Blackjackg
2013-10-13, 07:14 AM
Say hypothetically that I have a cool character concept for playing the Jann racial class from Planar Handbook (p24) from level 1. I'm left with the question of what niche I fill in the party.
Over the span of levels I get a bunch of neat spell-like abilities that might come in handy in some situations, but few of them are combat useful and ultimately I lag way behind the party wizard in terms of utility spells. I've got good BAB, but because I lose all those hit dice to LA, I'm lagging behind even the cleric there.
Really, all I have to play with to make the character stand out is feats and skills. Is there any combination of those that can make this character unique and not useless, especially at those early levels? (Note, I'm not looking for optimization, I know that's shooting for the moon... just something to make him not a drag on the party).
For this question, assume the Jann is the fifth character in an industry-standard FighterWizardClericRogue party.
Over the span of levels I get a bunch of neat spell-like abilities that might come in handy in some situations, but few of them are combat useful and ultimately I lag way behind the party wizard in terms of utility spells. I've got good BAB, but because I lose all those hit dice to LA, I'm lagging behind even the cleric there.
Really, all I have to play with to make the character stand out is feats and skills. Is there any combination of those that can make this character unique and not useless, especially at those early levels? (Note, I'm not looking for optimization, I know that's shooting for the moon... just something to make him not a drag on the party).
For this question, assume the Jann is the fifth character in an industry-standard FighterWizardClericRogue party.