Chambers
2013-11-24, 12:15 PM
Can the Runescarred Berserker craft Runescars that have metamagic feats applied to them? Runescarred Berserkers qualify to take both Item Creation feats and Metamagic feats.
Scribe Runescar
At 1st level, a runescarred berserker learns how to carve a runescar into her own skin. A runescar is a means of storing a spell, much like a scroll.
Magic Items and Metamagic Spells
With the right item creation feat, you can store a metamagic version of a spell in a scroll, potion, or wand. Level limits for potions and wands apply to the spell’s higher spell level (after the application of the metamagic feat). A character doesn’t need the metamagic feat to activate an item storing a metamagic version of a spell.
I see a few possible answers.
Yes, the runescar is "much like a scroll" and thus the Item Creation rules apply to it in full.
The RAW is unclear; ask your DM.
No, the runescar is not a magic item and not subject to the full Item Creation rules.
Some useful Metamagic feats for Runescarred Berserker:
Extend Spell
Persistent Spell
Repeat Spell
Heighten Spell
Sanctum Spell
The most useful Metamagic feats (IMO) would be Extend, Persistent, and Repeat.
Extend and/or Persistent (depending on Range): Divine Favor, Low-Light Vision, Protection from Evil, Resist Energy, See Invisibility, Bull's Strength, Darkvision, Bear's Endurance, Invisbility, Keen Edge, Protection from Energy, Air Walk, Death Ward, Divine Power, Freedom of Movement, Greater Magic Weapon, Haste, Improved Invisibility, Righteous Might, Spell Immunity, Stoneskin, Antimagic Field
Repeat: Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds, Heal, True Strike, Dimension Door
Edit: Touch range spells can't be used with Repeat Spell. Maybe add Reach Spell to those spells first? You'd have to make a ranged touch attack to hit yourself though...odd.
Scribe Runescar
At 1st level, a runescarred berserker learns how to carve a runescar into her own skin. A runescar is a means of storing a spell, much like a scroll.
Magic Items and Metamagic Spells
With the right item creation feat, you can store a metamagic version of a spell in a scroll, potion, or wand. Level limits for potions and wands apply to the spell’s higher spell level (after the application of the metamagic feat). A character doesn’t need the metamagic feat to activate an item storing a metamagic version of a spell.
I see a few possible answers.
Yes, the runescar is "much like a scroll" and thus the Item Creation rules apply to it in full.
The RAW is unclear; ask your DM.
No, the runescar is not a magic item and not subject to the full Item Creation rules.
Some useful Metamagic feats for Runescarred Berserker:
Extend Spell
Persistent Spell
Repeat Spell
Heighten Spell
Sanctum Spell
The most useful Metamagic feats (IMO) would be Extend, Persistent, and Repeat.
Extend and/or Persistent (depending on Range): Divine Favor, Low-Light Vision, Protection from Evil, Resist Energy, See Invisibility, Bull's Strength, Darkvision, Bear's Endurance, Invisbility, Keen Edge, Protection from Energy, Air Walk, Death Ward, Divine Power, Freedom of Movement, Greater Magic Weapon, Haste, Improved Invisibility, Righteous Might, Spell Immunity, Stoneskin, Antimagic Field
Repeat: Cure Moderate Wounds, Cure Serious Wounds, Cure Critical Wounds, Heal, True Strike, Dimension Door
Edit: Touch range spells can't be used with Repeat Spell. Maybe add Reach Spell to those spells first? You'd have to make a ranged touch attack to hit yourself though...odd.