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Flik9999
2014-01-16, 06:58 PM
Heya I will be running a game with simple items which just give an enhancement bonus for the main 3.

For the other slots I want them to be items which grant properties simular to iron armbands of power.

For the Arms slow I want equivalents of Iron armbands of power for all roles. The spellcaster striker one is obvious. Here are some options what do people think about this.

ARMS

Bracers of Spellcasting
Property: You gain a +2 to all damage from attacks while using an implement.
Paragon: +4 damage
Epic : +6 damage

Bracers of Defence/Shield of Defense(Defender)
Property: You get a +1 Bonus to AC
Paragon: +2 AC
Epic : +3 AC

Bracers of Healing(Leader)
Property: Your targets recover 2 additional hitpoints when you use a power that has the healing keyword.
Paragon: 4 Additional Hitpoints
Epic : 6 Additional Hitpoints

Bracers of Control(Controller)
Property: When you hit a target they take a -1 to attack rolls until the start of your next turn.
Paragon: -1 to attack rolls and -1 to AC
Epic : -1 to attack rolls and -1 to Defenses

FEET

Assault Boots
Property:Increase Critical Dice to 1D8
Paragon: Increase Critical Dice to 1D10
Epic : Increase Critical Dice to 1D12

Swift Boots
Property: +1 Item bonus to reflex

Stout Boots
Property: +1 to attack rolls with attacks of opportunity and attacks granted by combat challenge or a similar feature.
Paragon: +2 to attack rolls
Epic : +3 to attack rolls

Boots of Speed
Property: +1 Item bonus to Initiative.
Paragon: +2 bonus to Initiative
Epic : +3 bonus to Initiative

HEAD

Horned Helm
Property: +1D6 Damage on a charge
Paragon: +2D6 Damage on a charge
Epic : +3D6 Damage on a charge

Helmet of Indominatable Will
Property: +1 Will
Paragon: +2 Will
Epic : +3 Will

Healers Circlet
Property:You can spend an unused daily power to get another use of your class's heal ability.
Paragon: You can spend an encounter power.
Epic: You can spend an encounter power and get one more use of your class heal ability.

Circlet of control
Property:If a power allows you to slide an enemy you can slide him an additional square.
Paragon: 2 Additional Square
Epic: 3 Additional squares

WAIST

Belt of Fortitude
Property: You gain a +1 item bonus to fortitude
Paragon: +2 bonus
Epic: +3 bonus

Belt of Resolve
Property: Whenever an ally receives healing from your class feature their next attack deals 2 more damage.
Paragon: 4 more damage
Epic: 6 more damage

Belt of Accuracy
Property: You gain a +1 bonus to attack rolls when using a daily power
Paragon: You gain a +1 bonus to attack rolls when using a daily or encounter power.
Epic: You gain a +1 bonus to attack rolls when using a power.

Belt of the Controller
Property:A target hit by a daily power takes a -1 penalty to (Save ends) effects from those powers.
Paragon: -2 Penalty
Epic: -3 Penalty

Gloves

Gloves of skill
Property: You gain a +2 bonus to a skill of your choice
Paragon: +4 bonus
Epic : +6 bonus

Gloves of Resolve
Property: Get a +1 to death saving throws
Paragon: +2 bonus
Epic : +3 bonus



Are these balanced and would they allow players to fight enemies of thier level +2 and not die horribly without access to all the magic items of 4e.