Pegasos989

2007-01-04, 01:53 AM

Well, I was browsing through miniatures' handbook and found a second level paladin spell that doubles damage on a charge. (It says that you do not need to be wielding a lance, so I guess that it works as if wielding a lance...) Well, very first question, do you find this balanced? Anyways, to next questions...

Now, let's assume we have strenght 18 and are 10th level paladins. We smite and charge to deal 2d6 +6 +10 damage. It is doubled to 4d6 +12 +20, right?

But if we have smiting charge PHB2 variant, will we deal 4d6 +12 +40 or 4d6 +12 +60?

Also, if we have leap attack and take -3 penalty on charge, will the +9 to damage be doubled to +18 or will it just be +12 (which would be x3 "doubled". However, pa adds just damage for penalty to hit so when it is damage, it all should be multiplied, right?).

Because if I read these correctly and 10th level paladin would have leap attack and shock trooper (I think that human can get both by 10th), his whole damage of 2d6 +6 +30 would be doubled to 4d6 +12 +60 and then smite damage added four or six times more. And all of it multiplied on criticals.

(BTW, I am aware that charger paladins are efficient but they normally have the restriction of being mounted or something)

Now, let's assume we have strenght 18 and are 10th level paladins. We smite and charge to deal 2d6 +6 +10 damage. It is doubled to 4d6 +12 +20, right?

But if we have smiting charge PHB2 variant, will we deal 4d6 +12 +40 or 4d6 +12 +60?

Also, if we have leap attack and take -3 penalty on charge, will the +9 to damage be doubled to +18 or will it just be +12 (which would be x3 "doubled". However, pa adds just damage for penalty to hit so when it is damage, it all should be multiplied, right?).

Because if I read these correctly and 10th level paladin would have leap attack and shock trooper (I think that human can get both by 10th), his whole damage of 2d6 +6 +30 would be doubled to 4d6 +12 +60 and then smite damage added four or six times more. And all of it multiplied on criticals.

(BTW, I am aware that charger paladins are efficient but they normally have the restriction of being mounted or something)