Phylion
2013-10-21, 03:24 PM
So I was thinking about the Truenamer and how much it sucked. Like, it sucks a lot. But, there are some nice things that really do function properly from about 1st Level to 3rd Level, namely those two utterances that give bonkers bonuses to skills...Universal Aptitude and Hidden Truth. The idea behind the build would be to be a master of skills, the ultimate skill monkey, capable of clearing tall buildings in a single bound, etc. The build, to my present knowledge, stands at either Truenamer 3/ Factotum 17 or Truenamer 1/ Factotum 19 if you're planning on a campaign going to twenty and want the Facotum capstone ability. I think that this has the best advantage in terms of skill monkeying.
In terms of feats I was considering taking Item Familiar, which would enable even more massive skill checks. This build could also act as the party know-it-all with the Truenamer bonuses and such. Other feats include, of course, Font of Inspiration. To my knowledge, you could also stack Obtain Familiar on top of Item Familiar, which could boost skills even further.
Some insight into how to upgrade my skill monkey and make it viable in combat would be appreciated.
In terms of feats I was considering taking Item Familiar, which would enable even more massive skill checks. This build could also act as the party know-it-all with the Truenamer bonuses and such. Other feats include, of course, Font of Inspiration. To my knowledge, you could also stack Obtain Familiar on top of Item Familiar, which could boost skills even further.
Some insight into how to upgrade my skill monkey and make it viable in combat would be appreciated.