qwertyu63
2013-12-17, 12:37 PM
You level up to level 6 normally. But after level 6, you can not gain any further levels normally. [So far, standard E6]
Once you have 6 levels you can spend 5,000 xp to gain another level in any class you don't already have 6 levels in. However, this level acts differently than the first 6.
Take the extra level you just got and add it alongside your first level. Treat the two as gestalted together. This means that for that level, you get the better of their BAB, saves, hit dice and skills. You may re-spend your skill points for that level. You get the class features of your new level normally.
When you take your second post-6 level (which also costs 5,000 xp), gestalt it alongside your second level. This process repeats for post-6 levels 3-6. At post-6 levels 3 and 6, you gain a new feat.
You may not take a class alongside itself. If, in your post-6 levels, you take a class you took later in your first 6 levels, the levels from your first 6 stack with the post-6 levels to determine your class features (e.g. a fighter 4/wizard 2 who, as their first post-6 level, takes wizard is a net wizard 3).
Once you have 6 post-6 levels, you start the process again, entering post-12 levels; you choose a new class to tristalt alongside the first two at level 1, then level 2 and so on. Each post-12 level costs 10,000 xp. At post-12 levels 3 and 6, you gain a new feat.
Once you have 6 post-12 levels, you enter post-18 levels as you start quadstalting (at a price of 15,000 xp per level). This pattern repeats infinitely (getting a new feat at each level 3 and 6, and the price increasing 5,000 xp each set of 6).
Your ECL increases by 1/2 for every level after level 6 you have (your WBL increases based on this ECL).
Once you have 6 levels you can spend 5,000 xp to gain another level in any class you don't already have 6 levels in. However, this level acts differently than the first 6.
Take the extra level you just got and add it alongside your first level. Treat the two as gestalted together. This means that for that level, you get the better of their BAB, saves, hit dice and skills. You may re-spend your skill points for that level. You get the class features of your new level normally.
When you take your second post-6 level (which also costs 5,000 xp), gestalt it alongside your second level. This process repeats for post-6 levels 3-6. At post-6 levels 3 and 6, you gain a new feat.
You may not take a class alongside itself. If, in your post-6 levels, you take a class you took later in your first 6 levels, the levels from your first 6 stack with the post-6 levels to determine your class features (e.g. a fighter 4/wizard 2 who, as their first post-6 level, takes wizard is a net wizard 3).
Once you have 6 post-6 levels, you start the process again, entering post-12 levels; you choose a new class to tristalt alongside the first two at level 1, then level 2 and so on. Each post-12 level costs 10,000 xp. At post-12 levels 3 and 6, you gain a new feat.
Once you have 6 post-12 levels, you enter post-18 levels as you start quadstalting (at a price of 15,000 xp per level). This pattern repeats infinitely (getting a new feat at each level 3 and 6, and the price increasing 5,000 xp each set of 6).
Your ECL increases by 1/2 for every level after level 6 you have (your WBL increases based on this ECL).