ddude987
2013-10-18, 12:17 AM
Hello everyone!
I am developing a campaign setting (see signature) and I want to ban some spells. The campaign is e8, possibly e10, which already limits the broken spells. The setting in regards to mortals is low magic, though the world itself has some supernatural elements to them. So far I have banned as follows:
Teleport
Alter Self, Polymorph etc
Conjuration(summoning) and Conjuration(calling)
any resurrection spell
Now I am not worried about the power level of magic users, I just want to see if the playground has any other ideas for bans. Things like glitterdust or haste are, in my opinion, the cap of power I want spells to be. The summoning spells, polymorph spells, and resurretion spells are banned because of A. power level and B. not in flavor.
tl;dr what level 4 and lower spells would you ban?
I am developing a campaign setting (see signature) and I want to ban some spells. The campaign is e8, possibly e10, which already limits the broken spells. The setting in regards to mortals is low magic, though the world itself has some supernatural elements to them. So far I have banned as follows:
Teleport
Alter Self, Polymorph etc
Conjuration(summoning) and Conjuration(calling)
any resurrection spell
Now I am not worried about the power level of magic users, I just want to see if the playground has any other ideas for bans. Things like glitterdust or haste are, in my opinion, the cap of power I want spells to be. The summoning spells, polymorph spells, and resurretion spells are banned because of A. power level and B. not in flavor.
tl;dr what level 4 and lower spells would you ban?