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shaka gl
2007-01-06, 11:59 PM
In the campaign im running, the goal of the enemy is to cover the world in ice. Right now, i need monsters with CRs between 1 and 6. The ones i have already used are: Winter Wolves, Frost Giants, Ice Mephits, Polar Bear and a Spider from Frostburn.

What else do you recomend me?

Seffbasilisk
2007-01-07, 12:06 AM
Cryohydra (5 headed)
Orca (if near water)
White Dragon (Juvenile or younger)

Brown bear
Dire Wolverine...

Edit:
Silver Dragon (Very Young or younger)
Ettin
Shark (if cold)
Trolls

Edit2:
Or apply the 'Cold Elemental Creature' template from the Manual of the Planes page 195. CR +1

http://www.crystalkeep.com/d20/rules/DnD3.5Index-Templates.pdf

General_Ghoul
2007-01-07, 12:06 AM
Yeti.

Frost giants CR6?

Dhavaer
2007-01-07, 12:07 AM
There are Ice Paraelementals in the Manual of the Planes, and I assume the Planar Handbook.

oriong
2007-01-07, 12:10 AM
Well, a frost giant is CR 9, unless it's nerfed a whole lot it's definitely overpowered for anyone who would normally take on the 1-6 range.

Well, a 6 headed cryohydra is CR 6, and extremely young silver and slightly older white dragons range from CR 2 to 6.

Also, a 1/2 dragon silver or white dragon is a good substitute for a 'icy' template, just explain the creature's natural armor comes from frost coating, maybe don't change the type to dragon and give the bite and claw attacks from ice shards and spikes.


http://www.d20srd.org/srd/variant/races/environmentalRacialVariants.htm#arcticRaces

this also has some rules on making 'artic races'

shaka gl
2007-01-07, 12:11 AM
Yeti.

Frost giants CR6?

Actually, the Frost Giant is CR 9. But this one was hurt and they had two NPCs helping them.

General_Ghoul
2007-01-07, 12:56 AM
What about converting needle men (plants) into icicle men.

Shhalahr Windrider
2007-01-07, 01:07 AM
If you use any of the stuff from Manual of the Planes, be sure to download the 3.5 update manual (http://www.wizards.com/default.asp?x=dnd/dnd/20030718a).

An <Arcane Spellcaster> 5/Elemental Savant (Water) 1 of any race that does not add CR to normal PC-class-levels would be a good cold-based creature. Elemental Savant is in Complete Arcane (a 3.0 version is in Tome and Blood).

Ephraim
2007-01-07, 02:28 AM
Yeti.

Frost giants CR6?

In what book are the rules for the Yeti written? I was kind of looking forward to creating them myself, based on the concept of a polar troll, but if WotC already has rules for them, I may at least take a look.

Ninja Chocobo
2007-01-07, 02:32 AM
Well, a 6 headed cryohydra is CR 6,

Actually, it's a CR 7. Hydras CRs are [number of heads] -1. Pyro/Cryohydras are [number of heads] +1.

Seffbasilisk
2007-01-07, 02:34 AM
Actually, it's a CR 7. Hydras CRs are [number of heads] -1. Pyro/Cryohydras are [number of heads] +1.


Reason why on my list I put '(5 headed)'

Khantalas
2007-01-07, 02:35 AM
Go to Holly Jolly and Fimbulwinter threads. Stay away from Cyrocerebellus, though. It's too powerful for your own good.

Ninja Chocobo
2007-01-07, 02:47 AM
Reason why on my list I put '(5 headed)'

Yes. If you look, you will notice I'm not correcting you, but rather Oriong.

oriong
2007-01-07, 02:49 AM
And right you are, dont' know why I said 6.

shaka gl
2007-01-07, 01:42 PM
In what book are the rules for the Yeti written? I was kind of looking forward to creating them myself, based on the concept of a polar troll, but if WotC already has rules for them, I may at least take a look.

Comes in Frostburn

Pegasos989
2007-01-07, 02:29 PM
http://www.d20srd.org/filters/monster.php Putting max CR 6 and either climate:cold or subtype:cold might help you somewhat. :/

Zombies or ghouls in the arctic areas are always great. :P

The Vorpal Tribble
2007-01-07, 02:42 PM
My own personal arctic beasts with a CR around what you're wanting.

(don't click my A Dying Ember players!)

Templates
Bitterborn (http://boards1.wizards.com/showthread.php?t=753564)
Cold Blooded (http://boards1.wizards.com/showthread.php?p=8938589#post8938589)
Pelt (http://boards1.wizards.com/showthread.php?t=564626)

Monsters
Biting Wind (http://boards1.wizards.com/showpost.php?p=7931955&postcount=3)
Frosti Swarm (http://boards1.wizards.com/showthread.php?t=687916)
Hazing Thin (http://boards1.wizards.com/showpost.php?p=6843138&postcount=2)
Heartsblood Boar (http://boards1.wizards.com/showthread.php?t=692153)
Hyperborean (http://boards1.wizards.com/showthread.php?p=9996464)
Lady Blackscuttle (http://boards1.wizards.com/showthread.php?t=754117)
Qalupulik (http://boards1.wizards.com/showthread.php?t=672633)
Snowy Dove (http://boards1.wizards.com/showpost.php?p=7932001&postcount=7)
Storyhunduy (http://boards1.wizards.com/showthread.php?t=565125)

Toliudar
2007-01-08, 11:15 AM
Skeletons, zombies and ghouls, with their cold immunity, are easy to work in as mooks and ambushes for low-level characters. Imagine the snowbank you're trudging through abruptly rearing up and revealing itself as a couple zombie bears/people/as required.

Ditto the arctic variant races in the SRD. Hordes of arctic kobolds building tunnels and pits under the snow and ice, waiting for the PC's to fall through...

GolemsVoice
2007-01-08, 01:53 PM
What CR was the Bleakborn from Libris Mortis? It was an undead who died of extreme cold and raised again.

its_all_ogre
2007-01-08, 04:58 PM
add the cold subtype to any creature you want. immune to cold double damage from fire. add d6 cold damage if you're feeling evil
mummies in the cold are nastier, they look like zombies and their alchemical smell would be dimmed somewhat, no warnings for the pc's until they get thumped!