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Arkive
2013-12-04, 09:35 PM
Caelus has recently found that he's been selected to venture into a dungeon full of immense treasure and terrible beasts. True to his elvish nature, he's decided to take a scenic route through the forest to get there. As he comes to a bridge over a stream his Elven ears pickup the noise of some gibbering goblins. He decides to wait a moment on his side of the clearing, and sure enough, a goblin and its pet wolf come into view. From the noise, there's at least two more behind him.


Welcome to the battlefield. Combat hasn't started yet, so it's fairly free-from currently. Your character is at the top of the map, and the two enemies you can see are at the bottom of the map. Squares are 5' across.

If you'd like, you can initiate an ambush and get a free surprise round. Or perhaps you'd rather try to talk to them? Or you could attempt any number of things.

http://i.imgur.com/UPW8kAa.jpg?3

Switchblade
2013-12-04, 10:05 PM
Caelus, noticing the goblins, walks towards the bridge, and takes aim. He doesn't fire yet though.

I'll be taking that surprise round to walk 15' away from the bridge, and ready a standard action to put an arrow into whoever starts showing signs of aggression.

Arkive
2013-12-04, 10:38 PM
As he moves closer to the bridge, Caelus sees two more goblins. The wolf quickly notices him and starts to growl, warning the goblins of the Elf's presence. The goblin with crossbow raises it at Caelus, who quickly lets loose an arrow before the goblin can fire.


Alright, you can make your first attack and damage rolls. Since you used a standard action, you can make 1 attack.
So your attack roll should be 1d20+24
and your damage roll should be 1d8+14 (unless you're using a special arrow)
http://i.imgur.com/gH4vaVQ.jpg?1

Switchblade
2013-12-04, 10:49 PM
Caelus's arrow, now airborne, gets wrapped in cold before hitting the target.

Attack [roll0]
Damage [roll1]
Cold Damage [roll2]
Get ready... I had to delete 3 posts just because I screwed up on the rolls. So you can't use "Preview Post" when you are rolling, you can't edit rolls, and you have to use the roll tags. Good to know. Anyways, from the games I lurked... I think this is how you do it?
EDIT: Okay, hopefully this doesn't eat my die rolls. That couldn't have not hit him. Did I do the cold damage right?

Arkive
2013-12-04, 11:50 PM
Yeah, that looks good. When I'm doing a post with rolls in it, I'll ctrl+a and ctrl+c (select all and copy) the post before previewing. (select all and copy)

The arrow tears into the goblin's shoulder and it let's out a shriek. He points his crossbow back towards Caelus and lets loose 2 bolts.

Here's a full-round attack.
attk1:[roll0]
dam1:[roll1]+[roll2]

attk2:[roll3]
dam2:[roll4]+[roll5]
Caelus takes 12 damage

The first bolt flies wide, but the second bolt barely hits Caelus's leg. The arrow cuts across his flesh, and the attached vial of alchemists fire combusts.

As the second bolt leaves the crossbow, the wolf pounces into action, racing towards Caelus, teeth bared.

The wolf charges (http://www.d20pfsrd.com/gamemastering/combat#TOC-Charge)
attk:[roll6]
dam:[roll7]
Caelus is able to fend off the wolf.

The sword-goblin takes off after the wolf, following up, but not quick enough to get an attack off just yet.

This goblin takes the run (http://www.d20pfsrd.com/gamemastering/combat#TOC-Run) action.
No rolls, since he can't attack yet.

The goblin in the back, starts gibbering in gobiln and waving his hands about. Suddenly, a Dragon appears right before Caelus eyes!

Even in the midst of combat, Caelus's sharp senses pick up the noise of another creature in the woods to his left.
This was a perception check that I rolled offscreen. some GMs will let you roll your own, but some prefer to keep them hidden so that if the roll fails, the player is none-the-wiser.

Caelus's turn again.

http://i.imgur.com/cFAeiAk.jpg?1

Switchblade
2013-12-05, 06:48 PM
Caelus hops backwards away from the swordgoblin and his dog, and takes brief aim, and fires 3 arrows. All 3 arrows burst into flames before hitting the target.

Shooting flame arrows with frost enchantment to ICE BURN the enemies. If this misses, I will be very disappointed. By the way, since this is only practice, I'm not counting this towards my ammunition. I take a 5-foot-step backwards, and fire at:
The Bowgoblin [roll0]
The Swordgoblin [roll1]
And the Dragon [roll2]
I hope that dragon is just an illusion. :smalleek:
EDIT: What a beautiful bunch of botched rolls! It's only because of the attack bonus I'm gonna hit. And I realized that I didn't calculate for the point-blank shot feat. And manyshot.

Arkive
2013-12-05, 08:22 PM
Yeah, keep your arrows. I wouldn't make you really lose stuff just for a practice fight :p.
Go ahead and roll the damage for the first two shots. Both will recieve +1 from PBS (http://www.d20pfsrd.com/feats/combat-feats/point-blank-shot-combat---finall), and the first one is 2 arrows because of Manyshot (http://www.d20pfsrd.com/feats/combat-feats/manyshot-combat---final), so roll that first one's damage twice.

Switchblade
2013-12-05, 09:39 PM
I meant to roll damage. Well, you learn from your mistakes.

Swordgoblin Damage: [roll0] Swordgoblin More Damage: [roll1]
Doge Damage: [roll2]
I'm assuming I hit the dragon, so: [roll3]
EDIT: And I rolled a natural 1 on the dog... at least it's 16 damage.

Arkive
2013-12-05, 10:17 PM
Don't forget to roll your fire and cold damages. Higher level characters roll lots of dice. :smallbiggrin:

Also, your attack post targeted the sword-goblin, xbow goblin, and dragon, but your damage post targeted the sword-goblin, wolf, and dragon?

Switchblade
2013-12-05, 10:47 PM
AAAAAARRGHHH!:smallfurious:
Okay, now, I did mean to attack the crossbow goblin. But then I somehow forgot that I was targeting the xbow goblin, and shot the dog instead. So pretend I hit the xbow goblin.
Cold Damage for Swordy [roll0] Fire damage for swordy [roll1]
Cold damage for xbow [roll2] Fire damage for xbow [roll3]
Cold damage for dragon [roll4] fire damage for dragon [roll5].
I count six rolls. You weren't kidding.
EDIT: Um. Wow. Thanks RNG gods.

Arkive
2013-12-05, 11:49 PM
Caelus's first volley of two arrows strike sword goblin, one through the chest and one through the face. The smelly little critter topples backwards onto the ground.
The elf's next arrow lands a solid hit on the crossbow goblin, who yells what must be goblin curses.
The third volley sails straight through the dragon. As Caelus realizes that the dragon isn't really there, the dragon seems to fade to just the outline of former figment.
Dang. I had really hoped that illusion would've lasted longer since you have a low will save. Also, since you shot 2 arrows at sword-goblin with many shot, you should've rolled fire and cold for that extra arrow too. But! you one shot him, so it doesn't really matter! :smallsmile: Technically he's still alive, just unconscious and dying, but he's certainly out of this combat.


The crossbow goblin sends 2 more bolts at the elf, and ducks out of sight, behind a tree. Both shots go wide.

Full-attack action and 5-foot step plus stealth since he's in cover
attk1:[roll0]
dam1:[roll1]+[roll2]

attk2:[roll3]
dam2:[roll4]+[roll5]


The large canine springs forward, and snaps at Caelus's leg. The wolf gets a good grip, and yanks the elf off his feet.

Move action to move, and Standard action to attack
attk:[roll6]
dam:[roll7]
Crit confirm: [13] fails
Trip attempt: [32] suceedes

The wolf got a 20 on his attk roll there, so I rolled to confirm the critical hit in the post below. The roll wasn't enough to beat Caelus's AC, so no critical damage.
However, a wolf has the trip (http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Trip-Ex-) special ability it can attempt to trip Caelus. I rolled below for that and it beat Caelus's CMD, so it suceeded.

Caelus takes 8 damage and is now prone (http://www.d20pfsrd.com/gamemastering/conditions#TOC-Prone).


The robed goblin moves closer to the combat, points at Caelus, and begins muttering something Caelus can't hear.
Meanwhile, the Dragon-outline silently lumbers across the bridge. He lets out a muted roar and breathes a translucent outline of fire at the brawl. The wolf is unharmed, but Caelus burts into flames!

Damage:[roll8]
Caelus takes 10 damage is now on fire. He can make a reflex save each round on his turn to extinguish the fire. If he fails, he'll take 1d6 fire damage on the goblins' turn.


The sound in the woods that Caelus heard earlier bursts out from the trees. It's another goblin! The sneaky assailant slashes at the elf with weapons in both hands. Both attacks strike deep, and Caelus feels a light tingling from both wounds.

Here, the goblin gets -2attk on both weapons for two-weapon fighting (http://www.d20pfsrd.com/feats/combat-feats/two-weapon-fighting-combat---final) and +2attk on both weapons for flanking (http://www.d20pfsrd.com/gamemastering/combat#TOC-Flanking) Caelus. And since he was unaware of the goblin, Caelus is treated as flat-footed (http://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed) against his attacks this round.
attk1:[roll9]
dam1:[roll10]
Sneak Attack damage from next post: [9]

attk2:[roll11]
dam2:[roll12]
Sneak Attack damage from next post: [8]

Caelus takes 23 damage. Ouch! (I rolled in the next post, since I forgot to do it in this one :smallfrown:.




So Caelus took a total of 41 damage this round and is prone (http://www.d20pfsrd.com/gamemastering/conditions#TOC-Prone). Prone is bad for Caelus, because he can't use his bow while prone. He also gets -4AC vs melee and +4AC vs range. Standing up from prone is a move action and provokes Attacks of Opportunities (http://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity), which means the rogue and wolf would get 1 free attack on him. He's in a bad spot. Let's see what he comes up with :smallwink:.


http://i.imgur.com/jNXnts0.jpg?1

Arkive
2013-12-05, 11:56 PM
Sneak attack dam:[roll0]
Crit confirm:[roll1]
Trip attempt:[roll2]

Arkive
2013-12-06, 12:07 AM
oops, need one more SA roll.
Off-hand sneak attack damage: [roll0]
Alright, I'm done rolling :smallbiggrin:

Switchblade
2013-12-06, 08:51 PM
Caelus, once he hits the ground, drops his bow and pulls out his sword from it's sheath, and slashes at the sneaky little goblin that just came out of the forest. Then he hits him again. And again.

I called it! The dragon was an illusion! But illusions can breath fire? Oh goodness. Anyways, since I have a BAB of more than +1, I can draw weapons as a free action. Which means I can spend a full round action to wail on the surprise goblin. That'll teach him.
Light tingling
Don't tell me you poisoned the weapons, now.

Goblin:[roll0] Damage: [roll1]
And again:[roll2] Damage: [roll3]
And again!:[roll4] Damage: [roll5]
Edit: Ode to Damage! Hope at least one hits.

Arkive
2013-12-06, 09:57 PM
Good job on calling the illusion. The illusion can breathe illusionary fire, which doesn't cause real hurt. Something is definitely up here. :smallwink:
You can free action draw (http://www.d20pfsrd.com/gamemastering/combat#TOC-Draw-or-Sheathe-a-Weapon) only if it's part of a move action. Since a full attack (http://www.d20pfsrd.com/gamemastering/combat#TOC-Full-Attack) isn't a move action, you can't draw for free. (If you want to draw for free, the Quick Draw (http://www.d20pfsrd.com/feats/combat-feats/quick-draw-combat---final) feat is a nice one.)
If you like, we can keep that first attk/dam roll, or you could do something else.

Switchblade
2013-12-06, 10:01 PM
Uh... uh... my original plan was to take out an alchemist's fire and throw it at the goblin, but that wouldn't do enough damage... yeah, keep the first hit. 'twas my best roll anyways. What's up with the RNG gods anyways?

Arkive
2013-12-06, 10:09 PM
Retrieving the alchemist's fire would have provoked an AOO anyways :p.
Also, make a reflex save to see if Caelus is still on fire.

Switchblade
2013-12-06, 10:24 PM
It's a d20, with a 10 or higher as a succeeded save, right?

[roll0]

Arkive
2013-12-06, 11:10 PM
That roll was correct, and passed the DC needed.
Caelus is able to extinguish the flames on his body, and then scores a solid hit on the goblin. The goblin is still standing, but he looks worse for the wear.

The wolf bares his teeth and snaps at Caelus again.

attk:[roll0]
dam:[roll1]

You know, this wolf has been ridiculously lucky.


The dragon-outline roars, though it's voice sounds far-away. Smoke pours out from its nostrils, filling the battlefield.
A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).

The goblin standing over Caelus looks at the elf and makes another attack.

Miss chance 1 (1-2 misses):[roll2]
attk1: [roll3]
dam1: [roll4]
SA1: [roll5]

Miss chance 2:[roll6] Whoops, that should have been a 10.
attk2: [roll7]
dam2: [roll8]
SA2: [roll9]



Caelus takes 23 damage, and he's still on the ground.
http://i.imgur.com/LnZvaWB.jpg?1

Switchblade
2013-12-06, 11:27 PM
Caelus hacks at the goblin twice, and then hacks at the wolf, who has somehow been a threat.

That wolf is stealing my luck. I'm gonna hit it, see if I get my luck back.

Goblin [roll0] [roll1] Damage: [roll2]
Doge [roll3] Damage: [roll4]

Switchblade
2013-12-06, 11:30 PM
I think I forgot something
Concealment... ROLLS! [roll0] [roll1] [roll2] in the respective order I try to kill things.
That smoke is kinda working against you, innit?
Edit: Caelus, RIP 2013-2013. "He was my first character." Reason of Death: Switchblade has no luck at all. And that wolf. That flipping wolf.

Arkive
2013-12-07, 12:12 AM
Something working against the GM? Never! Maybe against the goblin, but who knows what they're doing in the smoke?:smallbiggrin: Besides, I'm not trying to kill you; the goblins are. :smalltongue:

Caelus's first attack misses the goblin, but second one strikes true. The goblin drops his weapons to clutch his bloody wound and falls face first into the grass.
Caelus takes a swing at the wolf, but misses.

Determined to bring down his prey, the luck-blessed wolf attacks again, but misses.

concealment: [roll0]
attk: [roll1]
dam: [roll2]
Maybe you took the luck? :smallwink:


Caelus hears some noises in the smoke from where the dragon stood, but can't make out anything distinct.


http://i.imgur.com/kmK9j2s.jpg?1

Switchblade
2013-12-07, 12:27 AM
Caelus, determined to take out the wolf, attempts a hit once, twice, then thrice, determined to take out this incredibly lucky wolf.

I had to do a double take for this. Caelus got lucky.This calls for something special: CAELUS LIVES! HE LIIIIIVES! *ahem* anyways, let's try the tactic appropriately titled: "Screw Everything". This wolf is going down. I'm determined. :smallmad:

Attack: [roll0] [roll1] [roll2]
Concealment: [roll3] [roll4] [roll5]
Damage: [roll6] [roll7] [roll8]
Now, just to kill that wolf... *submit*
Edit: THAT DARN SMOOOOOOOKE!
Edit2: Just realized it was a 20% miss chance, not a 50%. That wolf is screwed. The attack that missed probably wasn't gonna get past that wolf's AC anyways... right?

Arkive
2013-12-07, 12:55 AM
Actually, yeah that first attack roll wouldn't have beat the AC.

Caelus's first swing miss, but the second two connect, cutting into the creature.

Again, the wolf snarls and bites at the elf.

Conceal[roll0]
Attk[roll1]
Dmg[roll2]
Looks like Caelus lives another round.


From where he heard noises in the smoke just a few seconds before, another dragon steps out from the smoke!


http://i.imgur.com/h86sWBs.jpg?1

Switchblade
2013-12-07, 01:07 AM
Caelus, not wanting to be eaten by a (illusionary) dragon, gets up, and starts running for his life, pulling out his bow as an afterthought.

This is going to be the end badly, with how many AoO's I'm gonna provoke, but double move action to get up, and do a Forrest Gump. I'm going to use however many move action it takes to get the heck away from that wolf, and more specifically, AWAY FROM THE SMOKE! Mainly doing this so I can put that bow to use... going to spend the next round as a full-round-action of running, so I can quad my move speed. Obligatory Benny Hill Music. (http://www.youtube.com/watch?v=MK6TXMsvgQg)
Edit: My, my. Just zoomed into the map. Do I spy with my little eye the marksgoblin?

Arkive
2013-12-07, 01:16 AM
Well, standing up (http://www.d20pfsrd.com/gamemastering/combat#TOC-Stand-Up) from prone is a move action that provokes AOOs (http://www.d20pfsrd.com/gamemastering/combat#TOC-Attacks-of-Opportunity). Since it's a move action, you can't stand and run. You could stand as a move and move 30' as another move. Or you could stand as a move + draw as a free, and shoot an arrow as a standard. Or stand as a move and swing the sword.
Remember, everyone only gets one AOO per turn, unless they have feats that give them more. So you'll only take, at most, 1 AOO from the wolf this round, no matter what you do, and you'll only take, at most, 1 AOO from the dragon this round.
Also, don't forget you have safe shot (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/archer#TOC-Safe-Shot-Ex-), which means you can shoot from melee range, no problem.

So since caelus can't stand AND run in the same round, what is Caelus doing?

Switchblade
2013-12-07, 01:21 AM
Uh... Caelus will stand, the move 30' OUTSIDE the smoke, which means unless the dragon spews out more smoke (heaven forbid) I can snipe people without their concealment bonus.

Arkive
2013-12-07, 01:28 AM
You can do that, but I just want to make sure you know that,
1. You don't know how big the smoke cloud is. The smoke on the map is just to simulate Caelus not being able to see anything except what's 5' from him.
2. Even if Caelus is outside the smoke, if they're still in the smoke, they'll still be concealed.

Switchblade
2013-12-07, 01:33 AM
I understand that. I'm just saying, make Caelus run as far as he can until he can get out of the smoke, and his enemies out of the smoke. Being limited to 5' really cuts off your options of things to shoot.

Arkive
2013-12-07, 02:07 AM
Alright, let's do it then. I assume Caelus wants to go north, away from the dragon, so I had to expand the map. First up, let's do the AOOs!

As the elf runs from the creatures the wolf attempts to catch the elf's foot, but once on his feet, the elf is too nimble for the wolf.

Concealment:[roll0]
Attk:[roll1]
Dam:[roll2]
Trip:[roll3]
Full enemy round in next post

Arkive
2013-12-07, 02:16 AM
Caelus clears the fog, but the wolf close behind. It charges out of the smoke and attacks, but is unable to sink its teeth into the elf.

attk: [roll0]
dmg: [roll1]
trip: [roll2]


Caelus hears the dragon footsteps approach, but can't really make out where it is.


Pardon the crude map edit. I hadn't planned on adding extra map at the top :p
http://i.imgur.com/RHNVKCE.jpg?1

Switchblade
2013-12-07, 03:30 PM
Caelus shifts away from the wolf, and starts running north as fast as he can.

Cause 5-foot-steps don't provoke AoOs, right? Anyways, NOW I can make a run action, and not get affected by the AoO. Run, Caelus, run!

Edit: Discretion IS the better part of valor, innit?

Arkive
2013-12-07, 06:58 PM
Well, you can only do a 5-foot step (http://www.d20pfsrd.com/gamemastering/combat#TOC-Take-5-Foot-Step) if you don't do any other kind of movement. You could do a withdraw (http://www.d20pfsrd.com/gamemastering/combat#TOC-Withdraw) action, and move twice your move speed, or you could just provoke an AOO and run.

Switchblade
2013-12-07, 08:27 PM
Oh. But I thought... okay, Caelus will WITHDRAW from combat, and start running north.

Arkive
2013-12-07, 11:17 PM
The wolf chases his prey, charging well clear of the fog. He snaps at Caelus, but the elf is able to fend him off.

Charging
attk:[roll0]
dmg:[roll1]


The dragon flies up out of the smoke, and circles around the forest. For now, it doesn't seem to notice the elf.

The crossbow goblin steps out of the smoke, looking for the elf. He spots him and fires a bolt at the elf. The bolt leaves the crossbow, it seems to grow larger as it streaks towards Caelus, but still misses.

-4 for firing into melee
attk:[roll2]
dmg:[roll3]
fire dmg:[roll4]


http://i.imgur.com/Xl2pyOJ.jpg?1

Switchblade
2013-12-07, 11:54 PM
Caelus, realizing at last that he is not able to outrun the wolf, hits it with his bow, and places 2 arrows into it.

Because I took stabbing shot for a reason, right?
SMACK: [roll0] [roll1] [roll2]
Pew: [roll3] [roll4] [roll5]
Pew x2: [roll6] [roll7] [roll8]
Now, if I did that roll right, the 2 ranged attack rolls have a -2, because the Stabbing Shot (http://www.d20pfsrd.com/feats/combat-feats/stabbing-shot-combat) feat gives a -2 to additional rolls AFTER you donk someone, right? And point blank shot makes my attacks hurt more! Oh it feels good being competent again... [roll9] in case manyshot applies.
Don't add the extra frost damage on the first if smacking a wolf with an arrow applies enchantments. What could possibly go wrong?
Edit: Look at all that DAMAGE! And it gets past the wolf's AC! RIP Luck McWolferson, "Nobody could hit him".

Switchblade
2013-12-07, 11:57 PM
Double post because of CRIIIIIT!
Crit CONFIRM! : [roll0]
Edit: Is it a hit? I think it is, if it is, obligatory
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

...Caelus does not like that wolf.

Switchblade
2013-12-08, 12:06 AM
Triple post because I forgot to roll crit damage.
[roll0]
[roll1]
HAHAHAHAHAHAHAHA! (http://www.youtube.com/watch?v=AZ8T1ZWUGaI)

Arkive
2013-12-08, 12:49 AM
The -2 applies to the melee attack and the two ranged one, but it doesn't matter much since you just dominated the wolf. :smalltongue:

The wolf yips as it's shoved back from the elf's stab and yips one last time as the elf's next arrow puts it down.


You don't get manyshot since you used stabbing shot, but you do get rapid shot. (You get a stabby shot plus your three regular ones) Since you killed the wolf with stab+shot, we'll say the next one goes to the xbow goblin. Since it's a crit, you should roll the damage twice more. But, uh the minimum extra damage would be 32, so you just splattered his brain no matter what you rolled. :smallbiggrin: You caught that before I posted :smalltongue:


Having violently put down the four-legged annoyance, Caelus fires his next arrow at the crossbow goblin. The arrow strikes it clean in the eye and travels out the back of its head. The goblin makes no more noise, save for the thud of its body hitting the ground.


Now you have one last arrow. I"m going to assume you're shooting it at the dragon.


Before the goblin can hit the ground, however, Caelus fires one more arrow. This one travels upwards towards the dragon, and just as Caelus expected, the projectile traverses straight through the dragon. It's another illusion. It fades to the mere outline of a dragon as the robed goblin steps out from the smoke.
The goblin's eyes go wide as he sees the ranger and his pet laying dead. He quickly turns and disappears back into the smoke.

http://i.imgur.com/Modv2uy.jpg?1

Switchblade
2013-12-08, 01:11 AM
Caelus, expecting that is not going to be the last appearance of the caster, downs one of his potions.

Gonna use my move action to take a CLW potion out of my pack, and a standard action to drink it.
I should really have CMWs and CSWs: [roll0]
Edit: That should help a bit. Remind me after the practice to get 5 CMW potions and 5 CSW potions. I'll TRY to calculate the prices myself.

Arkive
2013-12-08, 01:30 AM
Yeah, CLW pots are a little weak at your level. A cheaper alternative to CMW and CSW pots would be a wand. You couldn't use it, but you could always get a caster in the party to use it for you.

Caelus sees nothing move from within the smoke. He notices only the rustling of leaves and the circling of the dragon illusion overhead.

http://i.imgur.com/Modv2uy.jpg?1

Switchblade
2013-12-08, 01:36 AM
Caelus, realizing there is still little activity, pulls out another potion, and downs it.

Heal!: [roll0]

Arkive
2013-12-08, 01:52 AM
Again, nothing but smoke.

http://i.imgur.com/Modv2uy.jpg?1

Switchblade
2013-12-08, 02:18 AM
Caelus just waits, readying for another attack.

Self explanatory. Shoot whoever comes out of the smoke.

Arkive
2013-12-08, 02:25 AM
As Caelus waits, the dragon overhead fades into nothing. A minute or so later, the smoke follows suit.

http://i.imgur.com/6E2cao4.jpg?1

Switchblade
2013-12-08, 02:30 AM
Caelus runs forward until he can see that spellcaster.

Arkive
2013-12-08, 02:42 AM
Caelus runs down the path, searching for the spellcasting goblin. Even as quick as the elf is, he's unable to catch up to that goblin. The goblin seems to have given Caelus the slip.

In a few weeks time, stories spread, and there is now a goblin tribe that is deathly afraid of "Tree-Elf With Bow That Shoot FireIce". But goblin memory is short. Who knows? Perhaps in a few months time, Caelus's legend may fade to myth, and the goblins will be brave enough (or foolish enough, it's difficult to tell with goblins) to attack another lone wood elf with a bow...

Congratulations! You survived your first combat! :smallbiggrin: You seem to have a handle on DnD combat now. As always, feel free to ask questions.
Unless there's anything else Caelus wishes to do, this little scenario is done.