prufock
2013-12-04, 12:51 PM
Hey all! My new obsession with 3.5 D&D is the Bloodline variant rule. As written, it is just so brokenly awesome when abused with multiple base and prestige class dips. It's all thanks to this little line in the description:
If a character has levels in two or more classes in addition to his bloodline levels, each class gains the benefit of adding the bloodline levels when calculating abilities.
I've done a web search, but there doesn't seem to be a comprehensive list of which class features can be abused with bloodlines. I think we should start one.
The SRD says:
Include the character's bloodline level when calculating any character ability based on his class levels
So we're looking for a list of useful class features that use class level as part of the calculation, and can be abused via bloodlines for maximum gain.
Two rules, I hope we can all agree upon:
1. "Level-based calculation" means the outcome must be a number. A bonus, a HD cap, etc are all a number. It should not include things like fighter bonus feats, despite the number of bonus feats being a level-based calculation.
2. Solemnly swear the oath that you will not discuss whether bloodlines count as levels vs ECL, or a pseudo-level, or what have you. This is not the place.
Hopefully this will be a somewhat useful resource. If you'd like me to add color-coding for usefulness, abusiveness, debatable interpretations, or whatever, please ask. This list could be used to good effect alongside the Lists of Stuff (http://community.wizards.com/forum/previous-editions-character-optimization/threads/1068066) to maximize bloodline usefulness.
I'll get the ball started.
Ardent (CP)
Manifester Level
Highest level power Uniquely, the ardent's max power level she can select when she gains a new power is limited only by her manifester level and number of power points available. Since bloodlines increase ML, she will be able to get higher-level powers sooner, especially with PrC dips that advance ML.
Mantles such as Fate that grant a level-based bonus
Barbarian
Damage Reduction
Rage per day
Trap Sense bonus
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Rog 8 (for example) adds the bloodline level twice.
Bard
Caster Level
Bardic Knowledge
Bardic Music per day
Fascinate number of targets (and therefore Mass Suggestion as well)
Inspire Courage bonus
Suggestion save DC (and therefore Mass Suggestion as well)
Song of Freedom effective level
Inspire Heroics number of targets
Binder (ToM)
Soul Binding effective binder level used for max level vestige, number of vestiges, and binding check, as well as many of the durations, save DCs, damage dice, etc for vestige powers
Cleric
Caster Level
Turn Undead max HD affected and damage
Effective cleric level for domain powers
Crusader (ToB)
Initiator Level for maximum maneuver level known
Steely Resolve for size of delayed damage pool
Smite damage
Divine Mind (CP)
Manifester Level
Psychic Aura benefits (usually bonus); varies
Mantles benefits (usually bonus); varies
Druid
Caster Level
Animal Companion HD, natural armor, str/dex, bonus tricks, and alternate animal companion availability; FAQ says no
Wild Empathy bonus
Wild Shape max HD of animal, duration
Favored Soul (CD)
Caster Level
Fighter
Effective fighter level for determining when you can take feats with minimum fighter level requirement, like the Weapon Specialization line
Hexblade (CW)
Caster Level
Hexblade's Curse times per day
Familiar abilities
Lurk (CP)
Manifester Level
Lurk Augments per day
Monk
AC Bonus
Fast Movement debateable
Slow Fall debateable
Wholeness of Body number of HP the monk can heal per day
Abundant Step caster level
Diamond Soul spell resistance
Quivering Palm duration and fortitude DC
Empty Body rounds per day
Ninja (CAdv)
AC Bonus by level
Ki Powers per day
Sudden Strike damage
Ghost Mind DC of caster level check
Paladin
Caster Level
Aura of Good
Smite Evil damage and per day
Lay on Hands hit points
Turn Undead max HD affected and damage
Remove Disease per week
Special Mount duration, HD, natural armor, str, intelligence
Psion (XPH)
Manifester Level
Psicrystal natural armor and intelligence adjustment
Psychic Warrior (XPH)
Manifester Level
Ranger
Caster level
Favored Enemy number and bonus
Wild Empathy bonus
Animal Companion HD, natural armor, str/dex, bonus tricks, and alternate animal companion availability; FAQ says no
Wild Shape (variant) max HD of animal, duration
Rogue
Sneak Attack damage
Effective level versus Improved Uncanny Dodge
Trap Sense bonus
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Rog 8 (for example) adds the bloodline level twice.
Scout (CAdv)
Skirmish damage and AC; adding Swift Hunter or Swift Ambusher (or both) to this should stack
Shadowcaster (ToM)
Mysteries save DCs and caster level
Shugenja (CD)
Caster Level
Sorcerer
Caster Level
Familiar natural armor adjustment, intelligence
Soulbow (CP)
Mind Arrow Enhancement bonus value
Soulknife (XPH)
Mind Blade enhancement bonus
Psychic Strike damage, debateable
Mind Blade Enhancement debateable
Spellthief (CAdv)
Caster Level
Sneak Attack debatable; unlike rogue sneak attack, it doesn't say "per X levels," it gives a list of levels - however it amounts to every 4 levels. It's not clear whether this continues beyond level 20. Stacks with other sneak attack sources in any case.
Steal Spell maximum total levels possessed and duration it is suppressed in the target (for spontaneous casters), but not maximum spell level you can steal; Master Spellthief feat stacks
Steal Spell Effect maximum caster level of effect you can steal, duration it is suppressed in target
Steal Spell-Like Ability maximum level you can steal
Absorb Spell level check
Steal Spell Resistance 5 + class level
Spirit Shaman (CD)
Caster Level
Wild Empathy
Chastise Spirits damage
Exorcism class level check
Weaken Spirits duration (based on Chastise Spirits)
Swashbuckler (CW)
Dodge bonus
Swordsage (ToB)
Initiator Level for maximum maneuver level known
Sense Magic level check
Truenamer (ToM)
Utterances save DCs and caster level
Warblade (ToB)
Initiator Level for maximum maneuver level known
Weapon Aptitude level for qualifying for fighter bonus feats
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Warblade 6 (for example) adds the bloodline level twice.
Warlock (CArc)
Caster Level
Damage Reduction debateable
Warmage (CArc)
Caster Level
Warmage Edge (w/ Extra Edge feat) adds +1/4 levels
Wilder (XPH)
Manifester Level
Wild Surge manifester level boost, debateable?
Psychic Enervation number of power points lost (a rare class ability that is actually worse with bloodlines)
Surging Euphoria morale bonus, debateable
Volatile Mind debateable
Wizard
Caster Level
Familiar natural armor adjustment, intelligence
Wu Jen (CArc)
Caster Level (including Elemental Mastery)
Prestige Classes
Abjurant Champion (CM)
Abjurant Armor AC boost
Swift Abjuration for max level spell (1/2 class level)
Hellfire Warlock (FCII)
Hellfire Blast damage
Legacy Champion (WoL)
Class Features progresses any class' special abilities that you choose, therefore add bloodline to LC levels as well; note there are two dead levels
Bond of Lore for knowledge (history) checks
Uncanny Trickster (WoL)
Class Features progresses any class' special abilities that you choose, therefore add bloodline to UT levels as well; note there is one dead level
War Weaver (HoB)
Eldritch Tapestry for max spell level
Special
Feats that allow class levels to stack for certain abilities let you add bloodlines to each class. This includes Daring Outlaw, Devoted Performer, Master Spellthief, Song of the White Raven, Swift Ambusher, and Swift Hunter.
If a character has levels in two or more classes in addition to his bloodline levels, each class gains the benefit of adding the bloodline levels when calculating abilities.
I've done a web search, but there doesn't seem to be a comprehensive list of which class features can be abused with bloodlines. I think we should start one.
The SRD says:
Include the character's bloodline level when calculating any character ability based on his class levels
So we're looking for a list of useful class features that use class level as part of the calculation, and can be abused via bloodlines for maximum gain.
Two rules, I hope we can all agree upon:
1. "Level-based calculation" means the outcome must be a number. A bonus, a HD cap, etc are all a number. It should not include things like fighter bonus feats, despite the number of bonus feats being a level-based calculation.
2. Solemnly swear the oath that you will not discuss whether bloodlines count as levels vs ECL, or a pseudo-level, or what have you. This is not the place.
Hopefully this will be a somewhat useful resource. If you'd like me to add color-coding for usefulness, abusiveness, debatable interpretations, or whatever, please ask. This list could be used to good effect alongside the Lists of Stuff (http://community.wizards.com/forum/previous-editions-character-optimization/threads/1068066) to maximize bloodline usefulness.
I'll get the ball started.
Ardent (CP)
Manifester Level
Highest level power Uniquely, the ardent's max power level she can select when she gains a new power is limited only by her manifester level and number of power points available. Since bloodlines increase ML, she will be able to get higher-level powers sooner, especially with PrC dips that advance ML.
Mantles such as Fate that grant a level-based bonus
Barbarian
Damage Reduction
Rage per day
Trap Sense bonus
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Rog 8 (for example) adds the bloodline level twice.
Bard
Caster Level
Bardic Knowledge
Bardic Music per day
Fascinate number of targets (and therefore Mass Suggestion as well)
Inspire Courage bonus
Suggestion save DC (and therefore Mass Suggestion as well)
Song of Freedom effective level
Inspire Heroics number of targets
Binder (ToM)
Soul Binding effective binder level used for max level vestige, number of vestiges, and binding check, as well as many of the durations, save DCs, damage dice, etc for vestige powers
Cleric
Caster Level
Turn Undead max HD affected and damage
Effective cleric level for domain powers
Crusader (ToB)
Initiator Level for maximum maneuver level known
Steely Resolve for size of delayed damage pool
Smite damage
Divine Mind (CP)
Manifester Level
Psychic Aura benefits (usually bonus); varies
Mantles benefits (usually bonus); varies
Druid
Caster Level
Animal Companion HD, natural armor, str/dex, bonus tricks, and alternate animal companion availability; FAQ says no
Wild Empathy bonus
Wild Shape max HD of animal, duration
Favored Soul (CD)
Caster Level
Fighter
Effective fighter level for determining when you can take feats with minimum fighter level requirement, like the Weapon Specialization line
Hexblade (CW)
Caster Level
Hexblade's Curse times per day
Familiar abilities
Lurk (CP)
Manifester Level
Lurk Augments per day
Monk
AC Bonus
Fast Movement debateable
Slow Fall debateable
Wholeness of Body number of HP the monk can heal per day
Abundant Step caster level
Diamond Soul spell resistance
Quivering Palm duration and fortitude DC
Empty Body rounds per day
Ninja (CAdv)
AC Bonus by level
Ki Powers per day
Sudden Strike damage
Ghost Mind DC of caster level check
Paladin
Caster Level
Aura of Good
Smite Evil damage and per day
Lay on Hands hit points
Turn Undead max HD affected and damage
Remove Disease per week
Special Mount duration, HD, natural armor, str, intelligence
Psion (XPH)
Manifester Level
Psicrystal natural armor and intelligence adjustment
Psychic Warrior (XPH)
Manifester Level
Ranger
Caster level
Favored Enemy number and bonus
Wild Empathy bonus
Animal Companion HD, natural armor, str/dex, bonus tricks, and alternate animal companion availability; FAQ says no
Wild Shape (variant) max HD of animal, duration
Rogue
Sneak Attack damage
Effective level versus Improved Uncanny Dodge
Trap Sense bonus
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Rog 8 (for example) adds the bloodline level twice.
Scout (CAdv)
Skirmish damage and AC; adding Swift Hunter or Swift Ambusher (or both) to this should stack
Shadowcaster (ToM)
Mysteries save DCs and caster level
Shugenja (CD)
Caster Level
Sorcerer
Caster Level
Familiar natural armor adjustment, intelligence
Soulbow (CP)
Mind Arrow Enhancement bonus value
Soulknife (XPH)
Mind Blade enhancement bonus
Psychic Strike damage, debateable
Mind Blade Enhancement debateable
Spellthief (CAdv)
Caster Level
Sneak Attack debatable; unlike rogue sneak attack, it doesn't say "per X levels," it gives a list of levels - however it amounts to every 4 levels. It's not clear whether this continues beyond level 20. Stacks with other sneak attack sources in any case.
Steal Spell maximum total levels possessed and duration it is suppressed in the target (for spontaneous casters), but not maximum spell level you can steal; Master Spellthief feat stacks
Steal Spell Effect maximum caster level of effect you can steal, duration it is suppressed in target
Steal Spell-Like Ability maximum level you can steal
Absorb Spell level check
Steal Spell Resistance 5 + class level
Spirit Shaman (CD)
Caster Level
Wild Empathy
Chastise Spirits damage
Exorcism class level check
Weaken Spirits duration (based on Chastise Spirits)
Swashbuckler (CW)
Dodge bonus
Swordsage (ToB)
Initiator Level for maximum maneuver level known
Sense Magic level check
Truenamer (ToM)
Utterances save DCs and caster level
Warblade (ToB)
Initiator Level for maximum maneuver level known
Weapon Aptitude level for qualifying for fighter bonus feats
Improved Uncanny Dodge rogue level required to flank you. Levels stack, so Barb 7/Warblade 6 (for example) adds the bloodline level twice.
Warlock (CArc)
Caster Level
Damage Reduction debateable
Warmage (CArc)
Caster Level
Warmage Edge (w/ Extra Edge feat) adds +1/4 levels
Wilder (XPH)
Manifester Level
Wild Surge manifester level boost, debateable?
Psychic Enervation number of power points lost (a rare class ability that is actually worse with bloodlines)
Surging Euphoria morale bonus, debateable
Volatile Mind debateable
Wizard
Caster Level
Familiar natural armor adjustment, intelligence
Wu Jen (CArc)
Caster Level (including Elemental Mastery)
Prestige Classes
Abjurant Champion (CM)
Abjurant Armor AC boost
Swift Abjuration for max level spell (1/2 class level)
Hellfire Warlock (FCII)
Hellfire Blast damage
Legacy Champion (WoL)
Class Features progresses any class' special abilities that you choose, therefore add bloodline to LC levels as well; note there are two dead levels
Bond of Lore for knowledge (history) checks
Uncanny Trickster (WoL)
Class Features progresses any class' special abilities that you choose, therefore add bloodline to UT levels as well; note there is one dead level
War Weaver (HoB)
Eldritch Tapestry for max spell level
Special
Feats that allow class levels to stack for certain abilities let you add bloodlines to each class. This includes Daring Outlaw, Devoted Performer, Master Spellthief, Song of the White Raven, Swift Ambusher, and Swift Hunter.