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Kyeudo
2013-12-05, 06:33 PM
"Your team opens the heavy wooden doors before you, careful of the possibility of booby traps. Inside, the room is thirty feet across and appears to be a confluence of corridors. Four sets of double doors, counting the one you just opened, are set in the middle of each of the chamber's walls. Four slim pillars, spaced evenly around the center of the room, appear to support the sealing. The only thing of particular note in the room is a dry, dessicated corpse slumped against one of the pillars. As the doors open, the corpse stumbles to its feet with a hissing rasp, it's sunken eyes staring hate at you."


http://i16.photobucket.com/albums/b30/Kyeudo/DungeonRoom.png


The Bear (http://www.myth-weavers.com/sheetview.php?sheetid=714722)
Sarek Azmurund (http://www.myth-weavers.com/sheetview.php?sheetid=721624)
Clarissa (http://www.myth-weavers.com/sheetview.php?sheetid=722231)
Dameira of White Veils (http://www.myth-weavers.com/sheetview.php?sheetid=721374)

You guys start on the green circle. The Painspeaker is in D5.

Roll Initiative.

Kyeudo
2013-12-05, 06:39 PM
Painspeaker:[roll0]

Kymme
2013-12-05, 06:41 PM
With a mighty battlecry, Bear rolls for Initiative.

[roll0]

Zak the Paladin
2013-12-05, 06:58 PM
Not too fast now...Just because I can heal things, doesn't mean I like to...
Clarissa simultaneously sighs and shivers, not particularly brave in combat scenarios.

[roll0] no initiative mod=win
I'll start at I5

Yue Ryong
2013-12-05, 07:24 PM
Dameira dropped into a defensive stance, words of magic already at her lips. [roll0]
Forgive me if I get this wrong, I've never used this forum's roll program before.
And I'll be in I4

Neely
2013-12-05, 08:16 PM
Not wanting to get his hands too dirty in this fight, Sarek gets ready to make a summon.

Initiative: [roll0]

I've updated the character sheet, he has a name now.
Prepared spells for the fight:
Acid Splash (x2)
Detect Magic
Caltrops

Summon Monster 1 (x2)
Mage Armour

Kyeudo
2013-12-05, 08:28 PM
Everyone but Bear goes before the monster, so feel free to post your actions. If anyone's actions invalidate yours, we can always let you update your turn.

Neely
2013-12-05, 08:41 PM
Sarek speaks an incantation and moves his hands, causing a shimmering, golden celestial badger to appear by the living corpse, it looks at the creature and attacks. Meanwhile, Sarek draws his crossbow.

Standard action to summon. Move action to draw my crossbow.
The celestial badger appears in E6 and attacks, it uses smite evil in it's claw attack.
Claw: [roll0]

Potential damage:
Claw: [roll3]

Zak the Paladin
2013-12-05, 08:54 PM
OOC: Sorry to nitpick, BUT:
This link here (http://www.d20srd.org/srd/variant/classes/specialistWizardVariants.htm#rapidSummoning) states that summons can't full attack if summoned by a standard action.
Also, I actually go AFTER the monster. I had a 7, it had an 8
With that out of the way, and since I will probably do the same thing regardless...

IC: Clarissa gulps as she pulls out her bow and fires off an arrow at this monstrosity, Oh gods, please don't let this thing get near me!
[roll0] (within 30ft)
[roll1]
In case of crit:
[roll2]
[roll3]
Edit:Punctuation.

Kyeudo
2013-12-05, 09:02 PM
The painspeaker is still flat-footed, so a 17 hits for now.

Neely
2013-12-05, 09:06 PM
OOC: Sorry to nitpick, BUT:
[COLOR="Silver"]This link here (http://www.d20srd.org/srd/variant/classes/specialistWizardVariants.htm#rapidSummoning) states that summons can't full attack if summoned by a standard action.
Don't be sorry, I completely forgot about that, thanks for pointing it out. Editing out everything but the first attack.

Yue Ryong
2013-12-05, 09:08 PM
Dameira hung back, snapping her fingers and conjuring an image of a carpet that wrapped around the thing, obscuring it's vision (without hiding it's movements from the others).

((Silent image.))

Kyeudo
2013-12-05, 09:32 PM
Will Save:[roll0]

Yue Ryong
2013-12-05, 09:34 PM
((Easily beats.))

Kyeudo
2013-12-05, 09:43 PM
The painspeaker defensively utters a reversed word of nurturing on Bear, then moves to G5, provoking an attack from the badger.

Truespeak:[roll0] vs DC 28
Damage:[roll1]

Kymme
2013-12-05, 09:53 PM
Bear is blindsided by the creature's powerful attack and knocked to his knees. The potions on his belt gleam in the flickering candlelight.

At -1 HP.

Well, that happened. Anybody want to force feed Bear that potion of lesser vigor? Pretty please?

Neely
2013-12-05, 09:59 PM
The badger claws at it as it moves past.

[roll0]

Damage:
[roll1] Should have been the claw damage, that's it's primary, doesn't matter though, missed anyway.

Neely
2013-12-05, 10:11 PM
"Well that was unfavorable," Sarek sighs, having lost their heavy hitter, he decides to use his second summon for the day and load his crossbow.

I summon a celestial dog this time, and we never said where we were in the green space, I assumed Clarissa and and Sarek, the two who avoid combat, are at the back. Otherwise I have to do something else so as not to provoke an AoO.

The celestial dog appears in F5 and attacks.
[roll0]
Damage:
[roll1]


The badger moves and attacks the creature.

It moves to G6 and attacks with a claw.
[roll2]
[roll3]

Zak the Paladin
2013-12-05, 10:13 PM
OK, changing my Action:
This is not good, don't die on me, please! I don't want to get close to that thing! As she speaks, she places her hands upon Bear, doing what she can to keep him up.
[Sacking Lesser Vigor to cast Cure Light Wounds upon Bear]
[roll0]

Edit:For clarification, this is a change to my original, first-turn, since technically, I go after the monster. If not, I guess this is my turn 2 action.

Kyeudo
2013-12-05, 10:14 PM
This is supposed to be a hard fight, so Bear going down is scary, but somewhat expected. If this turns into a TPK, that's not.

Yue Ryong
2013-12-05, 10:17 PM
((...If this were an ECL4 party vs CR6, that'd probably be true. But ECL2 is still very much at the 'one bad hit to drop' stage. TPKs can happen quite easily at equal CR, never mind overpoweringly tough opponents like this.))

Neely
2013-12-05, 10:33 PM
I feel like perhaps the order of turns is getting a bit confusing? I had to make myself a little list because I wasn't quite sure of the order. I'll post it here in case anyone else is in the same boat:

Initiative order:
Dameira 11
Sarek 10
Painspeaker 8
Clarissa 7
Bear 5

Events so far:
Dameira cast silent image, it was disbelieved.
Sarek summoned the badger, who's attack missed.
Painspeaker spoke, dropping Bear, and moved forward.
Clarissa healed Bear.
BEAR'S TURN
DAMEIRA'S TURN
Sarek will summon a dog, both summons attack and miss.

Kymme
2013-12-05, 10:42 PM
(So I guess my turn does come around!)


Bear's eyes snap open and he shouts another battle cry. Then the warrior hauls himself up from the ground and socks the Painspeaker in the jaw.

Declaring Rage (-2 AC, +4 Str, +4 Con) HP 8/17

Standing up from Prone (In square H4)

Attack: [roll0]
Threat: [roll1]

Damage: [roll2]
Crit Damage: [roll3]

Yue Ryong
2013-12-05, 10:43 PM
((Oh, right. My turn.))

Dameira drew her bow, opening fire on the creature.

[roll0]

Kyeudo
2013-12-06, 10:34 AM
Painspeaker takes an AoO on Bear
Attack:[roll0]
Damage:[roll1]

Neely
2013-12-06, 01:02 PM
The Painspeaker also needs to make it's turn.

Initiative order:
Dameira 11
Sarek 10
Painspeaker 8
Clarissa 7
Bear 5

Events so far:
Dameira cast silent image, it was disbeleived.
Sarek summoned the badger, who's attack missed.
Painspeaker spoke, dropping Bear, and moved forward.
Clarissa healed Bear.
Bear stands up and attacks (Painspeaker AoO misses), dealing 7 dmg to Painspeaker.
Dameira shot an arrow, missed
Sarek will summoned a dog, both summons attack and miss.
PAINSPEAKER's turn.
CLARISSA's turn.
BEAR's turn.

Kyeudo
2013-12-06, 01:16 PM
Concentration Check:[roll0]

Kyeudo
2013-12-06, 01:18 PM
The painspeaker fails to maintain concentration on the reversed moderate word of nurturing, so it attacks Bear.
Attack:[roll0]
Damage:[roll1]

Zak the Paladin
2013-12-06, 02:15 PM
Having seen the damage this creature is capable of dealing, Clarissa decides to keep on doing what she is good at-healing those who are hurt.
Sacking Ice Slick to cast another CLW@Bear
[roll0]

Kymme
2013-12-06, 02:42 PM
Bear gets to his feet quickly, dodging the Painspeaker's attack. Its second, however, catches him in the chest and the warrior slumps down to one knee.

Then Clarissa casts her spell, and Bear's wounds begin to mend. The mountain of a man snaps back, throwing another punch at the abomination's midsection.

AoO missed. Normal attack hit, took him down to 1.

Current HP: 11/17

Attack: [roll0]
Crit: [roll1]

Damage: [roll2]
Crit Damage: [roll3]

Neely
2013-12-06, 02:54 PM
Sarek fires off a shot with his crossbow and reloads, yelling "Continue your assault!" in Celestial.


Crossbow:
[roll0]
[roll1]

Dog, attack, smite evil, flanking with Bear:
[roll2]
[roll3]

Badger, full round attacks:
[roll4]
[roll5]
[roll6]

[roll7]
[roll8]
[roll9]

Yue Ryong
2013-12-06, 08:26 PM
Pulling a hand away from her bow for a moment, Dameira sparked out another attempt to wrap it in illusionary carpet.

((Will save, DC14.))

Kyeudo
2013-12-07, 11:10 PM
Alright, just realized the monster has the Cleave feat, so it gets an attack on Sarek when Bear goes down.
Attack:[roll0]
Damage:[roll1]

Bear getting back up provokes an attack of opportunity.
Attack:[roll2]
Damage:[roll3]

Will Save:[roll4]

Kyeudo
2013-12-07, 11:11 PM
Since bear is back up and still swinging, the Painspeaker will attack him again:
Attack:[roll0]
Damage:[roll1]

Zak the Paladin
2013-12-08, 08:56 AM
*Assuming Bear is still standing* Clarissa casts Shield of Faith on him, hoping to make him slightly harder to hit.
Gives a +2 Deflection to AC for 2 minutes.

IF he is down, I would instead sack Entangle for another CLW[roll0]
I'll assume the former unless told otherwise.

Kymme
2013-12-08, 11:39 AM
(Both of the Painspeaker's attacks miss.)

With another roar the berserker attacks again.

HP: 11/17

Attack: [roll0]
Crit: [roll1]

Damage: [roll2]
Crit Damage: [roll3]

Yue Ryong
2013-12-08, 12:06 PM
Dameira growled out an illusionary mist that hugged the creature's eyes, attempting again to blind it.

((DC 14, again. *Feels irritatingly one-trick ponyish. Can't wait to test at higher levels.*))

Neely
2013-12-08, 01:37 PM
The summons continue their attack.

Ouch, 4 hp left. Is there a hallway behind us I am able to withdraw into?

Dog:
[roll0]
[roll1]

Badger:
[roll2]
[roll3]
[roll4]

[roll5] (min:1)
[roll6] (min:1)
[roll7] (min:1)


EDIT: Yay! One whole damage! Summon's sure suck at this level. I understand your one-trick-pony sentiments Yue.

Kyeudo
2013-12-08, 03:20 PM
Yes, just assume its a 10 ft wide hallway going all the way south.

Neely
2013-12-09, 01:14 AM
Then Sarek withdraws to out of harms reach, twenty feet away from the Painspeaker.

I really don't have a great grasp of where everyone in our group is in relation to one another. Is there somewhere I can stand where I still have a clear shot to shoot at it with my crossbow?

Yue Ryong
2013-12-09, 07:46 AM
Technically, we only provide any penalties if we're in melee with it. Then it's a flat -4.

Kyeudo
2013-12-10, 10:44 AM
The Painspeaker attempts to defensively speak a reversed moderate word of nurturing on Bear.
Truespeak:[roll0] vs DC 28
Damage:[roll1]

Yue Ryong
2013-12-10, 07:16 PM
((Did we ever get a save for that last illusion?))

Zak the Paladin
2013-12-10, 07:24 PM
Before I say what I am going to do, does the failed Truespeak check mean that he just fails to do anything, or does he provoke, or what?

Kyeudo
2013-12-10, 10:54 PM
Saving Throw:[roll0]

The failed roll doesn't provoke, but he used up his standard action and he's not going to move anywhere with his move action.

Zak the Paladin
2013-12-11, 09:03 AM
Clarissa gulps audibly as she pulls out her bow and attempts to hit it with an arrow.
If she is within threat range, she 5-foot steps to a safe spot.
Attack:[roll0] Shooting into Melee, Point Blank
Damage:[roll1] Point Blank
Myth-Weavers is down when I am writing this, sorry if things are slightly off.

Zak the Paladin
2013-12-11, 09:05 AM
(Did not expect a Crit Threat)
Confirm:[roll0]
Additional Damage:[roll1]

Kymme
2013-12-11, 09:39 AM
Screaming once more, Bear throws a heavy fist into the Painspeaker's jaw.

Attacking again.

Attack: [roll0]
Crit?: [roll1]

Damage: [roll2]
Crit Damage?: [roll3]

Yue Ryong
2013-12-11, 02:51 PM
Dameira winced at her lack of available magic, then drew her bow to fire at it again.

Attack:[roll0]
Threat:[roll1]

Damage:[roll2]
Crit:[roll3]

Neely
2013-12-11, 03:33 PM
Frustrated by barely ever hitting the thing, Sarek casts a spell.

Casting Acid Splash.
[roll0] (vs touch AC)
dmg:[roll1]

Dog:
[roll2]
dmg:[roll3]

Badger:
[roll4]
[roll5]
[roll6]

dmg:
[roll7] (min:1)
[roll8] (min:1)
[roll9] (min:1)

Kyeudo
2013-12-12, 12:41 PM
So, the monster has taken 23 damage so far. It's a little over half-dead.

I just realized that Sarek shouldn't have been in a threatened space when the Painspeaker got a cleave attempt, so that would have gone to one of the summons instead. I missed that Sarek wanted to withdraw during his first action somehow.

Also, I realized I used the wrong DC for the utterance last round. Because the painspeaker is threatened by three creatures, it would have been 10 points higher. He still failed, but I'll have to watch that going forward.

The painspeaker attempts to utter at Bear again, this time not defensively.
Truespeak: [roll0] vs DC 23
Damage:[roll1]

Everyone take your AoOs and see if you can break its concentration.

Questions: Where are the summons currently? Have they been in a position where Bear should have been getting a flanking bonus on his attacks?

Neely
2013-12-12, 01:05 PM
Questions: Where are the summons currently? Have they been in a position where Bear should have been getting a flanking bonus on his attacks?

The dog is in F5, the badger is in G6. Bear is getting a flanking bonus, I've been counting it for the dog, I don't know if I should count it for the badger, I've been kind of confused as to where everyone is. The dog and badger take their AoO.


Dog:
[roll0]
dmg:[roll1]

Badger:
[roll2]
dmg:[roll3] (min:1)

Kyeudo
2013-12-12, 01:37 PM
Bear never stated his position, but it's either H4 or H5. The other two spots were filled and you started out wherever Bear didn't. I assume at this point you are standing in J4 or J5, maybe farther back.

I just took a second look and it seems that a flanking bonus wouldn't have changed any of Bear's misses to hits, so we're good.

Neely
2013-12-12, 05:55 PM
Awe, sheesh. I should apologize, I really didn't come to this game adequately prepared. I've only really done summons in higher levels, forgot how short they are at low levels. They were both only around two levels, so subtract two damage from the amount of damage done to the Painspeaker. If I was adequately prepared I would have brought a bunch/made of scrolls with the extra money I had. Sorry. No more flank for Bear.

Kymme
2013-12-12, 06:10 PM
Bear is in H4. Sorry for not saying so.

Welp, time for the AoO!

Attack: [roll0]
Crit? [roll1]

Damage: [roll2]
Crit? [roll3]

Kyeudo
2013-12-13, 07:56 PM
Concentration:[roll0] vs DC 16

The painspeaker loses concentration and loses the utterance. Bear takes no damage.

Zak the Paladin
2013-12-13, 08:15 PM
Alright, calm down...Clarissa thinks to herself. She readies another arrow, deciding to hold off until this creature tries to do something.
5ft step to the south, Ready standard action to shoot the creature the next time it attempts to use its Truespeak, or it attacks should it not do so this turn.
Attack:[roll0] Point-Blank Shot, Firing into Melee
Damage:[roll1] Point-Blank Shot

Crit Confirm:[roll2]
Additional Crit Damage:[roll3]

Also, as I did in the other thread, I'll repost where everyone is:
Dameira: I4
Sarek: Somewhere out in the hallway to the south
Painspeaker: G4
Clarissa: "J"5
Bear: H4
Summons are currently gone

Also, just a note, should you keep rolling so well on the damage for the Words, this battle will probably not last much longer. I have 1 potential CLW left waiting, and ~5 CMW. Good to know that its concentration check blows, though.

Edit:Completely ignored my own movement there...:smallredface:

Kymme
2013-12-13, 08:24 PM
Bear grins at his successful attack, cracks his neck, and hops back into the fray.

Attack: [roll0]
Crit? [roll1]
Damage: [roll2]
Crit? [roll3]

Yue Ryong
2013-12-13, 08:51 PM
Dameira took aim, firing off another arrow at the thing.

Attack into Melee:[roll0]
Threat:[roll1]

Damage:[roll2]
Critical:[roll3]

Neely
2013-12-14, 10:05 AM
Sarek throws another acid splash at it. It's the most damage he's done all fight, and boy is he frustrated.

[roll0] (vs touch AC)
dmg:[roll1]

Kyeudo
2013-12-14, 02:50 PM
The painspeaker attacks Bear.
Attack:[roll0]
Damage:[roll1]

Zak the Paladin
2013-12-14, 02:57 PM
Since I used my readied action, my initiative changes to right before the painspeaker. New initiative list:
Dameira
Sarek
Clarissa
Painspeaker
Bear

As such, it is now Bear's turn. I also assume, since I rolled like crap, that my readied attack didn't hit.

Edit: Yay! Shield of Faith does WORK!

Kymme
2013-12-14, 03:01 PM
(The Painspeaker's attack misses.)

Bear punches the monster once again.

Attack [roll0]
Crit? [roll1]
Damage [roll2]
Crit? [roll3]

Yue Ryong
2013-12-14, 03:19 PM
Another arrow.Shot into Melee:[roll0]
Threat:[roll1]

Damage:[roll2]
Crit:[roll3]

Neely
2013-12-14, 03:51 PM
Sarek casts Mage Armour.

Kyeudo
2013-12-14, 05:05 PM
Painspeaker swings again.
Attack:[roll0]
Damage:[roll1]

Kymme
2013-12-14, 06:16 PM
(Attack misses. Also, last round of rage.)

Bear makes one final attack against the creature, desperately trying to destroy it as his fury evaporates.

Attack: [roll0]
Crit? [roll1]

Damage: [roll2]
Crit? [roll3]

Yue Ryong
2013-12-14, 07:34 PM
Yet another arrow.Shot into Melee:[roll0]
Threat:[roll1]

Damage:[roll2]
Crit:[roll3]

Zak the Paladin
2013-12-14, 07:44 PM
Sooo...I had a turn in there somewhere, yes?
Clarissa lets loose another arrow, hoping for a nice hit.
Attack:[roll0] Usual Alterations
Damage:[roll1]
Crit Threat:[roll2]
Additional Damage:[roll3]
If things go any weirder, I have once last trick I can attempt to pull out.

Reminder, I now go after Sarek and Before the Painspeaker. Ah the lovely effects of Readying Actions.

Kyeudo
2013-12-14, 10:47 PM
Readied actions make turn structures go a bit weird sometimes.

I'm surprised you haven't tried turning the thing yet.

Neely
2013-12-14, 11:40 PM
Sarek fires a bolt and reloads.


[roll0]
dmg:[roll1]

Firing into combat like this, the only way I can get a hit is with a natural 20. Bah.

EDIT: WOOH! YEAH! NATURAL TWENTY B*!&%! WOOOOH! [two fists in the air]

Zak the Paladin
2013-12-15, 09:58 AM
I'm surprised you haven't tried turning the thing yet.

2 reasons for that: 1) My inner optimizer keeps telling me that turning attempts are best used for things other than turning and 2) I never put two and two together to realize that this thing was undead in the first place. That being said, the turning rules are rather weird. There is a distinct chance that this thing has too may HD for that to work without serious luck.
Worth a shot though, I guess

Turning Check:[roll0]
Turning Damage:[roll1]
Edit:So I can turn 14hd worth of undead that are 3HD or lower. Probably does not get this thing.
Should it work:
Turned undead flee from you by the best and fastest means available to them. They flee for 10 rounds (1 minute). If they cannot flee, they cower (giving any attack rolls against them a +2 bonus). If you approach within 10 feet of them, however, they overcome being turned and act normally. (You can stand within 10 feet without breaking the turning effect—you just can’t approach them.) You can attack them with ranged attacks (from at least 10 feet away), and others can attack them in any fashion, without breaking the turning effect.
Also Sarek needs to roll for a crit confirmation. If it is even possible for him to hit.Edit2:Man I am all over the failure today. This is what happens when I face something I don't actually know beforehand...

Yue Ryong
2013-12-15, 01:57 PM
Also Sarek needs to roll for a crit confirmation. If it is even possible for him to hit.Undead. >_>

Kyeudo
2013-12-15, 02:35 PM
There is a distinct chance that this thing has too may HD for that to work without serious luck.
Worth a shot though, I guess

You are probably correct there. It has 6 hit dice, so it's just barely inside a 2nd level Cleric's ability to turn.

Zak the Paladin
2013-12-16, 09:04 PM
Just to make sure everyone is aware, I spent a turning attempt as my standard. Move action to draw my holy symbol. The details are in the last posts. So we can move forward.

Kyeudo
2013-12-16, 09:32 PM
Sorry, this was a case of me forgetting to post.

The painspeaker utters again. This time, since he's threatened by only Bear, he can utter defensively.
Truespeak:[roll0] vs DC 28
Damage:[roll1]

Zak the Paladin
2013-12-16, 09:42 PM
Who is he targeting with this? Whoever it is drops and probably seals our fates as a group.

Kyeudo
2013-12-16, 10:41 PM
Sorry, that's Bear.

Kymme
2013-12-16, 10:44 PM
Bear crumples to the ground, bleeding from countless supernatural wounds.

And he's down. -7 HP and declining. D=

Yue Ryong
2013-12-17, 01:47 PM
Another arrow. No longer in melee, I thinkso that's... something? I guess?

[roll0]
[roll1]

...Not much of something, it seems. ¬_¬

Neely
2013-12-17, 03:07 PM
Another bolt and reload.


[roll0]
dmg:[roll1]

Zak the Paladin
2013-12-17, 03:30 PM
Welp. This is a pickle.
Are there enough weeds and stuff on the ground of this area to cast Entangle?
If not, I can sack that spell for another CLW, but I would need max roll to bring Bear out of negatives.

Kyeudo
2013-12-17, 04:37 PM
Are there enough weeds and stuff on the ground of this area to cast Entangle?


You can assume so.

Zak the Paladin
2013-12-17, 04:53 PM
Alright, in that case, I cast entangle centered on the square north of A5 if possible, B5 if not. If it is centered in B5, Dameira would have to make a reflex save if she did not move, otherwise it would just be the painspeaker needing to make a DC13 reflex save or be entangled. Bear auto-fails and is entangled since he is unconscious. Luckily, it does no damage so I can't kill him.

I use my swift action to activate Animal Devotion to gain a 30ft fly speed, and move up 10ft and 20ft to F5.

We have 3 rounds for bear to stabilize. Hopefully this thing gets entangled and we can more easily hit it.

Good luck...I'll start shooting next round.

Kyeudo
2013-12-17, 06:12 PM
This has actually gone fairly well, I think. Once I adjusted my brain a bit to account for the relative fragility of level 2 characters. If this was level 3, you'd all have stomped him by now and I can think of a few tactics/equipment changes that would make things a bit easier if we did this a second time.

Reflex Save:[roll0]

Kyeudo
2013-12-17, 06:50 PM
The painspeaker will step to H4 and attack Dameira
Attack:[roll0]
Damage:[roll1]

Dameira: I4
Sarek: Somewhere out in the hallway to the south
Painspeaker: H4
Clarissa: F5, 10ft up
Bear: H4

Yue Ryong
2013-12-18, 09:25 AM
Dameira took a step back, wincing and drawing a wand. "Grease," she intoned, as a wash of frictionless goop covered the ground beneath it.

5ft step to J4 (theoretical).
Draw Eternal Wand of Grease.
Cast Grease spread over H-I:4-5. (Ref, DC11)

Kyeudo
2013-12-18, 01:52 PM
Reflex:[roll0]

The painspeaker is now flat-footed because of the grease. Why didn't you use this earlier? :smallconfused:

Neely
2013-12-18, 02:36 PM
Sarek, smiles, seeing his chances to hit actually improve, he fires and reloads.

[roll0]
dmg:[roll1]

Zak the Paladin
2013-12-18, 02:52 PM
0ths aren't going to do much, and I need at least one to save bear, so I move 15ft towards the creature and fire
Attack:[roll0]
Crit Threat:[roll1]
Damage:[roll2]
Additional:[roll3]

We can either run, or try and nuke him down before he drops another truespeak on us. If he can fall over, I may have a chance to stabilize Bear.

Kyeudo
2013-12-18, 03:28 PM
I'll let Kymme roll his stabilization roll himself, but whether he bleeds or doesn't bleed is irrelevant to the painspeaker's turn.

The monster will attempt to move to I4. Balance:[roll0]

Kyeudo
2013-12-18, 03:30 PM
The painspeaker attacks Damiera again
Attack:[roll0]
Damage:[roll1]

Yue Ryong
2013-12-18, 05:07 PM
((Because the save on my spells is nastier and more effective if failed. And I forgot.))
Dameira under the hit and took another step back, bringing the bow back up to shoot at the thing again.
5ft step. Another attack. [roll0]
[roll1]

Zak the Paladin
2013-12-18, 05:24 PM
As the Healer of the group, how hurt is everyone, Bear notwithstanding?

Yue Ryong
2013-12-18, 05:25 PM
((I'm sitting at 3/9hp))

Neely
2013-12-18, 05:36 PM
(Well I was down to four health, but I think that's been retracted, so I think I'm still at full 10/10hp.)

Kyeudo
2013-12-18, 06:01 PM
(Well I was down to four health, but I think that's been retracted, so I think I'm still at full 10/10hp.)

Yes, it was retracted. I believe it is currently your turn.

Neely
2013-12-18, 06:06 PM
(Yes it is, whoops.)

Another fire and reload.

[roll0]
dmg:[roll1]

Zak the Paladin
2013-12-18, 06:18 PM
Another turn, another arrow
Attack:[roll0]
Crit Threat:[roll1]
Damage:[roll2]
Additional:[roll3]

Then move to above Bear(H4) trying to get the thing's attention.

Kyeudo
2013-12-18, 11:49 PM
The painspeaker has 2 hp remaining.

The painspeaker attempts to utter at Clarissa.
Truespeak:[roll0] vs DC 23
Damage:[roll1]

If it matters, this is not done defensively, so it provokes AoOs.

Zak the Paladin
2013-12-19, 09:42 AM
None of us have melee weapons. (my only melee option is a poison attack which is worthless against undead)
Also, I am down at -1hp and fall to the floor...and become entangled.

At least it is almost dead.

Yue Ryong
2013-12-19, 10:59 PM
Dameira cursed loudly, knocking another arrow and letting lose.

Drop, dammit.
[roll0]
[roll1]

Neely
2013-12-19, 11:11 PM
Another bolt and reload.

[roll0]
dmg:[roll1]

Oh pleeeeeeease hit!

EDIT: YES! WOOH! YEAH!

Sarek yells, "Yes! Take that you shambling piece of rotting garbage!" as he adjusts his travelling coat and grimaces at the body.

Kymme
2013-12-19, 11:17 PM
Stabilizes on a 91-100

[roll0]
[roll1]

Zak the Paladin
2013-12-19, 11:17 PM
Nice shot there Neely. That should do it. Whether or not you two can save the two of us is up for debate.
Roll for stabilize
[roll0]
I will assume a 10 is stable, otherwise i drop to -2.

Yue Ryong
2013-12-19, 11:18 PM
((Does it make any difference if we rush and make heal checks? Soddit, will anyhow.))

Dameira darted to Bear's side, setting to work trying to get him to live. [roll0]

((Edit: Woo! The 1/4+ of our resources (for an equal encounter) is not coming out of our 'PCs' supply. Probably.

Edit: Also, by my count, that stabilises you on exactly -9. Phew. Close one.))

Neely
2013-12-19, 11:25 PM
Sarek begrudgingly runs over to Clarissa, trying not to gag as he attempts to stabilize her.


Heal check: [roll0]

Zak the Paladin
2013-12-19, 11:34 PM
Lets see, Bear has at least 1 potion of lesser vigor which would bring him up, and i'm at -8 so I have awhile to work.
[roll0]
Here's the rolls to get there.
Edit: even if you fail, I stabilize at -9 so we are cool.

Kyeudo
2013-12-20, 12:11 AM
Alright, so after action report time. I want to make sure what I think lines up with what you guys think on the matter.

I think you guys had a bit of trouble just because you've never really encountered a painspeaker before. You didn't know they were undead, you didn't know what it was capable of, you didn't know what tactics to use.

I think if Bear had used a regular weapon, even a Greatclub, and waited to get Improved Unarmed Strike as a retraining option at a later level, this would have been over faster. I think if anyone had a tanglefoot bag, you could have used it to force Concentration checks out of the Painspeaker to utter and reduced its AC by a bit. I also think if you had Greased it earlier, several misses would have hit. I think Bear could have tried some 5 foot step shenanigans to prevent the "in melee" penalties for range attacks, but that would have taken group coordination to pull off.

I shouldn't have suggested turning it. It's a bit too high of hit dice to be worth turning at your level. That was my bad.

I thought it's Truespeak bonus wasn't strong enough to be an auto-hit, even though you are two CRs lower, which is a good thing.

Anything I missed?

Zak the Paladin
2013-12-20, 12:32 AM
Seems about right. Alot of the issues we had I think stemmed from the 1-hit kill potential. Low levels are really bad at that, which dramatically alters the game. This thing was using the equivalent of a 3rd level spell(sort of) on a bunch of level 2's. Fireball would be doing ~6d6 which is quite strong as well. As a CR4, its hard to really tell from my perspective because of that swing possibility. Its just hard to deal with higher CRs at low levels.
I would have entangled earlier as well had I not needed to heal everything.
Otherwise, it was an eye-opening experience.

Neely
2013-12-20, 12:57 AM
Yeah, we could've beaten quciker if we were better prepared for sure. I know I was not nearly as on the ball as I should've been. Fun fight though, nail biting, I really though we would loose.

Kymme
2013-12-20, 01:03 AM
That sums it up about right. Though I didn't quite expect those 4d6s to one-hit Bear. Chalk it up to random lethality.

This first fight was also my first chance to test out this build, and it is clear to me that it probably won't come online until about level 5 with the first FotF level. Maybe I should get a greatclub or something...

Kyeudo
2013-12-20, 11:02 AM
So, want to level up to level 4 and take another crack at him?

Zak the Paladin
2013-12-20, 11:10 AM
Oh hell yes! I want to WRECK this thing.

Neely
2013-12-20, 12:13 PM
Haha, yeah, that'll be fun!

Kymme
2013-12-20, 12:24 PM
So, want to level up to level 4 and take another crack at him?

I'll take you up on that offer. :smallamused:

Kyeudo
2013-12-20, 12:28 PM
Let me know when you're ready and I'll set up a new thread.

Zak the Paladin
2013-12-20, 12:37 PM
I'm updated and ready to go. Whenever everyone else is ready.

Neely
2013-12-20, 03:20 PM
Here's (http://www.myth-weavers.com/sheetview.php?sheetid=739739) a new level four character sheet for Sarek. I haven't grabbed any items for him yet, but short of that he's ready to go.

Kymme
2013-12-20, 08:05 PM
Bear (http://www.myth-weavers.com/sheetview.php?sheetid=714722) is all ready and level'd up.

Yue Ryong
2013-12-20, 08:48 PM
*Gets done picking out gear for things that can't be mind-whammied.* OK. Here we go again. (http://www.myth-weavers.com/sheetview.php?sheetid=740131)

Kyeudo
2013-12-21, 01:13 AM
Here we go again. (http://www.giantitp.com/forums/showthread.php?t=321081)