Ganorenas
2013-12-14, 06:36 PM
Looking at them mechanically, I can deal with the changes pretty easily.
My issue is that I have seen how my players adjust when using a new/slightly different system (they go from LG/NG occasionally intelligent murder hobos to Neutral Stupid MuRdErHOBO gang #12) :smallsmile:
They have a bit of the current 3.5 campaign left and i want to make 5th as easy and fun for them as possible (half of them have been dying to play a Kender and we hadn't found a copy of the Dragonlance rule book until 4-5 months into the campaign).
Has anyone else noticed a drastic change in their players or Dm when they change systems? Any tips for helping my players feel more comfortable in their new setting?
Or should I try to make it as different as possible? Make them know they are in a different system and see how they take to it? Just have fun being crazy murder hobos until they feel comfortable and start up a calmer 5th edition campaign?
Could go so far as to rearrange the basement and provide polar opposites for food, see how they react.
My issue is that I have seen how my players adjust when using a new/slightly different system (they go from LG/NG occasionally intelligent murder hobos to Neutral Stupid MuRdErHOBO gang #12) :smallsmile:
They have a bit of the current 3.5 campaign left and i want to make 5th as easy and fun for them as possible (half of them have been dying to play a Kender and we hadn't found a copy of the Dragonlance rule book until 4-5 months into the campaign).
Has anyone else noticed a drastic change in their players or Dm when they change systems? Any tips for helping my players feel more comfortable in their new setting?
Or should I try to make it as different as possible? Make them know they are in a different system and see how they take to it? Just have fun being crazy murder hobos until they feel comfortable and start up a calmer 5th edition campaign?
Could go so far as to rearrange the basement and provide polar opposites for food, see how they react.