RFLS
2013-11-04, 11:33 AM
Hey, Playground - I'm starting a game for some friends. They're interested in playing a sci-fi type game, but they're largely unwilling to learn a system that's not Pathfinder. I needed rules for mechs and spaceships, so I made some. Here they are:
Mechs (https://docs.google.com/document/d/150n3BVtZL7VAP7ESjRmGdD4MxzKf_LN1fR3WufzuWg8/edit)
Ships (https://docs.google.com/document/d/1rR2yQdqUvWD5LVPLILJODIcXgtz_YmiMhRUkakm5uR4/edit)
Computers (https://docs.google.com/document/d/1GNGANQEipcxDEIOI0UM2DWQRwqQiSStFbBKpUwGXwUs/edit)
The game is set up to be very Shadowrun-esque in nature. I'm simply looking for opinions on the viability of these sub-systems and suggestions to make them run better. Suggestions for additions, especially mechsuit tuning and modules, ship systems, and Computers abilities are very welcome. Other than that - PEACH away.
Mechs (https://docs.google.com/document/d/150n3BVtZL7VAP7ESjRmGdD4MxzKf_LN1fR3WufzuWg8/edit)
Ships (https://docs.google.com/document/d/1rR2yQdqUvWD5LVPLILJODIcXgtz_YmiMhRUkakm5uR4/edit)
Computers (https://docs.google.com/document/d/1GNGANQEipcxDEIOI0UM2DWQRwqQiSStFbBKpUwGXwUs/edit)
The game is set up to be very Shadowrun-esque in nature. I'm simply looking for opinions on the viability of these sub-systems and suggestions to make them run better. Suggestions for additions, especially mechsuit tuning and modules, ship systems, and Computers abilities are very welcome. Other than that - PEACH away.