ParsimonyJones
2013-11-24, 04:26 PM
Hello! Y'all are some clever people here, and I hope you can help me out with a character.
I've been invited to a one-shot game, and asked to make a tank-ish or "heavy" character. Our party will be level six. The system is D&D 3.5. The books available are PHB, PHBII, and any of the Complete books. (I know, the first question is to ask if the DM will allow ToB and make a warblade, but he's been pretty specific about those being the only books for this game.) I really lucked out with rolling stats, so I'm working with the unlikely array of: 16, 16, 16, 15, 14, 14.
I'm not sure how to make an interesting front-line fighter character. I hear that tripping with chain and guisarme builds can be effective, and it's going to be a one-shot so I don't think I have to worry about the tripping schtick getting repetitive. Most of the builds for it involve books outside while I'm allowed to use, though. Some of the tactical feats in Complete Warrior look like they might be worth trying.
Druid or cleric melee builds would also be fine with me, but I don't know how well they will work with only the level and books I have access to. I am also really tickled at the idea of having a spellcasting cohort as my sidekick, keeping me healed and buffed. If I go druid and spend most of the adventure in wildshape, he could ride on my back and provide me an opportunity to still participate in social situations.
Basically, I have a few ideas, and I'm open to more. Thoughts, opinions, suggestions? Thanks in advance!
- Parsimony
I've been invited to a one-shot game, and asked to make a tank-ish or "heavy" character. Our party will be level six. The system is D&D 3.5. The books available are PHB, PHBII, and any of the Complete books. (I know, the first question is to ask if the DM will allow ToB and make a warblade, but he's been pretty specific about those being the only books for this game.) I really lucked out with rolling stats, so I'm working with the unlikely array of: 16, 16, 16, 15, 14, 14.
I'm not sure how to make an interesting front-line fighter character. I hear that tripping with chain and guisarme builds can be effective, and it's going to be a one-shot so I don't think I have to worry about the tripping schtick getting repetitive. Most of the builds for it involve books outside while I'm allowed to use, though. Some of the tactical feats in Complete Warrior look like they might be worth trying.
Druid or cleric melee builds would also be fine with me, but I don't know how well they will work with only the level and books I have access to. I am also really tickled at the idea of having a spellcasting cohort as my sidekick, keeping me healed and buffed. If I go druid and spend most of the adventure in wildshape, he could ride on my back and provide me an opportunity to still participate in social situations.
Basically, I have a few ideas, and I'm open to more. Thoughts, opinions, suggestions? Thanks in advance!
- Parsimony