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View Full Version : "Heist" module or suggestions?



Xhosant
2013-12-28, 04:01 PM
My next session requires building a mage tower heist and since smart stuff like porting in and out are out of the question (it will be a "tutorial" of shorts, so their characters are premade and their experience too small to pull any of that) it should be feasible.

They should walk into a "mining" town of shorts (the wizard uses a portal and spells to mine and was the driving force behind the town until he recently stopped), commisioned by a shadowy group to find out why the mining stopped and perhaps come back with loot etc. They'll first dig around for info, then proceed to infiltrate the tower.

So I wonder, is there any modules I could start from or I should consult? Has anyone done something of the like? ANy kind of sources or tips?