QuintonBeck
2013-12-31, 03:23 PM
Okay, so in an upcoming campaign I plan to run one of the big nations in the world is run by a church composed of a pantheon of 8 deities who correspond to the 8 alignments (excluding TN) (Side note: Detect Alignment spells and similar don't exist and the gods are not at each others throats and are working together for vast cosmological reasons that have no relevance here)
In any event, the nation itself is situated in the frozen Northern continent of the world and is composed of solely 8 large megacities with no settlements in between. I've already determined the clergy keeps their cities protected with vast endure element wards (though I'd appreciate some mechanical ways for them to have done so since currently its DM fiat) and they also have Create Food & Water traps as per Tippyverse that provides for the general needs of the people thus eliminating the need for farming. I also have assumed that clergy are a big factor in building structures via stone shape and the like.
So what I'm looking for is this, are there any other divine tricks or spells (any domains are welcome too though not arcane or Druid as the church isn't exactly friendly with either of those groups) that would make the cities even better for the people living in them/more advanced? Assume a pretty high OP, not break the game OP but skirting close and sometimes crossing into Tippyverse style world building.
In any event, the nation itself is situated in the frozen Northern continent of the world and is composed of solely 8 large megacities with no settlements in between. I've already determined the clergy keeps their cities protected with vast endure element wards (though I'd appreciate some mechanical ways for them to have done so since currently its DM fiat) and they also have Create Food & Water traps as per Tippyverse that provides for the general needs of the people thus eliminating the need for farming. I also have assumed that clergy are a big factor in building structures via stone shape and the like.
So what I'm looking for is this, are there any other divine tricks or spells (any domains are welcome too though not arcane or Druid as the church isn't exactly friendly with either of those groups) that would make the cities even better for the people living in them/more advanced? Assume a pretty high OP, not break the game OP but skirting close and sometimes crossing into Tippyverse style world building.