JeenLeen
2013-10-28, 09:16 AM
Does anyone know of a game or well-made homebrew that fits or appoximates most of the below characteristics:
You control an army (or part of an army) in medium to large-scale combat
At the same time, you can play a general/leader who is in charge of that army
The gameplay (or at least most of it) is tactical wargame, perhaps with specific stats held by the leader for social/diplomatic events
Not too complicated dice rules
any sort of morale or loyalty system would be a plus
magic is a plus, but not needed
The ideal scenario would be that the PCs are leaders of mercenary bands working for Good Faction against Evil Empire, that is, each PC controls a band on the same side. Individual people in the band are not stated out, but instead function as units. Something like Erfworld, Kessen, or the tactical war fights in Suikoden II. (Not like Final Fantasy Tactics, Ogre Battle, and Ogre Tactics.)
I'd tried to think of some homebrew, but nothing appealing really forms.
You control an army (or part of an army) in medium to large-scale combat
At the same time, you can play a general/leader who is in charge of that army
The gameplay (or at least most of it) is tactical wargame, perhaps with specific stats held by the leader for social/diplomatic events
Not too complicated dice rules
any sort of morale or loyalty system would be a plus
magic is a plus, but not needed
The ideal scenario would be that the PCs are leaders of mercenary bands working for Good Faction against Evil Empire, that is, each PC controls a band on the same side. Individual people in the band are not stated out, but instead function as units. Something like Erfworld, Kessen, or the tactical war fights in Suikoden II. (Not like Final Fantasy Tactics, Ogre Battle, and Ogre Tactics.)
I'd tried to think of some homebrew, but nothing appealing really forms.