SciChronic
2013-10-22, 02:29 AM
making yet another theoretical build, and was looking for a bit more help filling out the build.
The goal, as the title says is an unarmed Skillmonkey who utilizes SA through unarmed strikes, but i'm having trouble figuring out in what order i should take my dips, and determining what I should take in later levels.
Classes:
Penetrating Strike Rogue: trapfinding and SA progression, great amount of skill points, minimum 3 levels
Invisible Fist Decisive Strike Monk: invisibility every 3 rounds, and double damage as a full round action, decent amount of skill points, minimum 2 levels
Swordsage: Assassin Stance, Island of Blades, maneuvers, good amount of skill points, minimum 0 levels (take martial stance and martial study feats)
Factotum: cunning strike to amplify SA, good amount of skill points, opens all knowledges for Knowledge Devotion.
Swashbuckler: free weapon finesse, +int to damage, decen amount of skill points, minimum 3 levels
i'm trying to avoid spellcasting if i can.
Feats:
Knowledge Devotion, Craven, Shadow Blade, Weapon Finesse, Able Learner, Improved Unarmed Strike.
I want this build to be operating at around well at around level 9-10.
best build i can come up with atm is:
Swordsage 1/Penetrating Strike Rogue 3/ Invisible Fist Decisive Strike Monk 2/ Swashbuckler 3/ Swordsage 1/ Factotum 3/ Rogue 7.
Feats being:
1)Able Learner, Knowledge Devotion, Shadow Blade, Darkstalker, Weapon Focus(Shadow Hand), Improved Unarmed Strike, Shaky(flaw), Poor Reflexes (Flaw)
3)Item Familiar
6)Craven, combat reflexes
9)Lifesight (if i take necropolitan template)
12,15,18) Font of Inspiration
this build was put together in like 15min, so i'm sure i can optimize it better, but i dont have the time atm, as i should be studying for a test, so could the Playground help me out a bit?
The goal, as the title says is an unarmed Skillmonkey who utilizes SA through unarmed strikes, but i'm having trouble figuring out in what order i should take my dips, and determining what I should take in later levels.
Classes:
Penetrating Strike Rogue: trapfinding and SA progression, great amount of skill points, minimum 3 levels
Invisible Fist Decisive Strike Monk: invisibility every 3 rounds, and double damage as a full round action, decent amount of skill points, minimum 2 levels
Swordsage: Assassin Stance, Island of Blades, maneuvers, good amount of skill points, minimum 0 levels (take martial stance and martial study feats)
Factotum: cunning strike to amplify SA, good amount of skill points, opens all knowledges for Knowledge Devotion.
Swashbuckler: free weapon finesse, +int to damage, decen amount of skill points, minimum 3 levels
i'm trying to avoid spellcasting if i can.
Feats:
Knowledge Devotion, Craven, Shadow Blade, Weapon Finesse, Able Learner, Improved Unarmed Strike.
I want this build to be operating at around well at around level 9-10.
best build i can come up with atm is:
Swordsage 1/Penetrating Strike Rogue 3/ Invisible Fist Decisive Strike Monk 2/ Swashbuckler 3/ Swordsage 1/ Factotum 3/ Rogue 7.
Feats being:
1)Able Learner, Knowledge Devotion, Shadow Blade, Darkstalker, Weapon Focus(Shadow Hand), Improved Unarmed Strike, Shaky(flaw), Poor Reflexes (Flaw)
3)Item Familiar
6)Craven, combat reflexes
9)Lifesight (if i take necropolitan template)
12,15,18) Font of Inspiration
this build was put together in like 15min, so i'm sure i can optimize it better, but i dont have the time atm, as i should be studying for a test, so could the Playground help me out a bit?