for any reason?
Basics of the game:
PCs are part of the "Pathfinders", pretty much just boiled down to adventurers guild. They are opening a new Pathfinder Chapterhouse in Sandpoint with a npc as pseudo-leader, though the PCs will have most of the say in the guild. They will be able to trick out their Pathfinder Guild House with some of the rules in Ultimate Campaign. They will be able to recruit certain Npcs to the "Pathfinders" as they meet them and do quests with them (see above spoiler).
TLDR; any tips for even basic ROTR campaign will be welcomed. Thanks Playground