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View Full Version : Catman!!! (PC idea) (3.5e)



Catman
2013-10-25, 12:15 AM
So, I'm bouncing around this idea. Catman (for lack of a better name) was a cat familiar to a powerful/epic transmuter wizard. But the wizard had to go off and do his own inner-plane-etary adventure, and left Catman on the Material Plane. But, he gave Catman a collar that gives him human level intelligence, and a huge supply of potent Polymorph (or Polymorph Any Object?) potions to turn him into a Catfolk (RotW). So, Catman becomes a scout or ranger, and sets off to find his own adventuring life. Unfortunately, an Anti-Magic Field will turn him back into a regular cat, and at some point he will need to find a new source of potions. Maybe he will go on quest appease Boccob or Obad-Hai to be permanently turned into a catfolk. I want to start him as an NPC to get the group used to him, then turn over the DMing to another player and keep Catman as my PC :smallamused: Any thoughts on this, or how I can do this within the 3.5 rules?

Telonius
2013-10-25, 07:47 AM
This (http://www.giantitp.com/forums/showpost.php?p=9623431&postcount=9) might be relevant to your interests.

Doc_Maynot
2013-10-25, 10:33 AM
Actually there is a race in the Dragon Compendium that are descendant from Wizard Familiars. They are called Tibbits and can change between house cat form and their humanoid form. Only issue I see you may have is that they are a small race with 20ft land speed. You could easily refluff it to fit your concept.