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View Full Version : Building Kamen Rider Ichigo Help [3.5]



SoraWolf7
2013-11-10, 08:09 PM
Okay, so I want to build a tribute to the original Kamen Rider, Takeshi Hongo. (Reference (http://kamenrider.wikia.com/wiki/Takeshi_Hongo)) I have my needs lined out, and how to get them, in a way. The only problem is the classes and build progression, as well as a few magical items.

The primary way to damage the opponents will be through Unarmed Strike, as Takeshi often did. I have seen the Unarmed Strike Threads here, and I have taken note of them. Anyway, I'll list what abilities that the bad guys upgraded/installed into Takeshi (Yes, he is a cyborg.), his combat style, and how I've decided to cover them.

Cyborg Abilities:
- Cat's Eye: Essentially Darkvision, simple enough with a set of lenses for that.
- Crusher: The part of his mask that let him use a bite to break chains, I'll be using the Fanged Mask (8300 GP, MIC p. 99) to replicate that if needed, and also provide a bit of aesthetic.
- Artificial Lungs: Allows Takeshi to recycle Air for up to two hours, replicated through Necklace of Adaptation (http://www.d20srd.org/srd/magicItems/wondrousItems.htm#necklaceofAdaptation).
-Artificial Muscles + Jump Shoes: Upgraded leg muscles of metal and spring-soled shoes that allowed Takeshi to jump like a human-sized Grasshopper, replicated through ranks in Jump, Boots of Striding and Springing (http://www.d20srd.org/srd/magicItems/wondrousItems.htm#bootsofStridingandSpringing), and possibly a Ring of Improved Jumping early on.

Fighting Style: Focus on Unarmed strikes, and the finisher usually being the superpowered flying kick.
-Feats: Unarmed Strike/Improved Unarmed Strike, Power Attack, Flying Kick, Leap of the Heavens (http://dndtools.eu/feats/players-handbook-ii--80/leap-of-the-heavens--1742/), Snap Kick (http://dndtools.eu/feats/tome-of-battle-the-book-of-nine-swords--88/snap-kick--2658/), Raptor School (http://dndtools.eu/feats/complete-warrior--61/raptor-school--2382/), and Leap Attack (http://dndtools.eu/feats/complete-adventurer--54/leap-attack--1741/).

A motorcycle is easily accomplished in 3.5 through a design I made for my last campaign using steam power.

Anyway, can anyone help me select the best classes for building Takeshi and his feat progression? I was thinking of using Monk for at least 2 levels, Fighter, and maybe Factotum. Feedback would be helpful.

Prime32
2013-11-10, 08:32 PM
I'd say a monk/paladin build with the Ascetic Knight feat - smite evil (and possibly special mount) are very appropriate. Optionally throw in a bard dip and Devoted Performer as well (http://1-media-cdn.foolz.us/ffuuka/board/a/image/1345/38/1345385666825.png). Get Pounce somehow (e.g. the Lion Tribe Warrior feat), take the Decisive Strike ACF and wear Sandals of the Tiger's Leap, to better pull off RIDER KICK.

Consider playing a kalashtar for access to quori shards of ectoplasmic armor. They grant a dirt-cheap armor bonus for unarmored characters, with the drawback being that you look like a bug monster while they're turned on. Oh, and kalashtar fluff has them fighting against a world-conquering secret organisation by turning their powers to good, so there's that. :smalltongue:

Tengu_temp
2013-11-10, 08:40 PM
Consider playing a kalashtar for access to quori shards of ectoplasmic armor. They grant a dirt-cheap armor bonus for unarmored characters, with the drawback being that you look like a bug monster if you have multiple shards active at once.

That drawback only makes it even more appropriate for Kamen Rider, doesn't it?

Prime32
2013-11-10, 08:45 PM
http://i2.kym-cdn.com/photos/images/original/000/483/894/463.jpg
See also my last edit.

SoraWolf7
2013-11-10, 09:43 PM
So the Paladin/Monk build seems viable, but there's two ways I can take it in racial builds. I can either go human and get that Lion Warrior Tribe feat, or go Kalashtar and get the cool armor.

Edit: Found the price and ruling of the Quori Shard Armor, and it sounds pretty cool, and reminds me of Kamen Rider Shin and Gills. I think I might go with that. Still, 8,000 GP per shard X 5 Shards max equals 45,000 GP, even if it is +10 AC and an image I can reshape in Meta to a biological Kamen Rider.