LordAshenshield
2013-12-26, 06:48 PM
Ok so I am doing a build with the three generic classes from UA and trading out bonus feats for class features.
In total at level 10 I had like 13 bonus feats.
Traded two for Bardic Knowledge
1 for Evasion
1 for Improved Evasion
1 for Familiar
1 for Wild Empathy
1 for Uncanny dodge
1 for Sneak attack
1 for Improved Sneak attack (GM ruled the skills a little lower)
Well currently I have 4 bonus feats left and 3 normal feats left, 4 if I go human which is not a sur thing yet.
I used up two feats for Improved Familiar and Evolved Familiar for my Sprite
I have 9th level spell casting (Limited Spells known as Sorcerer), All good saves, full BAB, d10 HD, 6+Int skills.
What feats should I choose?
Its basically run like a Sorcerer with a wider range of access for spells known.
In total at level 10 I had like 13 bonus feats.
Traded two for Bardic Knowledge
1 for Evasion
1 for Improved Evasion
1 for Familiar
1 for Wild Empathy
1 for Uncanny dodge
1 for Sneak attack
1 for Improved Sneak attack (GM ruled the skills a little lower)
Well currently I have 4 bonus feats left and 3 normal feats left, 4 if I go human which is not a sur thing yet.
I used up two feats for Improved Familiar and Evolved Familiar for my Sprite
I have 9th level spell casting (Limited Spells known as Sorcerer), All good saves, full BAB, d10 HD, 6+Int skills.
What feats should I choose?
Its basically run like a Sorcerer with a wider range of access for spells known.