Dunsparce
2014-01-15, 07:35 PM
In one of the campaigns I'm in, I decided to be a healer because I always liked the fluff of it. I decided to go with Human for the bonus feat and skill points. My party also consists of a male Dwarven Monk who thinks he's Fisto from Masters of the Universe, a male Dwarven Fighter who plans to take Dwarven Defender, and a female Goblin Beguiler. Now as you can see with have no kind of magic offense outside of Whelm and Whelming Blast from the Beguiler and Sanctified spells for myself. The DM allowed me to have Use Magic Device as a class skill, and be eligible for Radiant Fire (http://dndtools.eu/feats/races-of-destiny--81/radiant-fire--2349/) Which I plan to take at level 6.
This is my character thusfar(we're at level 4):
STR: 7
DEX: 16
CON: 14
INT: 16
WIS: 18
CHA: 18
Skill Points:
-Maxed out Concentration, Heal, Knowledge: Nature, Knowledge: Religion, Spellcraft, Use Magic Device,
-5 cross-class ranks in Decipher Script
-Healing Hands and Collector of Stories skill tricks
Feats:
-Magical Aptitude
-Skill Focus: Use Magic Device
-Skill Focus: Heal
-Spontaneous Healer
As you can see, I went all-out with the UMD thing, And the DM throws Scrolls and Wands in my direction enough that I can use it. I know it's crazy unoptimized, but it functions.
Now Mantenna(yes, another Masters of the Universe reference) is basically a Healer that worships Pelor and has an odd fixation on devices of the magical variety. While I have the level 6 feat decided already as mentioned earlier, I need help with deciding what feats to choose after that. Nothing overly cheesy, and progression-wise I plan to stay healer because our group doesn't do crazy complex class dips, although material from pretty much any source is allowed, even Dragon Magazine. I need ideas for fun feats up to level 18 at least,
This is my character thusfar(we're at level 4):
STR: 7
DEX: 16
CON: 14
INT: 16
WIS: 18
CHA: 18
Skill Points:
-Maxed out Concentration, Heal, Knowledge: Nature, Knowledge: Religion, Spellcraft, Use Magic Device,
-5 cross-class ranks in Decipher Script
-Healing Hands and Collector of Stories skill tricks
Feats:
-Magical Aptitude
-Skill Focus: Use Magic Device
-Skill Focus: Heal
-Spontaneous Healer
As you can see, I went all-out with the UMD thing, And the DM throws Scrolls and Wands in my direction enough that I can use it. I know it's crazy unoptimized, but it functions.
Now Mantenna(yes, another Masters of the Universe reference) is basically a Healer that worships Pelor and has an odd fixation on devices of the magical variety. While I have the level 6 feat decided already as mentioned earlier, I need help with deciding what feats to choose after that. Nothing overly cheesy, and progression-wise I plan to stay healer because our group doesn't do crazy complex class dips, although material from pretty much any source is allowed, even Dragon Magazine. I need ideas for fun feats up to level 18 at least,