mistformsquirrl
2013-12-10, 07:39 AM
So, I had a silly idea alongside my latest character. I want to cast Anthropomorphic Animal (http://www.d20pfsrd.com/magic/all-spells/a/anthropomorphic-animal) on my squirrel familiar with Permanency.
It'll be awhile before I can do that (I can only cast 3rd level spells at the moment, and the next level I gain doesn't have a caster level since it's my first of Eldritch Knight) - but once I can that's what I'd like to do.
This character also has Craft Magical Arms and Armor - you can probably see where this is going. I want to gear up my squirrel familiar as an ankle-hacking badass tree-rodent.
There's just a couple issues I'm unsure of how to overcome; pardon my ignorance if some of these are really obvious, but I'm new to working with spells to any significant degree.
1st) Familiars are Magical Beasts; and Anthropomorphic Animal specifies an Animal target. Am I right in assuming I'm stuck on this point without some kind of DM intervention or spell research on my part? (I'm told we can do spell research so it's hardly an insurmountable hurdle I think, but if I don't have to invent a spell for it, I won't.)
2nd) Squirrels are diminutive - which means I cut armor bonuses in half for their gear. Assuming I can make the squirrel anthropomorphic via some means to begin with - Mithral Breastplate or Mithral Full Plate? I'm kinda leaning Breastplate since the squirrel has +4 Dex and the AC would be the same either way; but maybe there's an advantage I haven't thought of. I'd like to give it a shield and a longsword (of the appropriate size of course) as well. Thus when I'm threatened he can jump out and chop someone's ankle off. Beware Sir Percival the Squirrely!
Come to think of it, how does a familiar's proficiency with arms and armor even work?* Does it just use mine like it does for so many other things?
I'm looking at the familiar section on the PFSRD and maybe I'm just blind, but I'm not seeing anything related to this. (Granted, I'm trying to do something very strange here I admit.) If it matters, I have all the proficiencies a Fighter has at 1st level; but as I said, I don't know.
3rd) Feats for the familiar - Again looking on the SRD... not quite sure what to make of this. There are feats familiars can take, but I'm not seeing any feat advancement for familiars; so how do those even work?
For that matter, are there any such feats worth taking? The few that I see don't look especially appealing, but maybe I'm just not getting the point since I'm not especially used to this kind of thing.
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Obviously not trying to make my squirrel an especially serious combatant, he's meant to be something more along the lines of comic relief that can handle himself better than a normal familiar would be able to.
Any other thoughts?
*I've not really worked with familiars much either now that I think of it.
It'll be awhile before I can do that (I can only cast 3rd level spells at the moment, and the next level I gain doesn't have a caster level since it's my first of Eldritch Knight) - but once I can that's what I'd like to do.
This character also has Craft Magical Arms and Armor - you can probably see where this is going. I want to gear up my squirrel familiar as an ankle-hacking badass tree-rodent.
There's just a couple issues I'm unsure of how to overcome; pardon my ignorance if some of these are really obvious, but I'm new to working with spells to any significant degree.
1st) Familiars are Magical Beasts; and Anthropomorphic Animal specifies an Animal target. Am I right in assuming I'm stuck on this point without some kind of DM intervention or spell research on my part? (I'm told we can do spell research so it's hardly an insurmountable hurdle I think, but if I don't have to invent a spell for it, I won't.)
2nd) Squirrels are diminutive - which means I cut armor bonuses in half for their gear. Assuming I can make the squirrel anthropomorphic via some means to begin with - Mithral Breastplate or Mithral Full Plate? I'm kinda leaning Breastplate since the squirrel has +4 Dex and the AC would be the same either way; but maybe there's an advantage I haven't thought of. I'd like to give it a shield and a longsword (of the appropriate size of course) as well. Thus when I'm threatened he can jump out and chop someone's ankle off. Beware Sir Percival the Squirrely!
Come to think of it, how does a familiar's proficiency with arms and armor even work?* Does it just use mine like it does for so many other things?
I'm looking at the familiar section on the PFSRD and maybe I'm just blind, but I'm not seeing anything related to this. (Granted, I'm trying to do something very strange here I admit.) If it matters, I have all the proficiencies a Fighter has at 1st level; but as I said, I don't know.
3rd) Feats for the familiar - Again looking on the SRD... not quite sure what to make of this. There are feats familiars can take, but I'm not seeing any feat advancement for familiars; so how do those even work?
For that matter, are there any such feats worth taking? The few that I see don't look especially appealing, but maybe I'm just not getting the point since I'm not especially used to this kind of thing.
-----
Obviously not trying to make my squirrel an especially serious combatant, he's meant to be something more along the lines of comic relief that can handle himself better than a normal familiar would be able to.
Any other thoughts?
*I've not really worked with familiars much either now that I think of it.