TabletopGamer
2013-10-16, 08:34 PM
The monster is
Greater Doppelganger 3.0e
9 HD d8
Ability Scores: Str 12, Dex 17, Con 12,
Int 17, Wis 17, Cha 13
Skills: Bluff +13, Disguise +13,
Listen +15, Search +8, Sense
Motive +9, Spot +10
Alter Self
Can assume the shape of a Small or Medium Humaniod. Works like Alter Self cast by an 18th level Sorcerer. Remains in this form for as long as it likes or till it assumes a new one.
Use Magic Device
Can always use UMD regardless of form it is in.
Detect Thought
Cast like the spell of the same name by an 18th level Sorcerer, Save DC is 15. Can be suppressed or resumed with a free action.
Polymorph Rend
Can inflict 6d6 of damage to anyone under the effects of Polymorph, Shapechange, or Polymorph Other spells.
Immunities
Immune to Sleep, Charm, Hold Person and All-Other Mind Influencing Spells.
Consume Identity
A greater doppelganger who eats the brain of a Medium or Smaller Humaniod victim absorbs the mind, memories, and personality of that victum. After consuming a victims identity the doppelganger can assume the form 100% accurately and possesses the victims memories, abilities, and alignment. The excepts are Cleric Spells of 2nd or Higher Level, a paladins special abilities and other powers that are granted by deities.
When a doppelganger that has consumed three or more personalities consumes another it must make a will save (DC16) to avoid losing a previous personality.
In any case the doppelganger cannot have more consumed identities then it has Hit Dice, losing a random Identity from its earlier pool if it tries to exceed this limit. If a Doppelganger 'wearing' one of its consumed identities commits an act that runs counter to that form's alignment it is immediately forced into its base form for 1d10 rounds. In its base form a Doppelganger retains the basic memories of all identities it has consumed, though not deeper memories. Memories from previously consumed identities have been forced out by new identities fade quickly.
(Means if they lose the Id of the Priest they lose his specific memories as well and so can not only not shapeshift into him but also recall his knowledge.)
Skills
+4 Racial Bonus to Bluff and disguise Checks. When using Alter Self it recieves a +10 to Disguise Checks. If it can read an opponent's mind it gains another +4 Bonus on Bluff and Disguise checks. If using Alter Self to assume the Id of someone it has consumed it does not need to make a Disguise check.
Feats: Alertness, Ambidexterity, Blind-Fight,
Dodge, Expertise, Iron Will
It's Climate/Terran is Any Land and Underground
Solitary
Usually Neutral Evil
+ 4 NA
2 Slams (1d6)
its 3.0 Challenge Rating is 12 (Just noticed this; but CR is different in PF)
Greater Doppelganger 3.0e
9 HD d8
Ability Scores: Str 12, Dex 17, Con 12,
Int 17, Wis 17, Cha 13
Skills: Bluff +13, Disguise +13,
Listen +15, Search +8, Sense
Motive +9, Spot +10
Alter Self
Can assume the shape of a Small or Medium Humaniod. Works like Alter Self cast by an 18th level Sorcerer. Remains in this form for as long as it likes or till it assumes a new one.
Use Magic Device
Can always use UMD regardless of form it is in.
Detect Thought
Cast like the spell of the same name by an 18th level Sorcerer, Save DC is 15. Can be suppressed or resumed with a free action.
Polymorph Rend
Can inflict 6d6 of damage to anyone under the effects of Polymorph, Shapechange, or Polymorph Other spells.
Immunities
Immune to Sleep, Charm, Hold Person and All-Other Mind Influencing Spells.
Consume Identity
A greater doppelganger who eats the brain of a Medium or Smaller Humaniod victim absorbs the mind, memories, and personality of that victum. After consuming a victims identity the doppelganger can assume the form 100% accurately and possesses the victims memories, abilities, and alignment. The excepts are Cleric Spells of 2nd or Higher Level, a paladins special abilities and other powers that are granted by deities.
When a doppelganger that has consumed three or more personalities consumes another it must make a will save (DC16) to avoid losing a previous personality.
In any case the doppelganger cannot have more consumed identities then it has Hit Dice, losing a random Identity from its earlier pool if it tries to exceed this limit. If a Doppelganger 'wearing' one of its consumed identities commits an act that runs counter to that form's alignment it is immediately forced into its base form for 1d10 rounds. In its base form a Doppelganger retains the basic memories of all identities it has consumed, though not deeper memories. Memories from previously consumed identities have been forced out by new identities fade quickly.
(Means if they lose the Id of the Priest they lose his specific memories as well and so can not only not shapeshift into him but also recall his knowledge.)
Skills
+4 Racial Bonus to Bluff and disguise Checks. When using Alter Self it recieves a +10 to Disguise Checks. If it can read an opponent's mind it gains another +4 Bonus on Bluff and Disguise checks. If using Alter Self to assume the Id of someone it has consumed it does not need to make a Disguise check.
Feats: Alertness, Ambidexterity, Blind-Fight,
Dodge, Expertise, Iron Will
It's Climate/Terran is Any Land and Underground
Solitary
Usually Neutral Evil
+ 4 NA
2 Slams (1d6)
its 3.0 Challenge Rating is 12 (Just noticed this; but CR is different in PF)