View Full Version : Rogue: Zombie Horror idea thread

2013-12-14, 03:57 PM
So, first of all I very much aprove of Rogue: Clandestine Operstions (http://www.giantitp.com/forums/showthread.php?t=257175).
It has got me thinking, that with a few rule tweeks and some subsystems it could play like walking dead.
A tactical simulator of the dead rising, were the players are a small group of survivors.
Actual tweeks I have thought up:
Noise draws the dead, so have every sound increase the number of zombies in the area, and sounds over a certain threshhold start all the areas zombies moving towards the source.

Adding guns as better crossbows, but they produce sound.

Add in an infection system, with players having a rolled behind the screen chance of catching any given disease. This would be modified by backstory.

The addition of the medical skill for identification of injury and treatment.

zombies vary but generally have much lower life points and action points.

This is all I have thought of so far. This seem like a good idea?