MindSculptor
2013-12-18, 03:03 PM
So I have basically built my Cleric as far as I can for a persistent buffing cleric with the help of someone who is very familiar with this style.
Classes: Cloistered Cleric (Planning, Undeath, Knowledge) 7/Sacred Exorcist 1/Dread Necromancer 1/Sacred Exorcist 2/Contemplative 1
Domains(I may swap one of my domains for Spell Domain or Travel Domain and put my persisting off till level 3-undecided): Planning, Undeath, Knowledge(May trade for Devotion feat)
Feats: Extend Spell(Planning Domain), Persistent Spell, DMM:(Persistent Spell), Extra Turning(Undeath Domain), Reach Spell, and Divine Spell Power.
Gear: Nightsticks, Reliquary Holy Symbol, Charisma boosting items, Strand of Prayer Bead(only need Karma bead if possible).
Other: AFC: Rebuke Dragons.
Summary: So with this build I will be able to obtain three separate Turning/Rebuking pools to which all of my Extra Turning feats and my charisma modifier will apply separately, multiplying my attempts and therefore allowing me to persist plenty of spells per day. I will easily get over 30 attempts. I am also considering taking the Practiced Spellcaster feat to raise my CL along with Divine Spell Power.
Now, what I am looking for is a secondary role that will hopefully easily supplement this build (damage output or control would be ideal, healing is going to be out of battle). I am completely undecided on what path to take. I have some ideas in my head, but even so have no idea how to pursue them correctly. Some include melee, archery, spellcasting, and necromancy(having a few buddies to follow me around on the side?). I don't know which are actually viable, but any other ideas will be welcome! BUT feats, equipment, spells, and whatever else I need with these ideas is definitely what I'm looking for. (CANT BE A ONE TRICK PONY!!!)
Thank you all for all your input. I praise you whoever can help me solve this decision.
EDIT: I'm thinking of doing something with spellcasting and chainspell... Mixed with reach spell I can really do something here I think. Maybe I need to raise my CL though? Sorry, I'm such a noob.
Classes: Cloistered Cleric (Planning, Undeath, Knowledge) 7/Sacred Exorcist 1/Dread Necromancer 1/Sacred Exorcist 2/Contemplative 1
Domains(I may swap one of my domains for Spell Domain or Travel Domain and put my persisting off till level 3-undecided): Planning, Undeath, Knowledge(May trade for Devotion feat)
Feats: Extend Spell(Planning Domain), Persistent Spell, DMM:(Persistent Spell), Extra Turning(Undeath Domain), Reach Spell, and Divine Spell Power.
Gear: Nightsticks, Reliquary Holy Symbol, Charisma boosting items, Strand of Prayer Bead(only need Karma bead if possible).
Other: AFC: Rebuke Dragons.
Summary: So with this build I will be able to obtain three separate Turning/Rebuking pools to which all of my Extra Turning feats and my charisma modifier will apply separately, multiplying my attempts and therefore allowing me to persist plenty of spells per day. I will easily get over 30 attempts. I am also considering taking the Practiced Spellcaster feat to raise my CL along with Divine Spell Power.
Now, what I am looking for is a secondary role that will hopefully easily supplement this build (damage output or control would be ideal, healing is going to be out of battle). I am completely undecided on what path to take. I have some ideas in my head, but even so have no idea how to pursue them correctly. Some include melee, archery, spellcasting, and necromancy(having a few buddies to follow me around on the side?). I don't know which are actually viable, but any other ideas will be welcome! BUT feats, equipment, spells, and whatever else I need with these ideas is definitely what I'm looking for. (CANT BE A ONE TRICK PONY!!!)
Thank you all for all your input. I praise you whoever can help me solve this decision.
EDIT: I'm thinking of doing something with spellcasting and chainspell... Mixed with reach spell I can really do something here I think. Maybe I need to raise my CL though? Sorry, I'm such a noob.