Phelix-Mu
2013-11-23, 02:25 PM
Happy Day of the Doctor!
Alright, as a special bit of fun for this special day (the 50th Anniversary of the sci-fi show Doctor Who), I want to offer/reoffer a few apropos challenges.
Rules:
- All 3.5 materials allowed; 3.0 retro-compatibility allowed for things not reprinted or updated. Special preference given for elegantly sticking to less exotic sources. No third party materials.
- You may submit designs for any one or all of the challenges.
- Avoid controversial RAW interpretations; although they can be used, designs lacking them will rate higher than those that don't.
CHALLENGES:
1.) A variation on a classic (much like the Doctor) that has been done before: Build for a Time Lord. Less common than "Build for the Doctor," I'm just looking for a way to replicate racial abilities using templates, class levels, established races, and so on. Established abilities include:
- Resistance to energy of some kind: in the show, it's seen as a kind of cellular ability to redirect and emit absorbed energy, but the overall effect is that time lords are hard to hurt with energy.
- Massive Intelligence
- Very long-lived
- Regenerate: When a time lord's body dies, their mind is transferred to a new body. There is apparently a limit (12 times), but that is less relevant than establishing this ability.
- Highly efficient cardiovascular system: Umm...impress me.:smallsmile:
2.) Build for the TARDIS. Make me a machine, magical of course, that can do what the TARDIS does. Extra points for not just plunking teleport through time onto a block of adamantine.
3.) Build for the TARDIS consciousness: In one of my favorite episodes, the TARDIS is transferred into a human body. Keys here include:
- At-will access to knowledge of the distant past and the distant future
- Ability to create items/effects that replicate features of the TARDIS machine, including time travel, spatial relocation, dimension-bending storage, shielding to block damage
- Telepathy at as great a range as possible
4.) Build me a sonic screwdriver: At the basic level, it opens doors. But, as the series went on, it can do a stupidly large number of things, apparently by causing spatial/energy vibrations at a distance. Haha, well, it does more than prestidigitation at will, so there's a start. The more of the established list your build can accomplish, the better.
- Opens/locks doors at range
- Trips traps of certain kinds
- Helps build things
- Detects signals
- Causes malfunctions in electronic equipment (best analogue is to make it effect magic items, I think)
- Can be used to power other items
REWARDS: Cookies? I will personally travel forward in time and then return with a winning lottery number for you. I may also commission some kind of award illustration that can be sig'd, depending on demand.
Alright, happy time travels!
Alright, as a special bit of fun for this special day (the 50th Anniversary of the sci-fi show Doctor Who), I want to offer/reoffer a few apropos challenges.
Rules:
- All 3.5 materials allowed; 3.0 retro-compatibility allowed for things not reprinted or updated. Special preference given for elegantly sticking to less exotic sources. No third party materials.
- You may submit designs for any one or all of the challenges.
- Avoid controversial RAW interpretations; although they can be used, designs lacking them will rate higher than those that don't.
CHALLENGES:
1.) A variation on a classic (much like the Doctor) that has been done before: Build for a Time Lord. Less common than "Build for the Doctor," I'm just looking for a way to replicate racial abilities using templates, class levels, established races, and so on. Established abilities include:
- Resistance to energy of some kind: in the show, it's seen as a kind of cellular ability to redirect and emit absorbed energy, but the overall effect is that time lords are hard to hurt with energy.
- Massive Intelligence
- Very long-lived
- Regenerate: When a time lord's body dies, their mind is transferred to a new body. There is apparently a limit (12 times), but that is less relevant than establishing this ability.
- Highly efficient cardiovascular system: Umm...impress me.:smallsmile:
2.) Build for the TARDIS. Make me a machine, magical of course, that can do what the TARDIS does. Extra points for not just plunking teleport through time onto a block of adamantine.
3.) Build for the TARDIS consciousness: In one of my favorite episodes, the TARDIS is transferred into a human body. Keys here include:
- At-will access to knowledge of the distant past and the distant future
- Ability to create items/effects that replicate features of the TARDIS machine, including time travel, spatial relocation, dimension-bending storage, shielding to block damage
- Telepathy at as great a range as possible
4.) Build me a sonic screwdriver: At the basic level, it opens doors. But, as the series went on, it can do a stupidly large number of things, apparently by causing spatial/energy vibrations at a distance. Haha, well, it does more than prestidigitation at will, so there's a start. The more of the established list your build can accomplish, the better.
- Opens/locks doors at range
- Trips traps of certain kinds
- Helps build things
- Detects signals
- Causes malfunctions in electronic equipment (best analogue is to make it effect magic items, I think)
- Can be used to power other items
REWARDS: Cookies? I will personally travel forward in time and then return with a winning lottery number for you. I may also commission some kind of award illustration that can be sig'd, depending on demand.
Alright, happy time travels!