qwertyu63
2014-01-14, 07:18 PM
Greater Daylight
Evocation [Light]
Level: Clr 5, Drd 5, Sor/Wiz 5
This spell functions like Daylight, except that the light created is the equivalent of sunlight for the purposes of creatures that are damaged or destroyed by sunlight.
Cue the Sun
Evocation/Illusion (Figment) [Light]
Level: Clr 7, Drd 6
Components: V, S, XP
Casting Time: 1 full-round action
Range: 0 feet.
Area: 1 mile-radius spread
Duration: Special
Saving Throw: None
Spell Resistance: No
All creatures within the area of this spell see an illusion of the sun rising. This illusion encompases the entire sky within the area. However, this illusion also creates bright light within the entire radius.
Unlike most light spells, the light created is the equivalent of sunlight for the purposes of creatures that are damaged or destroyed by sunlight.
Effects such as true seeing reveal the illusory nature of the sunrise. However, the light created and its effects as real sunlight is real.
The illusion of the sun progresses across the sky at a rate set so it sets at the same time as the real sun. Once the sun illusion sets, the duration of this spell ends.
To cast this spell, you must be able to see the sky. Buildings and other objects provide shade as if the light was coming from the sun.
XP Cost: 300 XP.
Evocation [Light]
Level: Clr 5, Drd 5, Sor/Wiz 5
This spell functions like Daylight, except that the light created is the equivalent of sunlight for the purposes of creatures that are damaged or destroyed by sunlight.
Cue the Sun
Evocation/Illusion (Figment) [Light]
Level: Clr 7, Drd 6
Components: V, S, XP
Casting Time: 1 full-round action
Range: 0 feet.
Area: 1 mile-radius spread
Duration: Special
Saving Throw: None
Spell Resistance: No
All creatures within the area of this spell see an illusion of the sun rising. This illusion encompases the entire sky within the area. However, this illusion also creates bright light within the entire radius.
Unlike most light spells, the light created is the equivalent of sunlight for the purposes of creatures that are damaged or destroyed by sunlight.
Effects such as true seeing reveal the illusory nature of the sunrise. However, the light created and its effects as real sunlight is real.
The illusion of the sun progresses across the sky at a rate set so it sets at the same time as the real sun. Once the sun illusion sets, the duration of this spell ends.
To cast this spell, you must be able to see the sky. Buildings and other objects provide shade as if the light was coming from the sun.
XP Cost: 300 XP.