Blackadam
2013-10-28, 10:18 AM
Aloha everyone, i'm very new to this game from what i've seen of it and from my limited exposure to it think it's AMAZING and i wish to play it more. My DnD DM will be running a game with a few of us so i'm very excited about this and have an idea for a character that i want to play i'm just not sure how to make him on paper.
The idea (which came from recently watching Indiana Jones and reading the wiki on the game story line so i could have a general idea of the game) I want to create a Archaeologist/Information Broker/Assassin. This toon'z motivation is to uncover secrets and gain knowledge ( i joked around with the DM and told him OMG i want end game due or die is to destroy the Jade Prison) i'm not sure what class could best fit a stealthy character nor really what skills set would best fit this type of character. Makes his money uncovering secrets, finding lost treasures, silver tongue to get him out of a tight spot.
What i've come up with so far build wise would be:
Night or Twilight Caste
Abilities
Awareness
Mentor (for sure i will be maxing this out to get my gold faction)
Occult
Lore
Larceny
Stealth
Medicine
Athletics
Allies
Friends
Contacts
Survival
Charms
Archery
There is no wind
Essence Arrow
Forceful Arrow
Summing Loyal Bow
Immaculate Golden Bow (maybe)
Inexhaustible Bolts of Solar flare
There is this jumping moving technique i saw somewhere i can't remember what it's called i want to use....
The game will be a 2nd edition game and since it's not our usual DnD game i'm not sure if they're any house rules for this game system (at least none that have been important enough to mention anyway, the only one i know for sure is if i want i can max out Mentor and have a gold faction sidereal as my mentor (which personally i think is awesome)
The idea (which came from recently watching Indiana Jones and reading the wiki on the game story line so i could have a general idea of the game) I want to create a Archaeologist/Information Broker/Assassin. This toon'z motivation is to uncover secrets and gain knowledge ( i joked around with the DM and told him OMG i want end game due or die is to destroy the Jade Prison) i'm not sure what class could best fit a stealthy character nor really what skills set would best fit this type of character. Makes his money uncovering secrets, finding lost treasures, silver tongue to get him out of a tight spot.
What i've come up with so far build wise would be:
Night or Twilight Caste
Abilities
Awareness
Mentor (for sure i will be maxing this out to get my gold faction)
Occult
Lore
Larceny
Stealth
Medicine
Athletics
Allies
Friends
Contacts
Survival
Charms
Archery
There is no wind
Essence Arrow
Forceful Arrow
Summing Loyal Bow
Immaculate Golden Bow (maybe)
Inexhaustible Bolts of Solar flare
There is this jumping moving technique i saw somewhere i can't remember what it's called i want to use....
The game will be a 2nd edition game and since it's not our usual DnD game i'm not sure if they're any house rules for this game system (at least none that have been important enough to mention anyway, the only one i know for sure is if i want i can max out Mentor and have a gold faction sidereal as my mentor (which personally i think is awesome)