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View Full Version : Chameleon Questions, or Being a Better Truenamer at Level 7



Doc_Maynot
2013-10-26, 09:58 AM
I've been batting around some ideas and would like to ask for you expertise in the matter.

Now, apparently it is a common use for the chameleon floating feat to be used on extra spell to gain more spells. But can it be used for similar feats as well, namely Martial Stance/Study and Utterance Learning feats to gain some Maneuvers and Utterances permanently?

Also Open Minded, would those 5 points go away when you change the feat?

Menzath
2013-10-26, 10:58 AM
Huh that is an interesting question, when you "lose" a feat normally you lose the bonus as well, but chameleon does state instead for it's "floating" feat that each day you can change the feat for another.
Would that imply that things like skill points gained then would indeed be permanent since you never actually "lose" the feat but it is instead "changed"?

Any other playgrounders have some info?

Crake
2013-10-26, 11:04 AM
The only reason using extra spell to get more spells works is because when you use it, you write the spell into a spellbook, which is a physical item that isnt affected by your current state. Same as when you lose a level for any reason, you dont lose spells from your spellbook, but if you were a sorcerer, you would lose spells known. So unless a feat results in a benefit that isn't actually applied to your character, you gain no benefit from it when you lose it.

You could, for example, use the floating feat for ancestral relic, since investing cash into the relic will still enchant it, and there's nothing that says only people with the feat can use the relic itself.

Chronos
2013-10-26, 12:04 PM
Another way to abuse it is with the Shape Soulmeld feat, from Magic of Incarnum. When you change the feat, you lose the ability to shape the meld, but if you already have it shaped, it'll remain indefinitely until it's unshaped somehow (which almost never happens).

The Ancestral Relic trick never occurred to me, though. I'll have to remember that one.

Fax Celestis
2013-10-26, 12:52 PM
Another way to abuse it is with the Shape Soulmeld feat, from Magic of Incarnum. When you change the feat, you lose the ability to shape the meld, but if you already have it shaped, it'll remain indefinitely until it's unshaped somehow (which almost never happens).

Not quite. Getting hit with anything that inflicts a negative level would do it.


When a meldshaping character gains a negative level, he suffers the following effects, in addition to the normal effects felt by any character:

His meldshaper level is reduced by 1.
He loses the ability to shape one soulmeld. If he currently has the maximum number of soulmelds shaped, one of his soulmelds (randomly determined) unshapes. Any essentia invested in that soulmeld become uninvested (but can be invested normally again on the character's next turn).
He loses 2 points of essentia (minimum 0).