AzureKnight
2013-12-18, 01:24 PM
I had a dream years ago that I am making into an adventure. I will give you all the overall and would love some ways to encorporate this into a 3.5 game.
THe scene is a rundown old mansion (picture Tomb Raider Laura Croft sized). The walls are faded and eggshell colored paint is peeling and patched my various stains and molds. The furnishings are a combination of rotted wood, and termite infested. THe upstairs is nearly inaccessable due to the advanced aging and rotting of the floors and stairs. Only a very ornate grandfather clock seems to have survived the passage of time unscathed and in near prestine condition.
THe time is stopped at 3:32 and the dials show it was am. Upon looking about the floor gives way and after a short fall, you end up in an old celler. Hundreds of wine bottles lay broken or littering the floor as the wine racks have decayed with age. Upon looking around there is a concealed door beyond one such rack.
You open the door which leads down a dark, dank roughly hewn passageway that reaks of old fungus and urine. THe passageway is only about 10 foot wide and every so often hangs old rotting torches which are useless and crumbling.
The passageway goes on and on with a downward slant for what seems a long time winding and twisting. There seems to be a gradual widening of the tunnels as now it is at least 15 foor wide. Upon the walls are old rusted chackles and partially destroyed pickaxes also unuseable.
After a bit longer of a walk you are mow hearing crunching sounds as you step which appear to be old whitish colored stones. Closer inspection shows they are bones. Soon the corridore begins drying and the smell is that of stale dusty air but old urine still lingers. The walls are now littered avary 5 foot with shackles attached by chains which are stained and rusted.
Skeletal hands soon are seen laying about and quickly thereafter skeletal arms legs skulls and eventually rag covered full skeletons. They all seem chained to the walls. Mining equiptment is seen with each body.
The passageway opens now into a large area about 20 foot high and 40 foot wide. A metal scaffolding encircles the room with a tall metal ladder going to the top.
Upon the catwalk above are the skeletal remains of 4 very large predatorial animals (hellhounds) and a humanoid skeletal body with what appear to be what once were wing protruding from her back. (perhaps demonic?) There is also a dull green orb transfixed in the wall, with no way to remove it. The tunnel continues to show dozens of large cages filled with humanoid skeletal remains and after a while the tunnel ends as proof that a cave in occured long ago.
An easily made spot shows a thick 3 inch vein of (rare valuable metal) about 12 foot long. At this point it occured that there is a mining town nearby where you can get mining tools to make some money. On the way back out they come to the room with the orb which now glows a bright green color.
You check it out and you see an image within it of the grandfather clock up in the mansion. It begins ticking until it hits 3:33am where it begins chiming. Moans are now heard all around as skeletons begin moving slowly. (not turnable by any means)
Now imagine Night of the Living Dead scene where the Tarman face melted. (Youtube it as it is awesome) Now picture that in reverse as slowly muscle blood organs and tissue begin regenerating on them all. They pickup their regenerated tools and begin working. Also the orb will show the mansion above doing a whole HArry Potter thing where Dumbledore repairs the muggle house.
The hellhounds and demonic creature also do this. The collapsed area resets into the ceiling and is reopened. As the demonic woman stands erect she peers at you with red serpentine eyes and begins cackling loudly.
This is where I woke up and wrote all this down. I thought it had been lost and forgotten but found it in an old 2nd edition dm folder in the attic. I just need some ideas of what all I can do with this. Any and all help is welcome, and thanks a lot.
THe scene is a rundown old mansion (picture Tomb Raider Laura Croft sized). The walls are faded and eggshell colored paint is peeling and patched my various stains and molds. The furnishings are a combination of rotted wood, and termite infested. THe upstairs is nearly inaccessable due to the advanced aging and rotting of the floors and stairs. Only a very ornate grandfather clock seems to have survived the passage of time unscathed and in near prestine condition.
THe time is stopped at 3:32 and the dials show it was am. Upon looking about the floor gives way and after a short fall, you end up in an old celler. Hundreds of wine bottles lay broken or littering the floor as the wine racks have decayed with age. Upon looking around there is a concealed door beyond one such rack.
You open the door which leads down a dark, dank roughly hewn passageway that reaks of old fungus and urine. THe passageway is only about 10 foot wide and every so often hangs old rotting torches which are useless and crumbling.
The passageway goes on and on with a downward slant for what seems a long time winding and twisting. There seems to be a gradual widening of the tunnels as now it is at least 15 foor wide. Upon the walls are old rusted chackles and partially destroyed pickaxes also unuseable.
After a bit longer of a walk you are mow hearing crunching sounds as you step which appear to be old whitish colored stones. Closer inspection shows they are bones. Soon the corridore begins drying and the smell is that of stale dusty air but old urine still lingers. The walls are now littered avary 5 foot with shackles attached by chains which are stained and rusted.
Skeletal hands soon are seen laying about and quickly thereafter skeletal arms legs skulls and eventually rag covered full skeletons. They all seem chained to the walls. Mining equiptment is seen with each body.
The passageway opens now into a large area about 20 foot high and 40 foot wide. A metal scaffolding encircles the room with a tall metal ladder going to the top.
Upon the catwalk above are the skeletal remains of 4 very large predatorial animals (hellhounds) and a humanoid skeletal body with what appear to be what once were wing protruding from her back. (perhaps demonic?) There is also a dull green orb transfixed in the wall, with no way to remove it. The tunnel continues to show dozens of large cages filled with humanoid skeletal remains and after a while the tunnel ends as proof that a cave in occured long ago.
An easily made spot shows a thick 3 inch vein of (rare valuable metal) about 12 foot long. At this point it occured that there is a mining town nearby where you can get mining tools to make some money. On the way back out they come to the room with the orb which now glows a bright green color.
You check it out and you see an image within it of the grandfather clock up in the mansion. It begins ticking until it hits 3:33am where it begins chiming. Moans are now heard all around as skeletons begin moving slowly. (not turnable by any means)
Now imagine Night of the Living Dead scene where the Tarman face melted. (Youtube it as it is awesome) Now picture that in reverse as slowly muscle blood organs and tissue begin regenerating on them all. They pickup their regenerated tools and begin working. Also the orb will show the mansion above doing a whole HArry Potter thing where Dumbledore repairs the muggle house.
The hellhounds and demonic creature also do this. The collapsed area resets into the ceiling and is reopened. As the demonic woman stands erect she peers at you with red serpentine eyes and begins cackling loudly.
This is where I woke up and wrote all this down. I thought it had been lost and forgotten but found it in an old 2nd edition dm folder in the attic. I just need some ideas of what all I can do with this. Any and all help is welcome, and thanks a lot.