Kesnit
2013-12-24, 04:47 PM
As was pointed out to me at our last game session, PCs can die rather unexpectedly. (Our Rogue got blown up.) I had a back-up character, but it was a VoP Druid, and the DM has said no VoP. (Plus, Exalted would not fit well in the current party...)
After thinking about it, I've decided to go with a Warlock/SORC/Eldritch Theurge*. My plan is to focus on BFC and debuffing.
Current Build
LE WAR 3/Battle Sorc 4/ET 3
STR 12 INT 16
DEX 18 (22) WIS 10
CON 13 CHA 19 (23)
Those include +1 to DEX and +1 to CHA from level-ups.
FORT +4 REF +9 Will +10
AC 20 HP 58
ITEMS
Cloak of CHA +4
Gloves of DEX +4
Leather Armor +2
Bag of Holding I
FEATS
1) Eschew Materials
1) Fiendish Heritage (Human)
3) Combat Casting
6) Extend Spell (or Fiendish Resistance)
9) Rapid Metamagic
INVOCATIONS
Frightful Blast
Beshadowed Blast
Devil's Sight
Eldritch Chain
SPELLS
0
Detect Poison
Flare
Ghost Sound
Mage Hand
Prestidigitation
Unnerving Gaze
1
Endure Elements
Protection from __
Grease
Obscuring Mist
Summon Monster I
Comprehend Languages
Identify
True Strike
Charm Person
Color Spray
Silent Image
Ray of Enfeeblement
Reduce Person
2
Acid Arrow
Glitter Dust
Summon Monster II
Web
Hideous Laughter
Touch of Idiocy
Scorching Ray
Invisibility
Minor Image
Blind/Deaf
Knock
Earthen Grasp
Crystaline Memories
Darkbolt
Wither Limb
3
Dispel Magic
Magic Circle
Sleet Storm
Summon Monster III
Hold Person
Suggestion
Displacement
Major Image
Vampiric Touch
Slow
Bands of Steel
Shadow Binding
Caustic Smoke
Evil Eye
HELP REQUESTED
1) I need something to boost my FORT save. I did a search for help on that, and here's my answer to the answers given in a previous thread.
Cloak of Resistance: I'm already wearing a Cloak
Soulmeld (Pauldrons of Health): At most, I could put 1 essentia in it, since I don't have an Incarum class.
Great Fortitude: Well, that's an option, but it is only +2
Vest of Resistance: I can't find that item.
Paladin (of Tyranny): I'm already losing CL. I don't want to give up more. Also, my DM does use multi-classing penalties.
Magic items that allow CONC instead of Fort 1/day: 1/day isn't going to cut it.
Amulet of Health: I could only afford a +2, which would only raise my save by 1.
Wand of Greater Resistance: This is what I am leaning towards. The spell is on my list. I can't cast it yet, but my UMD is +19.
I know I can take Dark One's Own Luck, but that takes one of my (limited) Invocations. I can also swap the 16 in INT to CON, but as it is, I am really skill point starved. Losing all those points will hurt.
2) What race should I use? I tend to default to Human, but it would be nice if there was a +CHA race that doesn't lose DEX or have an LA.
3) I'd love some feedback on the build I've laid out above. Feats, spell and invocation selection, etc.
* Please do not tell me that Theurges are crappy. I am aware of why. But my group does not optimize at all, so I don't see an issue.
After thinking about it, I've decided to go with a Warlock/SORC/Eldritch Theurge*. My plan is to focus on BFC and debuffing.
Current Build
LE WAR 3/Battle Sorc 4/ET 3
STR 12 INT 16
DEX 18 (22) WIS 10
CON 13 CHA 19 (23)
Those include +1 to DEX and +1 to CHA from level-ups.
FORT +4 REF +9 Will +10
AC 20 HP 58
ITEMS
Cloak of CHA +4
Gloves of DEX +4
Leather Armor +2
Bag of Holding I
FEATS
1) Eschew Materials
1) Fiendish Heritage (Human)
3) Combat Casting
6) Extend Spell (or Fiendish Resistance)
9) Rapid Metamagic
INVOCATIONS
Frightful Blast
Beshadowed Blast
Devil's Sight
Eldritch Chain
SPELLS
0
Detect Poison
Flare
Ghost Sound
Mage Hand
Prestidigitation
Unnerving Gaze
1
Endure Elements
Protection from __
Grease
Obscuring Mist
Summon Monster I
Comprehend Languages
Identify
True Strike
Charm Person
Color Spray
Silent Image
Ray of Enfeeblement
Reduce Person
2
Acid Arrow
Glitter Dust
Summon Monster II
Web
Hideous Laughter
Touch of Idiocy
Scorching Ray
Invisibility
Minor Image
Blind/Deaf
Knock
Earthen Grasp
Crystaline Memories
Darkbolt
Wither Limb
3
Dispel Magic
Magic Circle
Sleet Storm
Summon Monster III
Hold Person
Suggestion
Displacement
Major Image
Vampiric Touch
Slow
Bands of Steel
Shadow Binding
Caustic Smoke
Evil Eye
HELP REQUESTED
1) I need something to boost my FORT save. I did a search for help on that, and here's my answer to the answers given in a previous thread.
Cloak of Resistance: I'm already wearing a Cloak
Soulmeld (Pauldrons of Health): At most, I could put 1 essentia in it, since I don't have an Incarum class.
Great Fortitude: Well, that's an option, but it is only +2
Vest of Resistance: I can't find that item.
Paladin (of Tyranny): I'm already losing CL. I don't want to give up more. Also, my DM does use multi-classing penalties.
Magic items that allow CONC instead of Fort 1/day: 1/day isn't going to cut it.
Amulet of Health: I could only afford a +2, which would only raise my save by 1.
Wand of Greater Resistance: This is what I am leaning towards. The spell is on my list. I can't cast it yet, but my UMD is +19.
I know I can take Dark One's Own Luck, but that takes one of my (limited) Invocations. I can also swap the 16 in INT to CON, but as it is, I am really skill point starved. Losing all those points will hurt.
2) What race should I use? I tend to default to Human, but it would be nice if there was a +CHA race that doesn't lose DEX or have an LA.
3) I'd love some feedback on the build I've laid out above. Feats, spell and invocation selection, etc.
* Please do not tell me that Theurges are crappy. I am aware of why. But my group does not optimize at all, so I don't see an issue.