A.A.King
2013-10-19, 06:40 PM
The Buid:
Race: Shifter (Longtooth)
Stats: (32-Point Buy)
Str: 16 Dex: 16 Con:16 Int: 8 Wis: 10 Cha: 08
City Brawler Barbarian 1 / Warblade 4/ Weretouched Master (Tiger) 1 / Bloodclaw Master 2 / Weretouched Master (Tiger) +2 (3) / Warblade +1 (5) / Weretouched Master (Tiger) +2 (5) / Bloodclaw Master +4 (5) / Warblade +4 (9)
Feats:
1: Extra Rage
F1: Shifter Instinct
F2: Shifter Ferocity
3: Superior Unarmed Strike
6: Beast Strike
9: Improved Two-Weapon Figthing
9: Shifter Savagery (Weretouched Master 2)
11: Improved Initiative (Warblade 5)
12: ???
12: Reactive Shifting (Weretouched Master 4)
15: ???
18: ???
20: Tiger Blooded (Warblade 9)
Alternative Class Features
City Brawler Barbarian -> Gain Improved Unarmed Strike and Two-Weapon Fighting (Unarmed Strike) in exchange for Medium Armor, Shield and Martial Weapon Proficiency.
Spiritual Lion Totem -> Pounce in exchange for Fast Movement
Ferocity (http://www.wizards.com/default.asp?x=dnd/we/20070228a) -> Rage Variant
House Rules: Very simple really, to keep with the savage theme I keep Illiteracy and exchange Knowledge (History) for Knowledge (Nature) as Class Skill for Warblade. And because I get Pounce from Barbarian the Weretouched II returns Fast Movement when shifting
The Basic Concept:
I'm trying to create a truly feral warrior, that's why I went with a build focusing entirely on Unarmed Strikes (and Natural Attacks) and the Tiger Claw School. I haven't yet decided on which Maneuvers I'll use exactly but it will be my best school. However with 3 Feats still open I wonder if I should and can add some extra diversity or try to improve my Shifting and Damage output even more. Any ideas how can finish and/or improve this guy without taking away the core of a savage warrior with no actual weapon training?
Race: Shifter (Longtooth)
Stats: (32-Point Buy)
Str: 16 Dex: 16 Con:16 Int: 8 Wis: 10 Cha: 08
City Brawler Barbarian 1 / Warblade 4/ Weretouched Master (Tiger) 1 / Bloodclaw Master 2 / Weretouched Master (Tiger) +2 (3) / Warblade +1 (5) / Weretouched Master (Tiger) +2 (5) / Bloodclaw Master +4 (5) / Warblade +4 (9)
Feats:
1: Extra Rage
F1: Shifter Instinct
F2: Shifter Ferocity
3: Superior Unarmed Strike
6: Beast Strike
9: Improved Two-Weapon Figthing
9: Shifter Savagery (Weretouched Master 2)
11: Improved Initiative (Warblade 5)
12: ???
12: Reactive Shifting (Weretouched Master 4)
15: ???
18: ???
20: Tiger Blooded (Warblade 9)
Alternative Class Features
City Brawler Barbarian -> Gain Improved Unarmed Strike and Two-Weapon Fighting (Unarmed Strike) in exchange for Medium Armor, Shield and Martial Weapon Proficiency.
Spiritual Lion Totem -> Pounce in exchange for Fast Movement
Ferocity (http://www.wizards.com/default.asp?x=dnd/we/20070228a) -> Rage Variant
House Rules: Very simple really, to keep with the savage theme I keep Illiteracy and exchange Knowledge (History) for Knowledge (Nature) as Class Skill for Warblade. And because I get Pounce from Barbarian the Weretouched II returns Fast Movement when shifting
The Basic Concept:
I'm trying to create a truly feral warrior, that's why I went with a build focusing entirely on Unarmed Strikes (and Natural Attacks) and the Tiger Claw School. I haven't yet decided on which Maneuvers I'll use exactly but it will be my best school. However with 3 Feats still open I wonder if I should and can add some extra diversity or try to improve my Shifting and Damage output even more. Any ideas how can finish and/or improve this guy without taking away the core of a savage warrior with no actual weapon training?