Fri
2013-11-29, 07:41 AM
I remember reading somewhere, might be in a blog or a site, about a police show rpg, based on cheesy police movies or police procedural shows.
The main point is that the acts in those shows are inherent in the system.
I don't remember the details, but it's how in police shows you got the protagonists failing at first from arresting the wrong suspects, or too late to prevent a heist. Then at the end of the show they do crazy stunts like jumping a speedboat over a pier. Those are considered in the system.
It's a long chance, but anyone know what system/where did I read this system?
Another obscure most-likely-homebrew that I read was a mystery investigation system, I think it's supposed to be supernatural? I don't remember. But the point is that the players collect clues thorough the game, and they make their own conclusion from the scattered clues.
Anyone can help me?
The main point is that the acts in those shows are inherent in the system.
I don't remember the details, but it's how in police shows you got the protagonists failing at first from arresting the wrong suspects, or too late to prevent a heist. Then at the end of the show they do crazy stunts like jumping a speedboat over a pier. Those are considered in the system.
It's a long chance, but anyone know what system/where did I read this system?
Another obscure most-likely-homebrew that I read was a mystery investigation system, I think it's supposed to be supernatural? I don't remember. But the point is that the players collect clues thorough the game, and they make their own conclusion from the scattered clues.
Anyone can help me?