zeek0
2013-12-29, 04:24 PM
At the moment I am planning a mobile gish. This is my first attempt at planning ahead, and I know that they people here know much more than I, so thanks! Concept revolves around transportation, teleportation, speed, dexterity, and mobility, and possible job as a courier. I have come up w/ ideas, but I want to know if I am missing anything, or if there are better ways to do this.
I am pretty much set on the Swiftblade PrC at level 7. My base class will probably be a Wizard (combat variant - replaces fighter feats at first and every 5 levels for wizard feats and scribe scroll).
Weapon might be the Elven Courtblade, as it is 2H and allows Weapon Finesse. That way Power Attack will still do 2x dmg. Only problem is that it is exotic. stats: 1 d10 dmg, 18-20/x2 crit, piercing or slashing
If I'm a human, my feat progression so far may be:
1) Expeditious Dodge, Power Attack, Elusive Target
3) Weapon Finesse
5) Exotic Weapon Proficiency – Elven Courtblade
6) Mobility
9)Arcane Strike
I haven't quite hammered out the spells I want to pick up, tell me if there are any I definitely need for my character concept.
Most important to me is staying true to the character concept, and I may use not-so-good feats/spells/etc... if they are entertaining or fun.
Thanks all!
I am pretty much set on the Swiftblade PrC at level 7. My base class will probably be a Wizard (combat variant - replaces fighter feats at first and every 5 levels for wizard feats and scribe scroll).
Weapon might be the Elven Courtblade, as it is 2H and allows Weapon Finesse. That way Power Attack will still do 2x dmg. Only problem is that it is exotic. stats: 1 d10 dmg, 18-20/x2 crit, piercing or slashing
If I'm a human, my feat progression so far may be:
1) Expeditious Dodge, Power Attack, Elusive Target
3) Weapon Finesse
5) Exotic Weapon Proficiency – Elven Courtblade
6) Mobility
9)Arcane Strike
I haven't quite hammered out the spells I want to pick up, tell me if there are any I definitely need for my character concept.
Most important to me is staying true to the character concept, and I may use not-so-good feats/spells/etc... if they are entertaining or fun.
Thanks all!