Jgosse
2013-11-19, 01:45 PM
This is just a rough Idea . if you have questions comments or concerns please let me know.
This is my first home brew PrC.
Combat Archer.
Pre reqs
Point Blank Shot.
Rapid Shot
no caster levels-A combat archer may have no ability to cast spells. if at ant point he gains the ability to cast spells he may no longer progress as a Combat archer. A combat archer may still use magic items that mimic spells.
BAB 6
Skills ???? any suggestions?
A combat archer may count his/her BAB + Combat archer level as fighter level for the Weapon Focus feat Tree. Your combat archer level stacks for purposes of skirmish or sneak attack not both and Favored Enemy.
Original
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0| Weapon spec Bow
2nd|
+2|
+3|
+3|
+0| Expanded Precision double the distance on any Precision based attack. Point blank shot, sneak attack, skirmish.
3rd|
+3|
+3|
+3|
+1| Greater Weapon Focus Bow
4th|
+4|
+4|
+4|
+1| Arrow Power When using any bow, a 4th-level Combat Archer gains a +1 bonus on Crit multiplier. Furthermore, his threat range is doubled
5th|
+5|
+4|
+4|
+1| Combat archer, you no longer invoke attacks of opportunity when threatened and treat squares in your natural reach as threatened.
6th|
+6/1|
+5|
+5|
+2| Improved Point blank shot deal an extra +1 on Point blank shot
7th|
+7/2|
+5|
+5|
+2| Greater Weapon Spec Bow
8th|
+8/3|
+6|
+6|
+2| Improved Precise shot
9th|
+9/4|
+6|
+6|
+3| Arrow Power When using any bow, a 4th-level Combat Archer gains a +2 bonus on Crit multiplier. Furthermore, his threat range is tripled.
10th|
+10/5|
+7|
+7|
+3| Shot on the Run
[/table]
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0| Shot On The Run, Ranged power attack, Fast movement.
2nd|
+2|
+3|
+3|
+0| Ranged Precision,Improved rapid shot
3rd|
+3|
+3|
+3|
+1| Wind breaker , Improved Point blank shot
4th|
+4|
+4|
+4|
+1| Combat archer, Improved shot on the run
5th|
+5|
+4|
+4|
+1| Arrow Power, Heart Seeker
6th|
+6/1|
+5|
+5|
+2|Greater Point blank shot
7th|
+7/2|
+5|
+5|
+2| Greater Rapid shot Greater shot on the Run
8th|
+8/3|
+6|
+6|
+2|Unyielding Precision
9th|
+9/4|
+6|
+6|
+3| Perfect point blank shot , Greater ranged Precision
10th|
+10/5|
+7|
+7|
+3| Improved Arrow Power, Perfect Shot on the run
[/table]
Shot On The Run -as the feat a 1st level A combat archer gains the feat Shot on the run Even if does not meet the prerequisite.
Ranged power attack - A first level combat archer may apply power attack to his ranged attack if in his point blank shot range.
Fast movement - at 1st level a combat archer gains +5 to his/her movement speed this bonus increases by +5 every level. This Bonus only applies when a Combat Archer is in light Armor or unburdened.
Ranged Precision- At 2nd level A combat archer doubles the distance on any Precision based attack. Point blank shot, sneak attack, skirmish.
Improved rapid shot- At 2nd level A combat archer gains the Improved rapid shot feat even if they do not have the Required Prerequisite.
Wind breaker- At 3rd level A combat archers arrows can overcome any and all wind weather magical or mundane.
Improved Point blank shot- At 3rd level a Combat archer gains an additional +1 on Point blank shot.
Combat archer- at 4th level A combat archer is treated as a Melee combatant. Ranged attacks no longer invoke attacks of opportunity, when threatened and treat squares in your natural reach as threatened, you can preform sunder and disarm attempts, and also preform a charge.
Improved Shot on the run - At 4th level a Combat archer may make a second shot while moving, there must be 10 feet of movement between shots.
Arrow Power - At 5th level When using any bow, a 5th-level Combat Archer gains a +1 bonus on Crit multiplier. Furthermore, his threat range is doubled(19-20 x 4). this bonus stacks with improved crit but not keen.this bonus only applies when firing a single arrow at a time and not when using abilities such as many shot.
Heart Seeker - once per day a combat archer may make a single powerful Attack. This attack is an automatic Critical threat and if successful requires a save vs death. fort saves. dc = 10 + CA level plus damage dealt divided by 10. this attack requires such focus a Combat archer is considered flat footed until his next turn.
Greater Point blank shot- At 6th level a Combat archer gains an additional +1 on Point blank shot.
Greater Rapid shot - At 7th level a combat archer can make a second attack at his second Highest base attack bonus 16/16/11/11/6/1.
Greater Shot on the run - At 7th level a Combat archer may make a Third shot while moving, there must be 10 feet of movement between shots.
Unyielding Precision - At 8th level a combat archer can find a vulnerable spot in anything, A combat archer can apply Precision damage on any creature even if it is normally immune.
Perfect point blank shot - At 9th level point blank shot bonus increases by a further +1 for a total of 4 .
Greater ranged Precision - At 9th level a combat archer adds a further 30 feat on his Precision attacks.
Improved Arrow Power - When using any bow, a 10th-level Combat Archer gains an additional +1 bonus (total of 2) on Crit multiplier. Furthermore, his threat range is tripled( 18-20 x 5)or (15-20 x 5 with Imp Crit) .
Perfect Shot on the run - At 10th level a Combat archer may make a 4th shot while moving, there must be 10 feet of movement between shots.
I based arrow power off Deep wood sniper and Disciple of Dispater.
the table you see now is the most up to date version.
This is my first home brew PrC.
Combat Archer.
Pre reqs
Point Blank Shot.
Rapid Shot
no caster levels-A combat archer may have no ability to cast spells. if at ant point he gains the ability to cast spells he may no longer progress as a Combat archer. A combat archer may still use magic items that mimic spells.
BAB 6
Skills ???? any suggestions?
A combat archer may count his/her BAB + Combat archer level as fighter level for the Weapon Focus feat Tree. Your combat archer level stacks for purposes of skirmish or sneak attack not both and Favored Enemy.
Original
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0| Weapon spec Bow
2nd|
+2|
+3|
+3|
+0| Expanded Precision double the distance on any Precision based attack. Point blank shot, sneak attack, skirmish.
3rd|
+3|
+3|
+3|
+1| Greater Weapon Focus Bow
4th|
+4|
+4|
+4|
+1| Arrow Power When using any bow, a 4th-level Combat Archer gains a +1 bonus on Crit multiplier. Furthermore, his threat range is doubled
5th|
+5|
+4|
+4|
+1| Combat archer, you no longer invoke attacks of opportunity when threatened and treat squares in your natural reach as threatened.
6th|
+6/1|
+5|
+5|
+2| Improved Point blank shot deal an extra +1 on Point blank shot
7th|
+7/2|
+5|
+5|
+2| Greater Weapon Spec Bow
8th|
+8/3|
+6|
+6|
+2| Improved Precise shot
9th|
+9/4|
+6|
+6|
+3| Arrow Power When using any bow, a 4th-level Combat Archer gains a +2 bonus on Crit multiplier. Furthermore, his threat range is tripled.
10th|
+10/5|
+7|
+7|
+3| Shot on the Run
[/table]
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0| Shot On The Run, Ranged power attack, Fast movement.
2nd|
+2|
+3|
+3|
+0| Ranged Precision,Improved rapid shot
3rd|
+3|
+3|
+3|
+1| Wind breaker , Improved Point blank shot
4th|
+4|
+4|
+4|
+1| Combat archer, Improved shot on the run
5th|
+5|
+4|
+4|
+1| Arrow Power, Heart Seeker
6th|
+6/1|
+5|
+5|
+2|Greater Point blank shot
7th|
+7/2|
+5|
+5|
+2| Greater Rapid shot Greater shot on the Run
8th|
+8/3|
+6|
+6|
+2|Unyielding Precision
9th|
+9/4|
+6|
+6|
+3| Perfect point blank shot , Greater ranged Precision
10th|
+10/5|
+7|
+7|
+3| Improved Arrow Power, Perfect Shot on the run
[/table]
Shot On The Run -as the feat a 1st level A combat archer gains the feat Shot on the run Even if does not meet the prerequisite.
Ranged power attack - A first level combat archer may apply power attack to his ranged attack if in his point blank shot range.
Fast movement - at 1st level a combat archer gains +5 to his/her movement speed this bonus increases by +5 every level. This Bonus only applies when a Combat Archer is in light Armor or unburdened.
Ranged Precision- At 2nd level A combat archer doubles the distance on any Precision based attack. Point blank shot, sneak attack, skirmish.
Improved rapid shot- At 2nd level A combat archer gains the Improved rapid shot feat even if they do not have the Required Prerequisite.
Wind breaker- At 3rd level A combat archers arrows can overcome any and all wind weather magical or mundane.
Improved Point blank shot- At 3rd level a Combat archer gains an additional +1 on Point blank shot.
Combat archer- at 4th level A combat archer is treated as a Melee combatant. Ranged attacks no longer invoke attacks of opportunity, when threatened and treat squares in your natural reach as threatened, you can preform sunder and disarm attempts, and also preform a charge.
Improved Shot on the run - At 4th level a Combat archer may make a second shot while moving, there must be 10 feet of movement between shots.
Arrow Power - At 5th level When using any bow, a 5th-level Combat Archer gains a +1 bonus on Crit multiplier. Furthermore, his threat range is doubled(19-20 x 4). this bonus stacks with improved crit but not keen.this bonus only applies when firing a single arrow at a time and not when using abilities such as many shot.
Heart Seeker - once per day a combat archer may make a single powerful Attack. This attack is an automatic Critical threat and if successful requires a save vs death. fort saves. dc = 10 + CA level plus damage dealt divided by 10. this attack requires such focus a Combat archer is considered flat footed until his next turn.
Greater Point blank shot- At 6th level a Combat archer gains an additional +1 on Point blank shot.
Greater Rapid shot - At 7th level a combat archer can make a second attack at his second Highest base attack bonus 16/16/11/11/6/1.
Greater Shot on the run - At 7th level a Combat archer may make a Third shot while moving, there must be 10 feet of movement between shots.
Unyielding Precision - At 8th level a combat archer can find a vulnerable spot in anything, A combat archer can apply Precision damage on any creature even if it is normally immune.
Perfect point blank shot - At 9th level point blank shot bonus increases by a further +1 for a total of 4 .
Greater ranged Precision - At 9th level a combat archer adds a further 30 feat on his Precision attacks.
Improved Arrow Power - When using any bow, a 10th-level Combat Archer gains an additional +1 bonus (total of 2) on Crit multiplier. Furthermore, his threat range is tripled( 18-20 x 5)or (15-20 x 5 with Imp Crit) .
Perfect Shot on the run - At 10th level a Combat archer may make a 4th shot while moving, there must be 10 feet of movement between shots.
I based arrow power off Deep wood sniper and Disciple of Dispater.
the table you see now is the most up to date version.