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View Full Version : [PF] Tome of Bard-le Spells [PEACH]



AstralFire
2013-12-14, 05:41 AM
Not sure about school for some of these.

BRILLIANT CRESCENDO [Light]
Evocation; Bard 3
Casting Time: Swift action
Components: V
Range: Personal
Target: You
Duration: See text.

To cast this spell, you must be using Bardic Performance. You immediately gain wings that shed illumination as a sunrod, with a flight speed of 60 ft. (average). If your Bardic Performance ends, so does this spell. Should the spell duration expire while you are still aloft, the magic fails slowly, as with the fly spell.

BURNING PASSION [Fire]
Conjuration; Bard 2
Casting Time: Standard action
Components: V, S
Range: See text;
Target: One creature.
Duration: One round.
Spell Resistance: No.
Saving Throw: Fortitude partial.

To cast this spell, you must be using Bardic Performance. Make a single melee attack against a target within reach, or a ranged attack against a target within 30 ft, using your equipped weapon; the attack roll gains a circumstance bonus equal to your Charisma modifier. If the attack hits, it deals an additional 1d6 Fire Damage, +1 damage per caster level (to a maximum of +15); a successful attack immediately ends your Bardic Performance. If the target is damaged by the fire, the target must then make a fortitude save or be dazed for one round; success means the target is merely dazzled.

BURNING PASSION, GREATER [Fire]
Conjuration; Bard 5
Casting Time: Standard action
Components: V, S
Range: See text;
Target: One creature.
Duration: One round.
Spell Resistance: No.
Saving Throw: Fortitude partial.

To cast this spell, you must be using Bardic Performance. Make a single melee attack against a target within reach, or a ranged attack against a target within 30 ft, using your equipped weapon; the attack roll gains a circumstance bonus equal to your Charisma modifier. If the attack hits, it deals an additional 1d8 Fire Damage per caster level (to a maximum of 20d8); a successful attack immediately ends your Bardic Performance. If the target is damaged by the fire, the target must then make a fortitude save or be stunned for one round; success means the target is merely nauseated.

DISARMING WIT
Transmutation; Bard 1
Casting Time: Standard action
Components: V, S
Range: Personal
Target: You
Duration: Instantaneous

Attempt a feint against the target using your Bluff skill or a Perform skill of your choice, taunting the foe. If the feint is successful, you may make an attack of opportunity to immediately shoot the target with an equipped ranged weapon, without provoking an attack of opportunity from the target.

This attack must be a disarm or grapple attempt, and your Combat Maneuver Bonus gains a circumstance bonus equal to your Charisma modifier. A success deals normal damage as well as either disarming the opponent, or pinning the opponent to the wall, ground, or nearby object. The pinned condition can be removed as a standard action on the opponent's next round.

RETURN FIRE
Transmutation; Bard 2
Casting Time: Immediate action
Components: V, S
Range: Personal
Target: You
Duration: Instantaneous

Immediately upon an opponent failing with an attack roll against you or an ally, you may attempt a feint against that opponent using your Bluff skill or a Perform skill of your choice, taunting the foe. If the feint is successful, you may make an attack of opportunity to immediately shoot the target with an equipped ranged weapon, without provoking an attack of opportunity from the target; the attack roll gains a circumstance bonus equal to your Charisma modifier.

RHYTHMIC RIPOSTE
Transmutation; Bard 1
Casting Time: Immediate Action
Components: V
Range: Personal
Target: You
Duration: Instantaneous

To cast this spell, you must be using Bardic Performance when you are the victim of an attack or full attack. Attempt a feint against the target using your Bluff skill or a Perform skill of your choice. If the feint is successful, the attack or full attack's damage is reduced by half, and you gain your Charisma modifier as a circumstance bonus to your Combat Maneuver Defense against the attack(s).

SHOWBOATING
Transmutation; Bard 2
Casting Time: Immediate action
Components: V, S
Range: Personal
Target: You
Duration: Instantaneous

To cast this spell, you must be using Bardic Performance. Make an attack against the target (if within range) with a melee or ranged weapon; the attack roll gains a circumstance bonus equal to your Charisma modifier. If the attack hits, the target takes a penalty on concentration checks equal to 10+your Caster Level until you end your Bardic Performance.