Demonic_Spoon
2013-10-27, 02:56 PM
So the big daddy of erasing timelines, Forced Dream(MoE), of Dream of Metal fame, can be used to wipe out any arbitrary span of time. Using the base scenario postulated in Dream of Metal, the doomclock wipes out the last millennia of time.
Enter the hero of the Hour, Temporal Repair(DR#350). This spell stops any time spells and effects from doing anything to creatures in it's 50ft radius sphere of effect. So say a high level wizard has this persisted when the doomclock goes off, does he survive unscatched? If so, where is he? In the reset reality? Does anything else odd occur?
The interaction between the two is a bit RAW iffy, since Temporal Repair is a bit vague in it's actual mandate, and Forced Dream is technically a Telepathy spell, if of the level where you rewrite reality through sheer mindpower. Still, this seems like it could add an interesting twist to a Dream of Metal type scenario.
Enter the hero of the Hour, Temporal Repair(DR#350). This spell stops any time spells and effects from doing anything to creatures in it's 50ft radius sphere of effect. So say a high level wizard has this persisted when the doomclock goes off, does he survive unscatched? If so, where is he? In the reset reality? Does anything else odd occur?
The interaction between the two is a bit RAW iffy, since Temporal Repair is a bit vague in it's actual mandate, and Forced Dream is technically a Telepathy spell, if of the level where you rewrite reality through sheer mindpower. Still, this seems like it could add an interesting twist to a Dream of Metal type scenario.