Gorfnod
2013-11-07, 04:14 PM
I recently posted the following question in the PF Q&A thread...
"What changes, if any, are applied to an Alchemist's bombs and extracts during temporary (less than 24 hour) changes to intelligence? I am primarily concerned with mutagen and cognatogen use."
I recieved some answers that partially answered my question but would like to get some clarification and ask for some additional info.
Temporary bonuses increase the DC and the bonus damage of bombs.
This seems rather straight forward and I assume the inverse to be true. Int penaltys would decrease DCs and bonus damage of bombs and bonus damage to other thrown splash weapons.
The save DC of extracts will increase too, e.g. an extract of Fire Breath, as will the damage bonus to non-bomb splash weapons like holy water.
This one seems clear but is the DC of an extract set at the time of use or the time of creation? If I prepare all my extracts ahead of time and then gain a penalty to Int (from a Strength mutagen) would the DC go down?
In addition a penalty to Int would appear to decrease my bonus extracts per day but if I have already prepared them do they continue to exist or lose their potency?
With bombs I have a similar issue.
If I increase my Int, I increase the number of bombs I can throw. Are these extra bombs consumed first, thus leaving my other bombs available when my Int returns to normal?
If I lose Int, my number of bombs decrease for the time being but if the penalty goes away, do I gain the unused bombs back or are they lost?
"What changes, if any, are applied to an Alchemist's bombs and extracts during temporary (less than 24 hour) changes to intelligence? I am primarily concerned with mutagen and cognatogen use."
I recieved some answers that partially answered my question but would like to get some clarification and ask for some additional info.
Temporary bonuses increase the DC and the bonus damage of bombs.
This seems rather straight forward and I assume the inverse to be true. Int penaltys would decrease DCs and bonus damage of bombs and bonus damage to other thrown splash weapons.
The save DC of extracts will increase too, e.g. an extract of Fire Breath, as will the damage bonus to non-bomb splash weapons like holy water.
This one seems clear but is the DC of an extract set at the time of use or the time of creation? If I prepare all my extracts ahead of time and then gain a penalty to Int (from a Strength mutagen) would the DC go down?
In addition a penalty to Int would appear to decrease my bonus extracts per day but if I have already prepared them do they continue to exist or lose their potency?
With bombs I have a similar issue.
If I increase my Int, I increase the number of bombs I can throw. Are these extra bombs consumed first, thus leaving my other bombs available when my Int returns to normal?
If I lose Int, my number of bombs decrease for the time being but if the penalty goes away, do I gain the unused bombs back or are they lost?